Ignasi

Ignasi



21 Mar

Comment
    Ignasi on Forums - Thread - Direct

To put some answers to the questions of this thread:

1- No, the game isn’t dead.
2- Yes, it’s being worked on.
3- Yes, there will be streams, Q&As and the like. When there is something that can be communicated about our upcoming plans, that is.

Hope that clears out at least some of the questions for now.
Closing the thread to not have yet another forum PvP arena.

Comment
    Ignasi on Forums - Thread - Direct

Hey everybody,

Please stop the forum PVP, including personal attacks and abusing the flagging system.
It’s disappointing to have to remind you all of this so, pretty please? :slight_smile:


21 Feb

Comment
    Ignasi on Forums - Thread - Direct

patch2812108×460 105 KB

notes


performance

  • Fixed a stability issue that would cause the Microsoft Store version to crash at launch for some players.
  • Addressed an issue that could cause old mods to crash due to a change in materials.

newadditions...

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14 Feb

Post
    Ignasi on Forums - Thread - Direct

Greetings, Exiles!

Conan Exiles had a year of solid growth in 2021, and with what’s on the horizon we’re very excited about 2022 too! However, before we get to all that exciting new stuff, we have some house cleaning to do.

TLDR: we need to reduce the number of official PC and PlayStation servers.

Scheduled server closures/merges are listed on this page. Servers listed here will have an in-game notification about the closure/merge.
We will update here as we complete the list for each region so please keep an eye on it.

  • Update 2022-02-15T15:35:00Z: Asia Xbox servers added. These were opened in the incorrect region. Characters will be merged to the Oceania region.

...

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03 Feb

Post
    Ignasi on Forums - Thread - Direct

2022ExilesProducerLetter1920×1080 201 KB

In our final segment looking back at on the past year, Project Director Scott Junior himself shares his thoughts, thank-yous, and musings on Conan Exiles in 2021!
Thank you, Exiles, for an incredible year. Let’s make 2022 one to remember. Together.


Greetings Exiles,

2021 has been an incredibly exciting and challenging year for us here on the Conan Exiles team. We started off the year preparing for the final release of our first expansion map, Isle of Siptah. The team was able to improve the Siptah map with your feedback during Early Access by adding NPC camps, Points of Interest, and activities. The team also added two amazing biomes in prepar...

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02 Feb

Comment
    Ignasi on Forums - Thread - Direct

Added new entry to the changelog.

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Comment
    Ignasi on Forums - Thread - Direct

Added new entry to the changelog.

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Comment
    Ignasi on Forums - Thread - Direct

Added new entry to the changelog.

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31 Jan

Comment
    Ignasi on Forums - Thread - Direct

Hey there,

We’re aware many of you are experiencing issues when logging into the Funcom Live Services.
We thank you for your patience as our team looks into resolving this issue as soon as we possibly can.


26 Jan

Comment
    Ignasi on Forums - Thread - Direct

Added clarification to the patchnotes and logged it on the changelog.

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Comment
    Ignasi on Forums - Thread - Direct

Added clarification to the patchnotes and logged it in the changelog.

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Comment
    Ignasi on Forums - Thread - Direct

Added clarification to the patchnotes and logged it on the changelog.

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Comment
    Ignasi on Forums - Thread - Direct

notes


performance

  • Fixed a number of crashing issues. This should result in better game stability.
  • Fixed an issue that could cause the game to crash after starting a coop game.
  • Fixed an issue that would cause rain to affect performance significantly.

exploits

  • Fixed a number of exploits regarding stamina consumption and undermeshing.
  • It should no longer be possible to place fence foundations too close to each other by exploiting building mechanics. Read more about this fix in ...
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Comment
    Ignasi on Forums - Thread - Direct

Changelog:

We will update this section with any changes and fixes applied to the patchnotes document post-release.


Changelog entries

2022/01/26 9:20PM CET

Added missing clarification to one of the fixes.

  • Fixed several issues found in regards to Grave Matters. This includes changing two of the event NPCs class from Taskmaster to Priest.

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Comment
    Ignasi on Forums - Thread - Direct

CE Update 2.8 Banner2108×460 105 KB

Please use this thread to discuss PS4 Update 2.8.

Patchnotes:

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Comment
    Ignasi on Forums - Thread - Direct

notes


performance

  • Fixed a number of crashing issues. This should result in better game stability.
  • Fixed an issue that could cause the game to crash after starting a coop game.
  • Fixed an issue that would cause rain to affect performance significantly.

exploits

  • Fixed a number of exploits regarding stamina consumption and undermeshing.
  • It should no longer be possible to place fence foundations too close to each other by exploiting building mechanics. Read more about this fix in ...
Read more
Comment
    Ignasi on Forums - Thread - Direct

Changelog:

We will update this section with any changes and fixes applied to the patchnotes document post-release.


Changelog entries

2022/01/26 9:20PM CET

Added missing clarification to one of the fixes.

  • Fixed several issues found in regards to Grave Matters. This includes changing two of the event NPCs class from Taskmaster to Priest.

2022/02/03 12:05AM CET

Added new line to the patchnotes. Reason: missing from initial release. Thanks @Wak4863 for pointing that out.

  • Wheels of Pain can now be picked up if they don’t have any thralls in it being converted or having been converted.

... Read more