Do you have any plans to fix the train collision bug that came up here recently?
Edit: https://www.reddit.com/r/factorio/comments/c0b9vs/new_3_way_intersection_design/ this one
It is resolved for the next release: https://forums.factorio.com/71990
Do you have any plans to fix the train collision bug that came up here recently?
Edit: https://www.reddit.com/r/factorio/comments/c0b9vs/new_3_way_intersection_design/ this one
It is resolved for the next release: https://forums.factorio.com/71990
So, I observed a non-Factorio-playing friend having a go at the introduction campaign. How should I send my observations? By email? Through Discord? Is there a specific thread on the forums that I should reply to?
There is an email in the screenshot output folder, send any feedback there
This mod makes them multiplicitive instead of additive: https://mods.factorio.com/mod/Expanded_Color_Lamps
Wow, these look amazing
When will 0.17 be "Stable"?
I don't know why i am being downvoted. If it is for the quotes is because I beilive devs do a great work and experimental versions are quite stable.
When all the bugs are fixed
Just add a null check 4head
But seriously though. After reading last weeks FFF and this one: if you are running out of idea's to write about, just write about some interesting bug you encountered like in this one. It's really interesting to get an glimpse of the inner workings of the game.
Just write about some interesting bug you encountered like in this one.
That implies there is an interesting bug each week
Is it just me or is this an unusually short FFF?
They can't all be winners unfortunately
Unfortunately there is no mechanism to use the new feautres of 0.17 in older versions.
Can you provide a save game?
I have another typo heads up , although off topic for this FFF.
On the content page (https://factorio.com/content) there is an instance of the noun "challenges" being misspelled as "challanges".
I'll get to this one on Monday 👍
Just a heads up: The word "carrier" should be "career", right?
Right, fixed, cheers
I mean, it's pretty reasonable to assume the same distribution of people playing different branches. So just use something like steamcharts to see how many people are playing.
What is a reasonable assumption for the number of people playing stable vs experimental?