Konception

Konception



20 Jul

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/464

Please leave any feedback you have here.

Thank you!


14 Jul

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/462

Please leave any feedback you have here.

Thank you!


13 Jul

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/461

Please leave any feedback you have here.

Thank you!

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/460

Please leave any feedback you have here.

Thank you!


12 Jul

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/463

Please leave any feedback you have here.

Thank you!


07 Jul

Comment

Sorry, just saw this now.
Hmm I can't say if there's a way to pull the code from Chrome history. Maybe if autosaved the code when you try to type it in (similar to how if you try to search something on Google that you have searched before, you will see it pop up at the top of the predicted text options)? That's the only guess I have.


Thank you so much! I had a blast on the Iowa too, so I am glad to hear that others did as well.


05 Jul

Comment

Hi there! So there is a good chance that the expiration date can be ignored. I can't speak for our EU colleagues, but I know here in NA we have renewed the codes on cards to continue using them despite the listed expiration date.
That being said, I am willing to bet that these codes are likely EU only. As mentioned above, I would try typing in the code to see if it works on NA. If it doesn't, I suggest reaching out to an EU CM via Discord (or the EU Forum if you have an account there) to see if the codes are expired/are only usable on the EU server.

Comment

Hey there! Currently we do not have any other announced stops on the Anchors Aweigh tour. Keep an eye out on our website or the in-game portal for announcements on any future stops!

Comment

Happy (belated) 4th everyone! Hope y'all had a fantastic holiday!

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/459

Please leave any feedback you have here.

Thank you!


29 Jun

Post

Hello, Commanders!

Public Test Server Version 12.6 needs your help. Please leave feedback below!


Patch notes here: https://worldofwarships.com/en/news/public-test/public-test-126

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Any bugs you encounter in the PTS can be reported in the Bug Report thread!

Thank you!

Post

Captains!

If you encounter any bugs or technical issues during the Public Test 12.6 pt 1, feel free to report it in this thread.

Please follow this template for submitting bugs:

Description: Short description of an issue with required details.

Example: Spotting-aircraft doesn't work on Iowa battleship

How to Reproduce: Exact steps need to be made to reproduce the issue

Example: Take Iowa battleship with spotting-aircraft equipped. Go in battle. Try to launch spotting-aircraft

Result: What's the result of the issue.

Example: After pressing spotting-aircraft activating button you can hear an aircraft sound but nothing happens, the aircraft stands still.

Thank you!


28 Jun

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/458

Please leave any feedback you have here.

Thank you!


27 Jun

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/456

Please leave any feedback you have here.

Thank you!


23 Jun

Comment

Yes that is correct. We are improving our drop system by having drops be automatically added to player accounts without the need to sign out/back in if you were already logged in, among some other small improvements. Rest assured, they will return in 12.6!


15 Jun

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/453

Please leave any feedback you have here.

Thank you!

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/451

Please leave any feedback you have here.

Thank you!

Comment

Hmm I'm not sure of your question exactly? I'll try to just give some baseline info and see if that helps.
RNG (Random Number Generator/Generation) is the randomness element that is programmed into this game (as well as many others). It factors into a lot of aspects of our game ranging from dispersion to matchmaking to what you receive from a container (among many other things).
If you're asking about our Randoms matchmaker, it does not factor in things such as amount of total matches played (outside of the protected matchmaker for the first 200 games for a new player playing Tiers 1-4) or win rate. It's truly random based on the amount of people in the queue and making an even team composition in terms of the amount of ships/ship classes on each team.
I hope this helps, but feel free to reply if I didn't get to the root of your question.

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/452

Please leave any feedback you have here.

Thank you!


08 Jun

Post

Hello, Captains!

A new DevBlog has been posted here: https://blog.worldofwarships.com/blog/450

Please leave any feedback you have here.

Thank you!