Kaldorei

Kaldorei



27 Apr

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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Serpanting:
Originally posted by Kaldorei: Hello, you can summon the Nekaroo using the DPad, the input is indicated on the button near the minimap
Any chance you add an option to change key binds, i would really like that, in combat keys for skills are just wierd for me, since on my keyboard y is next to x, and z is next to t...

Unfortunately adding keybinding is too much work due to the tutorials displaying inputs the feature itself was coded a long t... Read more
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by HoleLover:
Originally posted by Kaldorei: Hello, the language can be changed in the game settings menu ingame or on Steam lang settings if you never modified it ingame.
thanks, but i want to know, how to apply dialog translation which i translated, in asset folder. i want to make korean localization.

Ah sorry, you need to edit the language named "Custom" in the language folder then choose the "Custom" language ingame
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    Kaldorei on Steam Forums - Thread - Direct
Hello, you can summon the Nekaroo using the DPad, the input is indicated on the button near the minimap
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by quietvertigo:
Originally posted by Kaldorei: Hello,

I'm sending it to the team for check and resolution, meanwhile you can unstuck yourself by opening the console using "=" then type "completeobj" then close the console using "=" again.

Have a nice day


I had an issue with this quest as well, I'll try to elaborate. One of the Moeba's was surrounded by critters, I ran in to trigger the dialogue and possible escape the combat with the critters, ...
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    Kaldorei on Steam Forums - Thread - Direct
Hello, i understand your frustration but it's a hard one to balance, previous iteration was literraly far too hard and players complained about getting destroyed here, i would like to know what do you suggest for improving it.
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    Kaldorei on Steam Forums - Thread - Direct
Hello, the language can be changed in the game settings menu ingame or on Steam lang settings if you never modified it ingame.

26 Apr

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    Kaldorei on Steam Forums - Thread - Direct
Hello, don't hesitate to lower the difficulty or levelup before starting the battle if it's too hard.
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    Kaldorei on Steam Forums - Thread - Direct
Hello, when you have this quest during normal battles battle objectives rewards are replaced by Tokens of Prowess
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    Kaldorei on Steam Forums - Thread - Direct
Hello, i suppose it's a GPU overheat, you should try to enable VSync and add a framerate cap in the graphic settings menu.
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    Kaldorei on Steam Forums - Thread - Direct
Well, it's not the same person that balance the craft than the one that balance the difficulty so ...
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by kome360: Thank you for the patch, but I suspect you may have over-buffed the difficulty. Please ask your customer base if the nightmare difficulty is "extremely frustrating unless you put your mind to planning out boss battles and even regular battles for weaknesses" or "impossible without quitting your day job to grind and study".

Hello, Nightmare difficulty is supposed to be the difficulty where you need to use all the game systems to their maximum (weaknesses, crafting, crystal merging, optimizing your build for every boss battles, etc...) if you can win against the bosses by using all the systems it mean that the difficulty reached the expected balancing, if you want an harder experience but without... Read more

25 Apr

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    Kaldorei on Steam Forums - Thread - Direct
Hello, weapon crafting is near final version now (but we are still balancing the components required).

Armor crafting is currently under heavy rework right now tho so the component balance isn't ready yet on this aspect.
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by bm7171: I had same issues with teleport. After the patch, all my teleport locations listed as red and was unable to select them. Moving forward in the game, all new locations were available and saved as available. Reading the above thread about teleport being turned off in options, I checked mine settings, wasn't off but I turned it off and then back on. Now all of my locations are gone entirely from teleport list.

Hello, it's because you crossed Chapter 3, starting from there your teleportors from Chapter 1 and 2 are unavailable, you'll get them back later in the adventure.
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by jimpa83a:
Originally posted by Kaldorei:
I'm gonna report it to our game designer monday so it could be fixed quickly
Awsome and keep up the good work :) Btw is it 2 more chapter we get at realese or ? and do we get any chance to play it before realese for like bug looking and so ? :D

Yes it is two chapters at once, you can ask Hirokoa on the EOE Discord to get access to the final playtest but you'll need to not spoil others obviously :).
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by jimpa83a: Did get the crystal quest from grant but still cant pick upp crystals at all so that problem is still there

I'm gonna report it to our game designer monday so it could be fixed quickly
Comment
    Kaldorei on Steam Forums - Thread - Direct
That's weird i tried everything here and i don't have the teleport issue, maybe in the interface and difficulty settings menu you have teleport disabled?

For the Crystal Fruits quest you need to take the new quest by talking to the NPC again, your counter will not be resetted you just need the need quest.
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    Kaldorei on Steam Forums - Thread - Direct
Can you both send me your save via Discord so i can have à look ? Thanks

24 Apr

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    Kaldorei on Steam Forums - Thread - Direct
Hello, we didn't hear about this kind of bugs so i suggest doing a file integrity check on Steam to see if it fix the issue thanks
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    Kaldorei on Steam Forums - Thread - Direct
Yes, command is "itemlevel ", so for Selene it is "itemlevel 2 desiredlevel"
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Potwór: Wow, I just noticed the stats on the craftable staves changed from melee to magic. But my Worldspine staff I painstakingly created and raised to lvl 40 still has old stats on it!
I guess my Selene is fated to bonk thinks on the heads with a stick.

Unfortunately we cannot fix old items due to the fact that they have the wrong Modifier ID, items are a combination of Item ID and Modifiers ID that are combined together and the Modifier ID is not tighted to the Item ID so there is nothing to be done, if you get in touch with me on the EOE Discord i can give you console commands to add in your inventory the items to craft another one if you want.