Kaldorei

Kaldorei



23 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Cyrus:
Originally posted by Kaldorei:
Even with the very last patch?

I tried with a controller and got it to work before the latest patch. Haven't tried with m/kb since.

Yeah the bug is with KBM (i suppose) since i hadn't any repro here but in a screenshot of someone i've seen the "greyed out focus panel" ontop of the gem panel so i just made it not blocking mouse click and it *shoul* fix KBM but i cannot be 100% sure since i don't have the... Read more
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    Kaldorei on Steam Forums - Thread - Direct
Ahhh i see it's not a real freeze looks like an error in the loot system, thanks to your video i'm gonna test it and fix it tonight thank you!
Comment
    Kaldorei on Steam Forums - Thread - Direct
You can send it to me to [email protected]
Comment
    Kaldorei on Steam Forums - Thread - Direct
The bug here have been fixed in the last patch anyway, for the handholding we want the game to be accessible to people that never played JRPGs before so we need to teach them the fundamentals, i tend to skip games that have tutorials that are wall of texts / images and after we lack some crucial informations that make us underuse the game system so that's why we designed a tutorial like that.

The team is not crunching it's only me and tbh i like working on the game, and as the release approach i feel less stressed to be able to fix a maximum of things before the release.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, there as an issue yesterday with the new movement solving for monsters, it should have been fixed with the latest minor patch (23MB) i did yesterday evening, can you check that you are running the latest version? If yes can you make me a small video please?
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Cyrus: I got it to work by using a controller. For some reason it doesn't work with the mouse.

Even with the very last patch?

22 May

Post


Balancing:
  • Skills balancing pass on Fallon
  • Increased by 100% healing spells efficiency
  • Increased ATB manipulation buff / debuffs efficiency (Daryon Timeloop / Accelerate)
  • DOTs damages use now an effect value formula instead of being HP percentage based
  • Reworked some shopkeepers and hunting quests rewards
  • Loot tables balancing fixes (increased some drop rates)

Performances:
  • Improved GPU performances by removing screen space reflections, replaced now by a better reflection probe system

Polish and improvements:
  • Improved audio transitions between cutscenes
  • Uniformization pass on characters and NPCs (Lighting / Shading)
  • Added in add...
Read more
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, we didn't identify the issue but we managed a workaround coming for the next patch that allow the tutorial to still work even if the focus panel is ontop of the GUI like we had from the reports.

21 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by The_Enforcer00:
Originally posted by Kaldorei: Hello, i can't say for sure but from what i see about the specs of the GPU you should be able to run the game somewhere between Low and Medium at 1080p at 60 fps

Oh really? that's good news. I know when i first got the game it ran OK through the tutorial, but the game has changed a lot since then.

Guess i'll find out in June. Good luck with the release.

I don't know when did you test but th... Read more

20 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, i can't say for sure but from what i see about the specs of the GPU you should be able to run the game somewhere between Low and Medium at 1080p at 60 fps
Comment
    Kaldorei on Steam Forums - Thread - Direct
Nothing selected is the right version, stable is just an old version "stable" that i mark for rollback purpose if the last version fail.
Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, do you mean that you had an equipment in the slot before the equipment tutorial ?

19 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, i will add a filter to remove already equiped gemstones, i won't remove maxed gemstones because you can use the merging to reroll their stats, also we don't plan a full rework of the system because it's too late for the release but we may improve it post launch

18 May

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    Kaldorei on Steam Forums - Thread - Direct
Hello, it's a flickering loot on the ground close to a bench on the left side of Herelsor (close to nugget's mom)

17 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
Hello, from now on there should not be much change to the game before the release day but i still suggest to wait for the day one release as there will be cutscene and environment polish meanwhile.
Post


*Note: as the game approach it's release the patch rate is increasing, if the patch weight is an annoyance we suggest muting the game updates until the release

Balancing:
  • The gold reward after battles have been reduced
  • Craft balancing v1 is now complete
  • Innkeepers unlockable foods distribution through different quests and sidequest
  • Merchand and inner is done
  • Recycling of weapons and armor operational
  • Dynamics event should spawn easier
  • Price of items
  • New object in chests
  • Balanced crystal merging proc chances and results
  • Nerfed Morom King & Conclave bosses (especially in Nightmare difficulty)
  • Added "power" summary stats on armors
  • ...
Read more

16 May

Comment
    Kaldorei on Steam Forums - Thread - Direct
I don't know which graphic option is triggering the issue but i'm glad it fixed it for you
Comment
    Kaldorei on Steam Forums - Thread - Direct
Originally posted by Rhylsadar: Game works perfectely with trunk :steamthumbsup:
Many thanks.
Which version wiill I have to choose at release date ?

Ok perfect, i will push the "trunk" into the normal one tomorrow so when you see the patch notice on the news you are safe to get back to the "normal" version, basically trunk is a branch that is updated daily oftenly with our daily code modifications but sometime there can be some breaking stuff, we push the "trunk" into the normal version when we consider it "stable"
Comment
    Kaldorei on Steam Forums - Thread - Direct
Yeah so no it's not that i tested the game recently on that exact GPU configuration and had no issue, if it still occur on trunk please try to check the ingame resolution settings that it correctly match your desktop resolution + apply the ultimate graphics preset and see if it works, thanks!
Comment
    Kaldorei on Steam Forums - Thread - Direct
Also if you can give me your GPU model and OS please, i have the intuition it may be an incompatibility with the low precision HDR format that we are using that may be available only on GPUs that are "recent" (> 8 year)