Yes, this is a known issue. I've asked GSG_Jacob, but no response because they were busy.
It'll be fixed soon, I imagine.
We're on it - they're trying to figure out why it's happening, last I heard.
Yes, this is a known issue. I've asked GSG_Jacob, but no response because they were busy.
It'll be fixed soon, I imagine.
We're on it - they're trying to figure out why it's happening, last I heard.
I wonder if these will be painted in the end. I wouldn't actually expect it, but it would be spectacular. Karl's kiss
It's very unlikely they'll be prepainted since
a) it would ramp up costs
b) mass painting miniatures like this will never never be good and you'd probably be better off doing it yourself and then quickshading them for shadows
Quick question, is are the low gravity holes you sometimes find in Azure Weald escorts called Mark’s magic hole? I recall hearing people call it that.
It's been nicknamed "Mike's magic hole", since he's the designer. It's only become even more magic since it suddenly stopped showing up in anything but escort missions and no-one has figured out why yet.
If that’s not called “The Ace of Spades” I’ll flip a table and leave.
There's no way this is a bug. This seems insanely illogical, if I were you I'd ask the devs or someone around if it's possible to get an older save prior to the promotion.
There’s a restore save function.
You can also support the author of the soundtrack directly, if you want:
That’s the producer.
It's a guy from GhostShip Games's QA department. He's kind of new.
hah
Haha, did you sign your name across their barrels?
While I don't personally have a big issue with timed exclusivity deals like that, surely can you see that "doing this anti consumer thing is fine as long as you get lots of $$$$$" is a pretty poor argument.
Yeah, but the thing is that it's not "get lots of $$$$$" it's more "guarantee stability and ensure a sensible setup for the future" in most cases. It's not a get-rich-quick scheme - it's not free money. The Epic deals are guaranteeing a certain amount of sold copies, so essentially they're offering you a set advance, that they'll recoup if the game sells. It's not extra money in any way.
Also, consider that when you make games, you're not making a single cent until people can actually buy it.
So, Epic is offering you a somewhat guaranteed success for not putting your game on Steam first. Launching a game on Steam is by no means a guarantee of success, no matter how good your game is. Discoverability is low, marketing is expensive, and there is an insane amount of games being released every day.
The worry that this game might be your last is somewhat eliminated by taking such a deal, and that is why I personally feel that there's a lot of sense for indie developers to...
....in november?
Yeah, all the Christmas stuff starts now, and people are usually booked in the month of December, so it fits.
.. So does that mean you guys aren’t going to do anything? I feel like I’m reading this wrong
He's definitely breaking the Steam ToS in several ways. We're doing what we can, but believe it or not, this is the first time in 3 million copies sold, that this has happened, so the initial handling is a bit of a bother to set up and it happened at an inopportune time. We now have a tool set up for blacklisting SteamID's, and while that is circumventable, it's going to be a bother for him to do it. A bigger bother than for us to block him when he does.
I'll probably also call his mom or something.
Scout leaves the discussion by grappling away, he is above such squabbles
zippity
We just had our annual Christmas party, and I’d like to thank all of you tippers for making it happen.
He's only banned from the Community Hub.
Not the game itself. At least not yet.
He is now.
Your post was removed as it is breaking our rule about naming and shaming other players. We've taken care of the user in question.
Eh, publisher-wise, not a fan. They succumbed to the Epic store bs with Satisfactory for a year. Pretty anti consumer
While I’m definitely no fan of Epic acquiring exclusivity, please don’t blame indie developers for accepting such a deal. Making games is a very costly, time consuming, and risky endeavour, and if you can alleviate that risk with a timed exclusivity deal, guaranteeing you success and continued operation - it’s downright silly not to accept it. Often the next project is very dependant on the succes of the previous one, and if you can make sure that you’ll succeed, your game will most likely also be better for it. I totally get that it sucks from a consumer POV, but it’s a safety net in a risky industry.
Will action be taken?
Yeah, we’ll let Steam handle it.
We know