IronMontilyet

IronMontilyet



24 Apr

Post
⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable!

Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.

  • ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found ...
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22 Apr

Post
⚠️ Note: This update is for the Public Test version of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.

Access the Public Test branch on Steam by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.

To access with Microsoft / PC Game Pass, launch the Xbox Insider Hub app. Navigate to ‘Previews’, and then find ‘Valheim Public Test’. Select ‘Join’. Wait for the registration to be complete to be directed to the Store and then install ‘Valheim Public Test’.

Be aware that there might be some minor offsets between the versions, but that we are aiming to keep the ...
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10 Apr

Post
Hello vikings! We've got a bunch of fixes and improvements for you today, to smooth out the game and to prepare everything for the upcoming Ashlands update. This patch touches on everything from enemy spawning and build pieces to language issues and memory leaks. Most notably though, it features an upgrade of Unity and a significant change to how the game loads assets such as dungeons. If you mod the game, please see the FAQ linked further below as it will most likely affect yours.

Important note if you have played the PTB patch 0.217.43:
If you have removed a world and then created a new world with the same name, you will need to remove the following files from your worlds folder:
[mapname]_forestMaskTexture
[mapname]_heightTexture
[mapname]_mapTexture


Abbreviated Patch Notes: * Unity engine upgraded
* Major changes how locations/dungeons are loaded to improve performance
* Multiple bug fixes

Detailed Patch Notes: Fix... Read more

02 Apr

Post
⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable!


Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.


  • ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found ...
Read more

26 Mar

Post
Hello vikings!

March is nearing its end and we’re quite busy here at Iron Gate. Some of us were at GDC in San Francisco last week, and were even able to meet some of you! Unity had a booth where you could try out a bunch of games made with their engine and that included a Valheim setup – if you were there we hope you had a great time!

Otherwise we’re currently spending most of our time ironing out a lot of wrinkles. Just like any biome, the Ashlands will feature several new mechanics, new materials, building pieces and enemies, and it’s important to get all of that working smoothly. Right now we’re solving as many bugs and issues as we can in order to give you the best experience possible!

That being said, the Ashlands update really isn’t far away n... Read more

12 Mar

Post
⚠️ Note: This update is for the Public Test branch of Valheim only, and may therefore be unstable!


Prior to launching this update to the Default version of the game, we want to have a chance to discover bugs and fine-tune the balancing to ensure the best game experience.


  • ACCESS: Right-click Valheim in your Steam library, then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to select. The PTB FAQ can be found ...
Read more

21 Feb

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Greetings!

We had quite a bit of a tumultuous end to January here at Iron Gate, with our Discord server unfortunately getting hacked. The server has been built back up again and we once more invite you to join us there[discord.com], though we’re sad to say that most of the chat history is now gone due to the hackers deleting almost all of the channels. Still, so many of you reached out to us to offer your support and well-wishes, and it means a lot to us to have such a caring community. You’re the best!

But now on to the fun stuff: In case you’ve missed it, we are currently collaborating with Heroic Replicas! They have created some incredible Valheim replicas, both large and small, w... Read more

24 Jan

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Hello 2024!

We hope you’ve all had a lovely yuletide and that you’re ready for another year in the tenth world, because we sure are! As we mentioned last time, we are aiming to release the Ashlands update sometime during the first half of this year, and we’re already hard at work to ensure that it happens.

We want to kick off the year right away with another episode of our Walk & Talk series; it seemed like a lot of you really appreciated episode one, and we hope you’ll enjoy listening to us chat once again:



Just like last time, this episode shows off some things we haven’t revealed previously. One such thing is a twitcher spawner, which you will encounter a lot of in the Ashlands. You’ll have to check out the video to hear what we have to say about them, but we’ll give you a peek of what they look like... Read more

18 Dec

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Well met, vikings!

The year is drawing to a close and we have reached the final dev blog for 2023. We know that a lot of you have been asking about when the Ashlands update is due to be released, and we now want to officially confirm that it will be released sometime during the first half of 2024! Like with all our updates, it will hit the PTB first and then the live version a short while after that.

But for now we want to leave you with a little something over the holidays, so we’re going to share with you the first of a short series of “Walk & Talk” videos, in which community manager Josefin, artist/generalist Robin and programmer Jonathan chat about some Valheim and Ashlands topics. It’s not unlike the Fireside Chat videos we have previously made, but in a slightly different packaging:



Just in case y... Read more

14 Dec

Post
Aside from some regular fixes and tweaks, this patch features two special things that we really hope you will appreciate! Firstly we have changed the seasonal items to be set to activate depending on the date. Since we're in December, that means the yuletide items will be available right now! And the second highly requested feature is that we have added keyboard/mouse support for Xbox, so that you can play the game however you prefer!

Happy holidays!


Abbreviated patch notes: * Settings menu revamped
* Added automatic toggling of seasonal items
* Multiple bug fixes

Detailed patch notes: Fixes & improvements:
* Fixed blurry item counters in inventory
* Fixed issue where player profile link in Player List would open multiple times
* Fixed problem where text "None" was hard coded in the build HUD to instead use localized string
* Enabled auto-size on BuildHUD amount text objects as they need to be sized down for some translat... Read more

13 Dec

Post
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our ...
Read more

08 Dec

Post
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our ...
Read more

04 Dec

Post
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our ...
Read more

21 Nov

Post
Greetings, vikings!

November is pretty dark and dreary, but we hope to brighten the darkness with this blog post!

As you may have noticed, we released a patch earlier this month which both featured a Unity upgrade as well as some seasonal items ... Read more

20 Nov

Post
Some small, but still very much important, fixes for this patch!

Patch Notes: * Fixed a loading order issue for ObjectTypes, so now items/creatures won’t load before terrain is finished
* 'Use item' hints on objects for the hotbar are now visible again when playing with a controller

16 Nov

Post
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our Discord, or in the appropriate forum on our website.
As always, remember to be considerate towards pla...
Read more

13 Nov

Post
We have a further list of hotfixes for you today!

Patch notes: * Fixed an issue where text would not load correctly if computer name uses non-english characters
* Fixed and issue where the character orientation does not update when interacting with objects
* Fixed an issue where the touchpad on PS controllers sometimes opens pause and map menu at the same time
* Fixed an issue with custom keybinds for build menu can’t close the build menu
* Fixed an issue where the Steam Deck D-pad/left trackpad does not not always registering input in GUI
* Fixed an issue when exiting pause menu, characters may jump depending on controller layout
* Fixed an issue where merchant shield stops functioning after re-logging

08 Nov

Post
We have just a small hotfix for you today!

Patch notes: * Fixed an issue where text would not load correctly if computer name uses non-english characters
* Fixed an issue with the player list having no background graphic
* Fixed an issue with click sounds in the build menu
* Fixed an issue with sleeping Ulvs would fill the player log with warnings

07 Nov

Post
We know it's a bit late, but this patch finally brings the Jack-o-turnip and the new pointy hat to the default branch of the game! Hopefully we will be able to change our system for this fairly soon, so that the seasonal content can simply be tied to specific dates in the future, instead of having to pass through the Public Test Branch before being released.

Aside from the autumn items, this patch also entails an engine upgrade to Unity 2022. Because of this Unity upgrade, please note that worlds used in this update will not be backwards compatible with earlier versions of the game.

Patch notes:
Fixes & Improvements:
* Jack-o-turnip enabled. Spooky season!
* New seasonal item: Pointy hat
* Added a new “Render scale” graphics setting that enables the main camera to be rendered at a lower resolution than the viewport and UI
* Improved automatic input switching so that connected gamepads with stick drift no longer take over control when playi... Read more

02 Nov

Post
This update is for the Public Test branch of Valheim, and may therefore be unstable. Before we launch this update to the Default version of the game, we want to make sure to have a chance to discover bugs and adjust the balancing, to give you the best game experience possible.
Access the Public Test branch by right clicking Valheim in your Steam library, and then select ‘Properties’. In the new window, select ‘Betas’ and type in the code “yesimadebackups”. The Public Test branch should now be available for you to choose from.
Please leave any feedback you may have in the appropriate channel in our ...
Read more