Hey @DarkJedi
Thanks for the heads-up. we’ve relayed this to our team.
Hey @DarkJedi
Thanks for the heads-up. we’ve relayed this to our team.
Hey there,
Please remember to send us the crash reports through the crash report tool when prompted. Servers usually do this automatically so we’re able to collect this information this way.
We’re working on a number of crash fixes for servers which we aim to release in an upcoming hotfix.
Hey there,
Thanks for the heads-up. We’ve notified our team about this issue.
Hey @BoogerParty
Thanks for the keen observation. It’s been relayed to our art team.
Hey there,
We’re working on a few fixes for server crashes we aim to release in an upcoming hotfix as soon as possible.
Apologies for the frustration.
Hey there,
Thanks for the heads-up. We’ll send this to our team so they can look into what’s causing these non-stop vibes.
Hey there,
We’re aware of a few crashing issues that are being addressed in an upcoming hotfix, to be released as soon as possible.
Apologies for the frustration.
Hey @Auculus
Thanks for the heads-up, it’s been sent to our team so they can look into it.
Hey people,
We’ll proceed to close the thread as some lines have been crossed once again into the realm of insults. While it is fine and welcome to send criticism, it is not when it is delivered as an attack or bash to the dev team or other players.
Some of you seem to believe we offer suspensions and close threads due to not being able to handle criticism. That is incorrect. Some of you might already know that we have a set of community guidelines to ensure some set of rules for mutual respect are kept when interacting in the forums. When criticism is sent as nothing more than rants, passive aggressive statements and direct attacks, that is where it is not right. Some of you have, some times and unfortunately, crossed that line which is why we had to intervene.
We’ll constantly work on keep improving the game, as we have in the past. We might not do it at the speed that would be considered most ideal, and sometimes we might miscalculate some issue prioritization, b...
Hey @angry_rabbit
We’re sorry to hear about your departure and hope you the best of luck in your future gaming endeavors.
Archery received a big change on this last update, but the game is likely to keep receiving balancing changes in the future, especially in the next update which will be focused on re-balancing changes to many systems of the game.
Regarding this thread, we’ll proceed to close it as per our community guidelines:
Hey @Bodin
Thanks for the feedback, we’ve sent it to our team so they can look into it.
Hey @Spanksh
Welcome to our community.
We’ve sent this feedback to our team so they can look into it.
Hey @Spanksh
Thanks for the feedback, we’ve relayed it to our team so they can look into it.
Hey @DarkJedi
Thanks for the catch, we’ve sent it to our team so they can correct it.
Hey @DesertStorm
Welcome to our community and thanks for the feedback. We’ve relayed it to our team so they can look into it.
Hey @G0tchas
Thanks for the observation, it’s been sent to our team so they can look into it.
Hey @Talouin
Thanks for the heads-up. we’ll poke our art team about this issue.
Hey @Preacher
Welcome to our community.
We’re aware of this issue and our team is looking into it.
Thanks for the feedback.
Hey @Architect
We’re aware of this and our team is looking into it.
Thanks for the feedback.
Hey @msundell
Welcome to our community and thanks for the feedback.
The aggro change is intentional, while the health bar issue is being looked into as other players reported similar problems recently.