JagexMaylea

JagexMaylea



08 May

Comment

Originally posted by LostSectorLoony

I'm guessing that you're correct, but it could also be read as referring to where the alchemy spell is being cast from. "Players will no longer be warned when casting Alchemy [...] from within this room."

Don't worry, this only applies to Mage training arena items. Your rune pouch is safe.


06 Mar

Comment

Originally posted by Molly_Hlervu

Thank you for the clue changes, both are good. An hour seems kinda overpower, but on the other hand - clue juggling isnt a terrible cheating anyway :). Now I can try it too, one day.

Will the clue warning work for impling jars, if you have a clue banked? Previously there was a nice warning when opening jars with a clue in inventory - but it didnt work when the clue was banked (you just opened as many jars as you wanted without any questions). Would be nice if now we have at least this sort of warning, at the price of one chance lost.

Yes, impling jars will let you know as well! (if your clue is banked)


27 Feb

Comment

Originally posted by DynamiteTeacher

During the training Otto warns you to not use valuable seeds cause it is possible to fail and lose the seed. I failed twice before successfully planting without a dibber. Now that I completed the training I want to do farm runs without the dibber, but I don't want to risk my snapdragon seeds from being lost failing to plant. Can you confirm if once the training is complete, chance of success becomes 100%?

It does look that way :)


15 Feb

Comment

Originally posted by Worldberry

I love this update! I have been saying forever that I wish we had barbarian training for crushing pots when doing tree runs! THANK YOU!!!

Sorry if this question is late or buried but after the barbarian training is completed, do we still have a chance of crushing seeds or does that only happen during the training part? /u/JagexMaylea

I know nothing about crushing seeds. But you can continue crushing pots after the training, although you can talk to Otto to turn it on or off.


14 Feb

Comment

Originally posted by iMikeHimself

Will the no seed dibber work in chambers of xeric?

Yes


08 Feb

Comment

Originally posted by NomenVanitas

How about no underglow? It's kind of jarring, unless there's an update in the works that allows us to put spinning rims on lava dragons and drift them through the streets of Varrock while blasting hardstyle remixes of Sea Shanty and Flute Salad on adamant subwoofers.

I would gather that is an accessibility thing, to allow people to actually see the dragons.
Need for Speed Dragonride, now that is fire.

Comment

Originally posted by fitmedcook

Why change it if it's not gonna turn out good then? Aside from a badly designed question in a webite survey there was 0 communication and 0 feedback taken.

Now we've got a black dragon with lava wings. Somehow it glows a different shade of orange at the bottom where it doesnt actually have any lava. Head shape changed for no reason making it less unique and the body's main color makes it too dark for the area if you play on low brightness.

Giving constructive criticism is only possible if the art team actually seeks it

Art is very subjective and it's particularly hard to please everyone. Finding a compromise on this is harder than you might think.

Comment

Originally posted by azza_sg

Wow who f**ked the uv’s on that lava texture. Yikes.

Bold of you to think OSRS has access to UV mapping. Honestly, this is probably the best that can be done with the tools.


19 Dec

Comment

Originally posted by Brantastical

All I want is the goose to become a permant feature of Lumbridge 😭

I recommend you do all of the Christmas achievements, then :D


18 Dec

Comment

Originally posted by TheBananaCzar

Has there ever been consideration into just re-enabling the old events each year? Give players the ability to replay all the previous events, or a select rotation of events?

There was, that was the other option. But the team decided that a new event would most likely be received better this time around, especially since we also announced it in the summit, and I thought I could make something pretty cool by plagerising my own code from 2008, which IS pretty old school if you think about it. Yet you could never perform tricks in the original.
But honestly if there's a mood for it I reckon we would bring back (really) old events some time.

Comment

Originally posted by Rat-Loser

I honestly think you did great. It was quick, fun and had silly humour.

<3

Comment

We were given very limited time to work on it, very little support as everyone was stuck on bigger projects, but still with desire for it to be a new event since Halloween was so poorly received. Soooo... You're not wrong. It was a very intense minute, though.


13 Dec

Comment

Anti-Santa was out and about this year and he wasn't having it. I wasn't able to stop him in time. Hopefully he has learnt his lessons and it won't be a problem next year.


12 Dec

Comment

You should only need to actually successfully hit him 10 times. There's a few things that might be the problem here:
- Your ability to throw snowballs is loosely tied to your ranged level, so you may not hit him every time.
- It is quite easy to hit players rather than anti-santa if the world is busy. It didn't look like it was the problem here.
- You need to stand on firm ground when the snowball lands so you can hear what Anti-santa has to say about it. If you're sliding you'll have to throw another one. You don't actually have to be on the field to pelt him. You can stand outside of the fence and get it from there.
- Once you get to the final snowball to land, Anti-Santa will tell you to stop. Listen to what he has to say and the chat that comes after. You will only be able to send Anti-santa flying once Jack Frost has made you denser. (And attacking from the west yields the most spectacular result)
Given Jack's chat, you're not too far off!

Comment

Gratzs :D
Talk to Jack Frost again and get temporarily snowed on!


01 Nov

Comment

Originally posted by Senior_Orchid_9182

So was this a problem last year or did somehow even copy pasting go wrong

This event isn't an exact rerun of last year's event. Among other changes, the generous NPCs used are different and have brand-new dialog. The rewards are also brand-new.


18 Oct

Comment

Originally posted by CYA-MATEEEE

Why is the event not F2P this year? F2P players can only do the event up until Elsie. She doesn't appear in F2P worlds. Is this the first year that the event hasn't been F2P?

This was an oversight and should now be fixed!

Comment

Originally posted by TarnishedAshenOne

Event NPC's tell me to trick or treat Elsie in Varrock church but she is there only in p2p worlds and I'm f2p right now... Jagex you owe me a bond.

Wooops! She should be there now


27 Sep

Comment

Originally posted by HoundNZ_2022

I'm confused by this - The 3-tick teleport delay in the single-way Wilderness Boss lairs now only applies if you have recently attacked the bosses.

Did you change the delay from entering the room or something? I thought the current system was that when you entered the room, that was when the 3t delay happened.

So the delay was designed to match exactly how it works in the revenant caves. For reference, it is any time, as long as you're in the cave and have recently been in PvM combat.

However. It used to take effect "the moment you entered the room" because the bit of code that should have restricted to after combat wasn't in the right set of brackets. This is now fixed.
It was never exclusively "when entering the room", I think that is just an unfortunate wording that kind of stuck and I didn't pick up on when reviewing the newspost.