Kaldorei

Kaldorei



06 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by darknight: strange, ill try later and let you know, the hit box problem seems mainly when your in the overhead view, lower down they are just fine

If you have any videos or screenshot it could help identify that
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, we don't seem to experience those issues, can you try a file integrity check on Steam and if it doesn't work can you make me a video and send it to me on Discord (Kaldorei).

For the performances i don't know what is your configuration but we tested on a vast variety of configuration and the overall improvement with this patch is 15% faster CPU side and 30% faster GPU side (even on consoles)
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, the patch is pushed it should fix the issue
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, we'll fix that today, some part of the environment has been reworked in the Vanguard and i think it must obstruct those battles, please avoid saving the Vanguard until the patch is live (it should be today asap when it's fixed) thanks

05 May

Post


Balancing:
  • Improved some weapons crystal patterns
  • Work in progress balance pass on loot distribution of craftable components
  • Added new spells for every characters
  • Added food unlocking system so different foods are unlocked now through the game instead of being available at the beginning
  • Increased stats provided by crystals
  • Reworked spells progressions through the game (skills distributions through the Chapters)
  • Reworked multiple armor recipes
  • Tweaked nightmare & hard difficulty modifiers
  • Reworked gold reward formula from monster loots
  • Reworked multiple shopkeepers (price are still work in progress, it will be rebalanced to match the new earnings formula)

Perfor... Read more
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by fredingue: hum...i did not try to pass as i feel like cheating doing so...but i will after 20th try

Actually completing the puzzle just award you an additional loot but it's absolutely not mandatory
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, there is no mandatory puzzles in the game they're all skippable

03 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, if you save and reload it should respawn

02 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by arthur.gratkowski: thanks for reply, I see the sword leveling screen but the bar does not fill anymore past level 8

Hello, each weapons have a maximum level, early game weapons are capped at that level.

30 Apr

Comment
    Kaldorei on Steam Forums - Thread - Direct
It's just it's a bit late for us to rework things in such a way at 1 month of the launch, but if a sequel is done at some point it could be a point to work on thanks :)
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy:
That could also add more meaning to discussion between Daryon and Selene about helping others or ignoring their problems.

Actually this part is explained through the main story and the inn scenes, you can see for example with the Selene Speech cutscene in Jagholm that Selene is attached to her status and want to help others for her own "status", for Daryon there is some other motives, you can see through the game that he doesn't really live anymore for himself he doesn't care about himself anymore and live for others.
Comment
    Kaldorei on Steam Forums - Thread - Direct

The sidequest have no impact on this main story choice, there is a warned point of no return at the beginning of Chapter III when reaching Olphara pass so you're supposed to complete the Chapter I sidequests at this moment before the world change.

For the choice itself it is part of the narrative we wanted to shock the player and show him that NPCs that he interracted in a casual way can be victims of the vilain it was all part of the storytelling but our writer could tell you more about that.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy: Since we're talking about quests. As i remember, you said in one of threads that quests in this game are not time-sensitive and players can do them whenever they want. However, i can't imagine how quest about training Nugget could be completed after quest What Festers Inside. Or will not completing first quest before completing second directly affect story quest? If first quest can only be completed before certain point in story, i think it's what many people would consider time-sensitive or missable quests. How many such quests are in this game?

Hello, i've also feedbacked that... Read more
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy:
Originally posted by Quvades Gaming: what......... it is a single player rpg not a mmorpg wher every mob drop a item xD

One of the worst excuses for poor balance. I thought so dumb drop rates of quest items were left behind many years ago.

Hello the Nepentha heart drop is supposed to be 100% of the quest is tracked, i've sent it to the team for checking.

29 Apr

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy:
Originally posted by Kaldorei: Which things? We are looking for feedbacks to know which things need to be fixed.

Some things i personally dislike in current version.

Crafting / gathering:

Too many resources like wood are required to craft every item. Those resources are also mostly limited to certain regions. For example, crafting Animist Staff fequires 63 minerolls (8+25+30). Crafting mineroll requires 3 worldroots and 2 thresthorns per ite...
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    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Illuminerdi: The animations need a ton of work. The game might ship on June 8th but I seriously doubt it will be very polished :(

Well the animations are the most that a small team can do with our scope, even if we had more time this is not an aspect that can be vastly improved
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by andy:
Originally posted by Kaldorei: Just an advice, a personal one, people working on games spend a lot of hours, personal investment, create art that they are attached to etc for thousands and thousands of hour it can really hurt those who works on it by calling the game "horrid", you can tell that you didn't like it and that's why you ask for a refund but calling the work of people "horrid" is not something to do, my apologies if that sounded rude.

That's the ma...
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28 Apr

Comment
    Kaldorei on Steam Forums - Thread - Direct
For the next patch i removed one wave so the battle is two wave now, for the issue that they do the full circle to join the battle and does not go straight to the player i spend some time on it but didn't find the reason yet.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by hitorix: so many things still need fix. that date is too rush. i said another year or two.

Which things? We are looking for feedbacks to know which things need to be fixed.

27 Apr

Comment
    Kaldorei on Steam Forums - Thread - Direct
Files are in the folder:
Edge Of Eternity\EdgeOfEternity_Data\StreamingAssets\Languages

You need to duplicate the english files and name them with the "Custom" language,

Like Cinematics.English.txt => Cinematics.Custom.txt