Read moreIt may be rude of me to say, but I’ll say it now since it seems the most appropriate.
I do not think Mod Pi is a good game designer. Nearly every piece of content he seems to have control over always ends up ruining a core portion of the game.
- Runespan threw actual runecrafting out the window.
- EOCs initial design and concept had a multitude of flaws.
- All PvP updates have caused situations in and out out of PvP to be worse.
That being said I think Mod Pi is brilliant when it comes to implementing cool concepts and ideas. It’s almost always really creative and has an interesting approach to introducing content.
I think he plays a really important role at Jagex in implementing updates and providing interesting ideas for discussion, but I don’t think he should be the one deciding the exact implementation from a balance perspective.
That is just my personal observation though. I could be complete wrong on the actual ...
Hey,
Thought I'd retort here to what is some very useful and very fair feedback from Rubic here. These are also points I’ve wants to say for quite a while and I still to this day kick myself for but I live my life by a set of rules and one of these rules is that I can forgive myself for my mistakes provided that I learn from it and don't make it again. That said the points that you have raised specifically I do have more info that I'd like to share it has been a while and we have learned from what we did wrong with these updates.
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Runespan
Initially the aims for the runespan update was to release a minigame which the players could do for some runecrafting xp to break up the grindy-ness of the skill. When I approached this I raised that this will not fix the players issues with runecrafting in that it is a very dry skill that is not fun to train. One of my designs for a minigame was a game where you siphoned runic energy out of barriers that broke...
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