Magyst

Magyst



21 Mar

Comment

Originally posted by jadan210

Stage 5 clinger

I approve of this comment.


20 Mar

Comment

Originally posted by Daezen

**Explanation**: BOOM B.A.S.E.'s speakers gets destroyed by environmental destructive abilities (Bull Rush, Anti-Material Charge), and has the old bug that causes shots fired within the 5 tile area of effect to hit the invisible area with the Obliterator/Neon Sniper.

**Evidence**: Orange BOOM BASE without speakers, damage and crit rating buff aren't applied, and no music.

**If reproducible, how**: It takes 5 Bull Rushes anywhere inside the 5 tile radius music area to break the speakers, each doing ~23k damage. An outlander that uses several Anti-Material Charges within the area also breaks the speakers. Shooting an Obliterator/Neon Sniper inside shows the shot colliding with the air.

**Platform**: PC

Also to add, would be nice if activating this Team Perk was less clunky. Steel Wool Syd is a Steel Wool member, and he has to run two non-functioning support perks compared to other constructors that can run his Kinetic Overdrive + 1 inactive...

Thank you for this report. I've sent it over to be verified.

Comment

Originally posted by Batuhanapatay

You're welcome. I don't have any additional info. I don't think there's a specific way. It happens every single time, no matter what. I've reinstalled the windows and the game recently, nothing has changed. The strange thing is some people are having this issue and some don't. I don't know why.

If this is happening 100% for you, can you send me a copy of your client logs?

  1. Start your client
  2. Experience the issue
  3. Close your client
  4. Navigate to C:\Users\\AppData\Local\FortniteGame\Saved\Logs.
  5. Grab the FortniteGame text file (it will be time stamped for when your client closed)
  6. Send to me over Google Drive link or on discord (Magyst#8046)

Thank you!

Comment

Originally posted by NezvTrash

You shouldn’t have replied, god damn it now it actually looks like the game is gonna get shut down

Definitely not!

Comment

Originally posted by Batuhanapatay

Thank you! I've caught up on your thread and I'm sending this over for verification.

Do you have any additional information on this one to provide? Is there a specific way you are getting this to happen or is it random?

Comment

Awesome, thank you for the report. I'll shoot this over for the team to verify.

Comment

Originally posted by bluelegend8705

your trello card means nothing. it feels like a cop out imo. i just do not get why the game cannot be fixed before you do meaningless changes when you could put all efforts in the core play-ability for all platforms. its sucks when you have invested 2k in a game that continuously shits on you with performance issue after performance issue. i already know the "well the game is still in beta" cop out is soon to follow. but you could really stop every complaint in their tracks if you just stopped trying to stuff new content in and just fix the game. the community will understand. i might be sounding angry but know its coming from a place of love for your game and i would love to play this game forever. i understand new bugs arise all the time with new content but just fix what you have now and move forward after that. i play on xbox and what am i supposed to do buy a new console to play the game i am pot committed to? i understand you are a reddit punching bag just bc you are the poin...

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i play on xbox and what am i supposed to do buy a new console to play the game i am pot committed to?

Patch v8.11 notes has a specific section in there regarding performance. This should definitely help with the Xbox performance issues you are running into, if not, please let me know. We're closely monitoring this. Below is the line:

" Greatly optimized bandwidth usage by eliminating transport of redundant information, particularly around inventory and ability updates.  

  • This should reduce networking-related hitching and de-sync issues, especially during combat."
Comment

Originally posted by imdoubletrouble

Explanation: All abilities lock up if you try to activate an ability your character currently does not have unlocked through 2/3 star evolution.

Example/Evidence: On quick builder controller settings, L1 is Seismic Smash, R1+L1 is TEDDY and R1 is Phase Shift (Locked 3rd Ability for Grizzly until 3rd Evolution) Pressing R1 locks out teddy and seismic smash. (their input buttons no longer do anything as if to not be pressing the button.)

If reproducible, how: Press bind/button that would activate the ability (not unlocked yet) in any match and it locks your other abilites for the rest of the game.

Workaround/Temp Solution: Don't press button for ability you don't have yet during a mission and you'll be able to use the other abilites as often as desired. Alternatively, level hero up to 3 star evolution so all abilites are unlocked if far enough into quest...

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Thank you all for the report. I've sent this over for investigation.

Comment

Originally posted by stealthyfoo

Explanation: No colored pulses around your character when Keen Eyes (Outlander) is active

Evidence: Before Patch 8.10 with or without the "Keen Eyes not turning off" bug there would be a colored circle pulsing around your character when an item or chest is near by.

If reproducible, how: Activate Keen Eyes and go near a shining item

Platform: PC

Awesome, thank you all for the report. I've sent this over to the team to verify.

EDIT: Thanks for the additional context that this happens on all platforms. You guys are the best.

Comment

Originally posted by Mullen412

Lol. Cause u know the shutdown is coming soon? So "bwahahaha?" Will you ppl just announce the shutdown already and stop wasting all these folks time?

Wut? Where in the world did this come from?

Comment

For more context. This is the post he is referring to.

I was simply asking players who are reporting loading in for the DBNO state which console they were on. We're aware that players are loading into matches with the wrong abilites. ...

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Comment

Originally posted by urboibigdaddy

Its a start. Not a big one, but still a start.

This line in the patch notes:

" Greatly optimized bandwidth usage by eliminating transport of redundant information, particularly around inventory and ability updates.  

  • This should reduce networking-related hitching and de-sync issues, especially during combat."

This should be a larger fix to the Xbox performance issues. Please let me know if it isn't the case.

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Bwahahahaha. I'm glad you enjoyed it.

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Welcome to Durr Burger, Home of the Durr Burger, can I take your BLAHRHHHHHHH!!!

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Dillon, you son of a Husk! *Arm Wrestles*

Comment

Originally posted by Roz117

no

No

Can you be more specific? We're monitoring the fix that went out with this mornings update. It should have several fixes to Xbox performance. If it isn't, can you please elaborate?

Comment

Originally posted by bluelegend8705

lol its funny how you act like you dont know this is happening magyst. its a legit joke

No, we're aware of the part where someone may load into the match with the wrong abilities. We have a Trello Card on it.

I'm trying to figure out if the loading in DBNO is fall out from this or a separate issue. Thank you.

Comment

Originally posted by BeefusOfLeafcull

**Explanation**: Wooden Level 1 Pick Axe

**Evidence**: I have a Wooden Level 1 Pick Axe

**If reproducible, how**: Random loading.

I am PL131. This has happened in all Areas, Stonewood to Twine, and happened in multiple mission types, including a Storm Shield Defense.

**Platform**: PS4... but I've seen PC players with the same Wooden Level 1 Pick Axe.

This will be fixed in v8.20. Here is our Trello Card for tracking. v8.20 is our next patch release.

Comment

Originally posted by mistmonstersss

Explanation: Loading into a mission randomly gives me a wooden pick axe in twine. And my gadgets are in reverse order

Evidence: Load into a game, take 1000 years to chop down a tree, look at pickaxe and scream as memories of stonewood flood back.

If reproducible, how: It happens randomly.

Platform: PC

Hey, this is fixed in v8.20 (next update). Here is the Trello Card for tracking!