Magyst

Magyst



16 May

Comment

Originally posted by nervous_toast

u/Magyst

Just in case you guys haven’t worked out the issue yet, figured this might help.

Thanks for the tag! We've been digging into this one. We're hopping to have it fixed in v9.20.


15 May

Comment

Originally posted by Lumizat06

It seems you guys have been working quicker ever the the issues in 8.40?(correct me if I'm wrong) thanks u/Magyst

Some bugs are easier to detect and fix than others. That is why you may see some corrected relatively fast while others may take longer.

We definitely try and get them resolved as fast as we can.

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Hey there, this will be fixed in v9.10. We've only seen reports of this happening in Stonewood Wargames so far.

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Originally posted by ghost_1865_NFFC

magyst could you update me when we would be getting compensated for the easter server problems?

That will be in next weeks patch, which is v9.10

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Thanks for the tag. I'll have the team take a look at this one.

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Originally posted by MrSlagovich

u/magyst

These bugs haven't been fixed and they have been around for a few updates

Defenders don't shoot through walls with obliterators when they are boxed up.

Floor jump pads don't place on the highlighted tile like they used to.

Missions above 100 don't give people in rescue the survivor missions. Possibly all missions above 100.

These have all been reported multiple times and nothing has been said or put on trello so please take these onboard and fix em.

Thanks for the tag. All of these are currently on our radar at the moment.

Thank you!


14 May

Comment

Originally posted by SD_Grimo

I know this isn’t the best place to report bugs, but PL 108+ Rescue the Survivor missions aren’t giving people and it’s extremely frustrating!!

Hey there, this one is on our radar.

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Originally posted by xchasex

This happened to me twice yesterday, both in Stonewood and Plankerton. My PL randomly dropped and I was unable to do much damage to the husks anymore and was unable to contribute/was getting downed in one hit.

/u/Magyst is this known and being looked into?

Yep, this is on our radar. Stats are being overclamped.

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Originally posted by ConorGamingzHD

Are we going to get the roadmap this week? u/Magyst

I'll put out a new roadmap once it's ready. I'm still working on timing + information I want to include. I may end up releasing a smaller one first just to keep you guys in the loop. You'll see it stuck to the top of the subreddit once it's ready, but there isn't a current time frame as of yet.

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Originally posted by Blupoisen

Now this is podracing

I almost spit water all over my keyboard.. thank you.

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Originally posted by burnsdg

u/magyst :
The Trello card states recycle has been "Fixed in Live", and above you stated "your schematics are safe to recycle again." So just to clarify, folks don't need to wait for 9.01 to get their perkup/reperk back via recycling a schematic, correct? Just wait until 9.01 if they'd already recycled and didn't get their resources back? I know a LOT of people in the interests of upgrading their "highly anticipated" military set weapons are keen to get to leveling them up (and getting resources back to do so).

Players will now correctly receive their PERK back when recycling a schematic. The grant in tomorrow's update will give the players back the PERK they lost (if they actually lost it). The bug didn't impact everyone.

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Originally posted by mpete25

Hey, I was wondering if the compensation for the time when we couldn’t hop into a mission was still coming. The community understand stuff happens but it would be cool for some compensation.

That compensation will be coming in v9.10. This was mentioned in the v9.0 Design chat. :3

Post

Hey everyone,

Be sure to focus down those Mist Pods! v9.01 releases tomorrow, May 15. Downtime begins at 4 AM ET(0800UTC)

Also to note, we'll be granting the PERK / REPERK lost after v9.0 when recycling schematics. This was mentioned in: THIS POST.

Thank you!

External link →
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Originally posted by Alienpeppers

Hey u/Magyst Just wondering if there’s any update on SSD and war games trap durability not resetting? Would really love to grind War Games for tickets and the challenge, but tough to do when it requires a crazy amount of trap mats each time

This is looking like 9.10, which is next week. We're working to try and get them resolved as soon as we can. We understand this is a huge pain point at the moment.

Post

Hey everyone,

We made a post yesterday regarding some materials, notably PERKUP / REPERK, not being granted properly after recycling a schematic.

We’ve pinpointed and resolved the issue as of this morning and your schematics are safe to recycle again.

We sincerely apologize about this issue and the impact that it has had on the community and we’ll be granting the materials that were lost after the v9.0 update in the v9.01 patch.

Thank you!

External link →
Comment

Originally posted by 1MrAnderson

This is one of two major bugs in this update. The other one is that in 100+ zones you receive no people after completing Rescue the Survivors mission. u/Magyst

Thank you! We'll take a look.

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Originally posted by ROADR8GE

Nice post. I agree completely. I haven't hosted any wargames yet because of the first two issues you describe.

Once they're fixed I will play wargames sooo much.

/u/Magyst this is hella important

Thank you for the Tag! We're primarily looking at #1 and #2 right now. I'll see if QA can take a pass on #3.

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Originally posted by heymomwheresthemeat

/u/Magyst There is a powerlevel bug in stonewood wargames. When the day ends in a wargame, some players are randomly dropped from their uncapped powerlevel to pl18 (cap in stonewood). Is this currently being investigated? I have video proof of the issue, and i'm willing to submit logs.

Yep, this one is on our Radar.

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Originally posted by Enforcer-Grizzly

I thought they just ignore all post with the rant flair

I don't ignore any post and I take all feedback into consideration, rant or not. However, it's definitely hard to include some of the feedback that gets presented as it isn't constructive. Constructive feedback goes a lot further than a rant post.

However, everyone here is passionate about Save the World which is why they come in and make rants. They want to see improvements made. While it's hard to accommodate the wants of everyone (because everyone is different).. I don't just patiently ignore the feedback. I just may not respond to everything :3

Comment

Originally posted by Sinktit

Good work as usual :) Any news on the Road Map or is that just a Work-In-Progress right now?

Work in progress :) Not quite ready to put it out yet as there are still some things I want to add.