Mal

Mal



27 Apr

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    Mal on Steam - Thread - Direct
[EDIT] The Makeship campaign has ended! Thank you to all of our supporters!

Hello! We just launched these adorable plush thrumbos on Makeship! They're delightfully fluffy and only available for a limited time - the campaign ends May 17. (They're also our very first official RimWorld merch.)

UPDATE: We've extended our Thrumbo campaign to June 1, 2023! Thank you so much for all of your support. 💙

Get your own thrumbo before they move on: https://www.makeship.com/products/thrumbo-plush




19 Apr

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    Mal on Steam - Thread - Direct
Hello hello! There's a little update today that fixes a bug where colonist assignments were removed when you entered a caravan, plus some other useful changes. :)

Changelog is below! And if you encounter a bug, please share it over on our Official RimWorld Development Discord[discord.gg].

Cheers! - Tia

Changelog - Clarify that pawns with no xenogenes cannot implant their xenogerm into another person. Show correct warning message on attempt.
- Updated psychic bonding hediff tooltip to factor in pawns contained in buildings.
- Updated player name-in-game content.
Fixes - Fix: Load stack count is incorrect for caravan itab when there is only one thing in the transferable and the player isn't taking the whole stack.
- Fixed some typos.
- Fix: Magenta square fetus graphics when reloadi... Read more

28 Mar

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    Mal on Steam - Thread - Direct
Spring is here, so we’re springing into action with a (small) update of fixes for RimWorld and its expansions.

The changelog is below, but here are the highlights! We fixed an issue where captured prisoners were escaping from your caravans and another issue where siblings became unrelated to each other if their parents were removed from the game.

If you like following these updates, you’re welcome to join us and even test new builds over at the Official RimWorld Development Discord[discord.gg]!

Enjoy! - Tia

Changelog - The bestowing ceremony lord will now be removed once the last pawn has left the map.
- Removed 2 second damage stagger from tunneler mechs. Staggering is based on weapon stopping power as with all other pawns.
- Update previous passion values if a child growth moment pi... Read more

15 Feb

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    Mal on Steam - Thread - Direct
Hi again, just dropping by with another small update. We addressed some issues with Biotech and fixed a UI scaling issue that occurred when players had DSR enabled. (UI was way too big!). The changelog is below for you to read.

The update is small and should be compatible with all RimWorld savegames and mods.

Just a reminder that you can share any bugs you find and even help us test builds on our official RimWorld Development Discord[discord.gg]! Our community helps us a ton with getting these updates and fixes out quickly. :D

Until next time! - Tia

Changelog - Betrayal quests now fail once all the surviving refugees have joined your faction instead of just any.
- Don't display owner types for cribs since cribs don't have their owner types changed as the room changes.
- Updated name-... Read more

18 Jan

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    Mal on Steam - Thread - Direct
Hi folks! We have a pretty small update with just a few changes and fixes to get 2023 started. This update should be compatible with all savegames and mods.

Big thanks to our community for submitting bugs and testing our updates over at the official RimWorld development Discord[discord.gg]. If you encounter any issues while playing, please share them with us on the Discord.

Hope you're having fun out there!
- Tia

Changelog - Improved performance of apocriton's resurrection ability on maps with many mech corpses.
- Shuttles trying to land on a map that was despawned will fallback to using one of the player's home colonies instead.
- Xenotype name is locked when loading custom xenotypes from gene assembler.
- Updated name-in-game content.
- Moved "Person" translation key to Core.
... Read more

25 Dec

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    Mal on Steam - Thread - Direct
Ho ho ho! The Steam Winter Sale is here! We have a bunch of sales until Jan 5, 2023 to celebrate.
Read more

17 Dec

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    Mal on Steam - Thread - Direct
Hello, it’s Tia! I’m here to share a small update just before the holidays. ❄️️

Today’s update comes with a looong list of fixes. Loads of these were made with the help of our testers - a big ol’ hug and huge thank you for helping us squash those bugs! Now children are less likely to run headfirst into danger and bestowers will get the heck outta there if they’re breathing in poisonous gas. We also added a few tools to help out our modders and community translators do their thing. The changelog is below to read over.

If you want to keep playing on the previous version of 1.4, you can use the Steam beta branch "version-1.4.3563". To do this, r-click RimWorld in the Steam library, go to properties, open the betas tab, and select the version from the dropdown.

2022 was a wild and fantastic year for us at Ludeon Studios. We released RimWorld’s third expansion, ... Read more

29 Nov

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    Mal on Steam - Thread - Direct
Hi!

Fresh patch notes here. Today, we’ve got rebalanced quest rewards and some changes for genes and children, plus various bug fixes. The changelog is available below.

With the wide variety of items added over the past few expansions, it was time to revisit quest rewards. Our community's feedback and ... Read more

21 Nov

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    Mal on Steam - Thread - Direct
Hi there!

RimWorld's 1.4 content update is now available! It adds cross-expansion integration with new Ideology precepts that link to Biotech, gene-modding and inheritance improvements, diplomatic reactions to pollution dumping, polux tree seeds, tribalwear for kids, and many other miscellaneous changes.

In a previous announcement, Ty covered the juicy details of this update. That same announcement has been shared below, as well as the changelog with our latest rounds of testing.

... Read more

15 Nov

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    Mal on Steam - Thread - Direct
Hi everyone, the unstable branch has just received a new patch. We've gotten some great feedback from the community on our 1.4 content update. Latest changelog below.

The 1.4 content update has cross-expansion integration, gene-modding changes, player-made xenotypes in the world, and lots of other improvements. Read about it here!

Are you interested in helping us test the 1.4 content update? We'd love it if you could share any bugs or issues you find in the ... Read more

12 Nov


11 Nov

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    Mal on Steam - Thread - Direct
Hello, I’m back with the details of our last couple of patches for 1.4 and Biotech. Also, our 1.4 midterm patch is just around the corner!

You can view our previous patch note updates here:
Read more

10 Nov

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    Mal on Steam - Thread - Direct
Hi everyone. Valve has recently released their new recommended currency conversions for Steam games and many game studios are beginning to implement these.

We are planning to follow Valve’s recommendations and update some of our non-USD price conversions. (Note that none of our base USD prices will change - this is only about updating currency conversion rates.)

In most cases our prices will remain lower than what Valve recommends. The major currencies will generally see increases of 2-10% - this includes Euros, Chinese yuan, British pounds, Canadian dollars, Australian dollars,... Read more

03 Nov

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    Mal on Steam - Thread - Direct
Hi everyone!

We’ve been pushing updates with hotfixes and improvements for 1.4 and Biotech over the last week. We tweaked fixes to make them more mod-friendly and have been collaborating with modders to make updates more seamless for everyone. I’ve added a cumulative changelog below for your enjoyment that covers aaaall of those updates.

Other recent changes for 1.4:
Here are some highlights:

- Mechanoids: Labor mechanoids have more work ty... Read more

21 Oct

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    Mal on Steam - Thread - Direct
The RimWorld - Biotech expansion is out! This large-size expansion revolves around babies and child-raising, genetic modification, and the ability to control mechanoids.

Get it now on the Biotech Steam page!

To celebrate the release, ... Read more

18 Oct

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    Mal on Steam - Thread - Direct
Update: RimWorld - Biotech is now available!
It’s Tynan here, bringing you our final Biotech preview covering the xenohumans who inhabit the world, their factions, and the mysterious blood-drinking sanguophages, and Biotech’s price and release day.

Just a reminder that Biotech releases this week on Friday, October 21, 2022! ... Read more

15 Oct

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    Mal on Steam - Thread - Direct
Update: RimWorld - Biotech is now available!
Hi everyone, Jay and Matt here - we’re developers at Ludeon.

We've got a release date for you: RimWorld - Biotech is coming out on October 21, 2022.
Mark your calendars and ... Read more

11 Oct


05 Oct

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    Mal on Steam - Thread - Direct
Update: RimWorld - Biotech is out now!
RimWorld’s third expansion, RimWorld - Biotech is coming out in a few weeks!

We’re also making the free base game 1.4 update available now for play on the unstable Steam branch. More details about that near the bottom of this post. EDIT: To be clear, the unstable branch only has base game content. Biotech is coming out soon, but isn't available yet.

This post will:
  • Describe Biotech's features
  • Present Tynan’s thoughts on why he decided to ma...
Read more

06 Jun

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    Mal on Steam - Thread - Direct
Hi there, we've got another update for you today! This update cleans up some rough edges in Steam Deck, and expands the number of game modes that can use Ideology functionality.

The update should be compatible with all saves and mods.

If the update cause problems and you have a bug to report, or you want to help us test, please join the Official RimWorld Development Discord[discord.gg]! Thank you to all of our testers for your feedback.

Have a great week!

- Tia

Steam Deck Improvements - Fixed multiple cases where on Steam Deck some keyboard shortcuts were mentioned
- Commands now show "button A" glyph instead of "A" label on Steam Deck.
- When architect search bar is focused on a Steam Deck and the on-screen keyboard is visible, move gizmos up so that they're still visible.
- Ad... Read more