Ignasis

Ignasis



13 May

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

We’re aware of this issue as it was reported during the last round of Testlive revisions. A fix for it is coming in an upcoming hotfix we’re planning to release as soon as possible.

Comment
    Ignasis on Forums - Thread - Direct

Hey @Huntsmanlance

This issue has been present in the game since the Purge rework last year.
If a base that is being targeted by a Purge is above ground and/or can’t find a path to it, it will spawn inside, or the closest possible location to their target.

Comment
    Ignasis on Forums - Thread - Direct

Hey there,

Just as a quick update, we’ve been working on a fix for this issue and should be included in an upcoming hotfix we’re planning to release as soon as possible.
Thanks for your patience and feedback, and apologies for the frustration.

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    Ignasis on Forums - Thread - Direct

Hey @rahifsoliva

Did your thrall reappear once the server restarted?

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    Ignasis on Forums - Thread - Direct

Hey there,

Just jumping in quickly to address the claims about this being an unannounced change. From the patchnotes:

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Comment
    Ignasis on Forums - Thread - Direct

Hey @Vabi

Welcome to our community and sorry for the loss.
We’re aware of this issue and it’s been fixed for an upcoming hotfix to be released as soon as possible.
Thanks for the feedback.

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    Ignasis on Forums - Thread - Direct

Hey @bbtech

Thanks for the observation. We’re aware of some of these issues, so we’ll send this feedback as a reminder to our team.

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    Ignasis on Forums - Thread - Direct

Hey @Mumra

Thanks for the feedback, it’s been relayed to our team so they can look into it.

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    Ignasis on Forums - Thread - Direct

Hey @LZB_Gattsu

Thanks for the heads-up, we’ll sent note to our team about this splitting issue.

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    Ignasis on Forums - Thread - Direct

Hey @Wolfkyn

Thanks for the feedback. We’ve sent note to our team so they can look into this.

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    Ignasis on Forums - Thread - Direct

Hey @DragoXD

Welcome to our community.
We’d suggest taking a look at our Dedicated server tool thread here, where there’s an extensive FAQ of the most common issues and questions. If after reading it you can’t troubleshoot this i...

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Comment
    Ignasis on Forums - Thread - Direct

Hey there,

There’s a difference between “not being able to kill” an enemy, and not being able to kite infinitely. We added the leash mechanic to address situation 2, and for other unintended uses as @WhatMightHaveBeen points out.

We addressed a similar issue during Testlive. If they still teleport please let us know so our team can look into it.

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    Ignasis on Forums - Thread - Direct

Hey @bbtech

Thanks for the detailed feedback, it’s been sent to our team so they can look into it.


12 May

Comment
    Ignasis on Forums - Thread - Direct

Hey @DarkJedi

Thanks for the feedback, we’ve sent it to our team so they can look into it.

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    Ignasis on Forums - Thread - Direct

Hey @HonkyLips

Thanks for the report, we’ve sent it to our team so they can look into it.

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    Ignasis on Forums - Thread - Direct

Hey @Maelstrom88

Thanks for the heads-up, we’ve sent this information to our team so they can look into it.

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    Ignasis on Forums - Thread - Direct

Hey @TayaT

Thanks for the report, we’ve sent it to our team so they can look into it.

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    Ignasis on Forums - Thread - Direct

Thanks for the information. We’ve relayed it to our team.

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    Ignasis on Forums - Thread - Direct

When/if prompted, please send it through the tool. If no prompt appears, chances are that the private server is already sending us that log to our server so our team can process it.