Jatheish

Jatheish



17 Jul

Comment
    Jatheish on Forums - Thread - Direct

We working on this too, it's currently being tested by our team so hopefully, it'll be good to go with the release of the game mode. Though you'll want to sail in tandem with the host in order to make sure you're not pulled off your boat for exceeding the tether range. It's recommended that you slow down once you get towards a transition wall, so that everyone can be together rather than sailing off into the distance.

Comment
    Jatheish on Forums - Thread - Direct

It will be the entire map, there will be a tether range (limitation for playing as a server and a client at the same time), and you do have to stay on the same grid as one another; only the host will be able to initiate a transfer as the host is the server, so they control which grid is active or not.

Comment
    Jatheish on Forums - Thread - Direct

We don't plan to run our games that have live service aspect with No GMs, but we aren't a large team so we do like to focus on implementation that can minimize the workload on our GMs, so they can focus on other things.

Comment
    Jatheish on Forums - Thread - Direct

Would it be possible for you guys to zip up your SavedAtlasLocal folder and send it to me? [email protected] - I'll check it out

Comment
    Jatheish on Forums - Thread - Direct

You raise a fair point, will flag it up to the team and perhaps it's something we'll be able to do in one of our future patches. There is certainly more logs/info we'd like to add onto the Company Log.

Comment
    Jatheish on Forums - Thread - Direct

It was by design that players weren't able to rename ships, as we had some intentions surrounding keeping a log for each boat on board, in order to follow it's 'voyage'. Whilst the renaming-prevention implementation may need some work (as highlighted above), there is an argument that it be scrapped until that entire system is in place. So whilst there isn't an ETA right now, it may be something that you see changed in the future.


16 Jul

Comment
    Jatheish on Steam Forums - Thread - Direct
https://twitter.com/sailtheatlas/status/1150972376051355648

(Tether mode is coming for the full map, beta by midweek is our goal).
Comment
    Jatheish on Forums - Thread - Direct

We've gone ahead and will be disabling the option to raze islands on PvE. Structure spam is still an issue, and one we would like to resolve but we recognize the problems this causes on a PvE network, in particular to settlers who have been living under the guise that their bases would be safe following the initial structure-placement timer. We'll keep on reading your guys' feedback and consider ourselves more suitable ways to approach this.

This patch also introduces a change where island owners can place down more tax banks around their island, to help encourage other settlers who live there to contribute to the upkeep cost.

There's a lot of fair and valid feedback here, but there are also some unnecessary remarks towards one another. Remember, it's okay to have a different opinion and share it folks, but keep things civil


15 Jul


13 Jul