GSG_Jacob

GSG_Jacob



17 Nov

Comment

Originally posted by KingSolomonEpstein

Is it a firm decision then that there will always be a limit of 4 players per lobby? Personally, I like the 4 class balance, but I'd love to see something like an 8 player ultra-elite deep dive!

Yeah, it's a sweet spot. Anything higher than that really changes the game on a lot of aspects. Remember we'd have to match the number of monsters to the number of players, and even now there are some occassions where we hit our own hard limit, and some monsters don't react due to it being very heavy. One challenge is the procedural caves and deformable terrain, which makes pathfinding tricky. This is also the reason we don't have any humanoid enemies. Getting them to act like you'd expect is very hard - and since traversal is a big part of Deep Rock the whole glyphid theme fits the model well.

Comment

Originally posted by ParanoidValkMain57

Bought this game yesterday after playing it for a few days on gamepass, it really does get intense in CO-OP on dangerous difficultly but as long as the team is together everything should be okay-ish.

So yeah future updates looking forward to it 😃

I'm not sick of playing it even though it's my job. :D

Comment

Originally posted by Joe_Duncan

And what about new monsters that could, for example, cause a dwarf to be intoxicated for a short period?

That could work, though I'd fear the dwarves would try to collect them and bring them back to the space rig for recreational purposes.


13 Nov

Comment

I'm fairly sure this will never happen, as we don't want to encourage people to deliberately get drunk or force it upon others for a small reward. It's also one of the reasons calling down a beer pod won't happen. Missions are for working and the space rig is for shenanigans.


09 Nov

Comment

Originally posted by dimtsag

Thank you for the reply. I wasn't sure if you'd be ok with that, so thanks for the clarification.

For personal use, it's no problem at all.

Comment

Originally posted by D4rth__Pin9u

I'm kind of sad, that mission control and the shooting range seems to be of the table :c

Karl gives and Karl takes away.

Comment

Originally posted by dimtsag

I can't seem to find those here: https://www.thingiverse.com/thing:4366139

Is there another official upload of the models somewhere else? Sorry to bother you.

No, but you might be able to extract it yourself using Umodel.

Comment

Originally posted by GenFoofoo

Are there any plans in the future to add a fifth dwarf and five players ??? 😬😬😁🤗

Nope!

Comment

Originally posted by LinusWIggly

Okay but when are you gonna add the fabled sandwiches?

We'd rather use the space for more ammo.

Comment

Originally posted by bipbopboomed

They mentioned a small modding community, where is that? I program and I wanna make mods. I'm pretty sure it's hard though since this game uses unreal right?

There's a few discords here and there. If you check out some of the regular streamers, it should be easy to find.

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Originally posted by DivingKnife

I don't see a ps4/ps5 release on the road map =(

True, it's not on there. If we do it, we'll announce it differently.

Comment

Originally posted by Rwing_Lwing_SameBird

Any plans for Xbox gamepass/Steam crossplay??

Kind of disappointed about this. I bought the game on steam a while back and have been raving about it to my friends the whole time. Well it finally comes out on gamepass and we're all excited to play together......but can't. Why??

Currently not. There's a bunch of reasons for this, but one of them is that the Xbox hardware is not able to fully do the same complexity caves that the Steam version has. We're not ruling it out, but for every reason to do it, there's also a reason not to do it.

Comment

Originally posted by Jayowden93

Think they will add different races?

We won't.

Comment

Originally posted by muffin80r

Is there any chance there will ever be more than 4 classes? I think about other classes every time I play. Maybe an animal tamer? The overseer playable? A heavy weapons expert? A dwarf dwarf in a tiny exoskeleton?

Most likely not. It's designed to be for up to four players and for each class to have a role within a full team. We're very happy with how the four classes work, and adding a new class would be an enormous amount of work, and it wouldn't really make sense to do so.

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Originally posted by CrimsonGamer99

Well, Ghost Ship, I guess that answers the question of "if we make facial animations, would they look weird?"

But is it a yes or a no?


06 Nov

Comment

Originally posted by Book_Rat

As a girl myself, I have everything crossed that we aren't subjected to the dread that is squeaky voices, pink things, lipstick and (shudder) girl armour.

But this is 2020, and they have already proven they have good aesthetics, so I'm going to just trust them.

Chain mail bikinis?


05 Nov


02 Nov

Comment

Originally posted by lolz1985

Do you know when the next insider build comes out on xbox?

We don't have any plans to use Insider in the immediate future, but it's not ruled out.