Mike_W

Mike_W



01 Mar

Comment
    Mike_W on Forums - Thread - Direct

The system automatically deleted that post because you’re posting so many large posts as a “new user”. I restored it.

Edit: I do want to add that I have read all of this post very carefully and I haven’t been swayed at all to increase the mana regen yet. I don’t want to squash your enthusiasm for the topic but I need better arguments to consider it.

Edit 2: You might find more success advocating for specific skills or nodes to be changed to accommodate specific play patterns better but the mana regen affix itself is very very unlikely to be increased significantly. I’m also pretty sure that we are about to increase it in 0.9 but I think that you’re already going off the new datamined numbers.

Comment
    Mike_W on Forums - Thread - Direct

Well that escalated quickly, let’s keep things respectful, maybe you want to edit that post a bit?

Maybe, big Last Epoch fan instead?


28 Feb

Comment
    Mike_W on Forums - Thread - Direct

I feel like we need some sort of [Satire] tag on these posts.


27 Feb

Comment
    Mike_W on Forums - Thread - Direct

The positive question of a negative statement always trips me up so I’ll just explain the situation.

The time limiting is not specifically there to just limit RMT but it does help.

You can gift a 4LP item using resonance.

The main purpose for resonance is to be able to give those really special stand out, perfect for their build items to a friend who you play frequently with.

Edit: I just got the question, the game doesn’t care which order the items dropped in.


26 Feb

Comment
    Mike_W on Forums - Thread - Direct

My statement is directly extrapolated from trasochi’s.

Edit: I would like to note that attempting to nail down details like which rank things become roughly equivalent to now is a bit of a fool’s errand. I’m sure our initial numbers won’t survive first contact with testing.

Comment
    Mike_W on Forums - Thread - Direct

If it makes you feel any better, that’s what I thought you meant. That’s why I was saying CoF was what I thought you were looking for. You can play as though trade doesn’t exist and still be efficient.

Comment
    Mike_W on Forums - Thread - Direct

I’m sorry if this isn’t the case but I think we might not quite have communicated the details of the system properly. Have you read through the FAQ section at the bottom of the initial post yet?

I’d also like to avoid calling CoF, SSF. While it will work on SSF, it’s designed to be exactly what you’re looking for I think.

The rewards listed for both are examples, each goes up to rank 10 and CoF will also have access to prophecies which will be a favor sink similar to how the bazaar is the favor sink for MG.

and hey, it might just not be what you’re looking for.


25 Feb

Comment
    Mike_W on Forums - Thread - Direct

I was going to bicker about what it actually says but that doesn’t matter.

If we were to implement the system which you are recommending, it would enable full open trade for CoF. This is something we aren’t prepared to do.

I’m sorry but if you’re looking for more open trading among friends than the resonance system offers, you’ll need to play as MG.

Comment
    Mike_W on Forums - Thread - Direct

The Travelers backpack will be given to all owners of Last Epoch who own a copy prior to Patch 0.9, on March 9th

Comment
    Mike_W on Forums - Thread - Direct

This is the same info in the initial post so I’m not quite sure what’s different.

The purpose of resonance is to allow you to gift the really stand out items that really hurt when they drop alone to the people you play with most frequently. It’s not for creating an open gifting environment with your friends list.

We don’t know what the minimum duration that this will be yet.

It’s a lot easier for us to reduce the duration that extend it so we will likely start with it slightly on the high side. I’m not talking anything ridiculous like 24 hours of playtime for one but it needs to be significant.

This timer is one of the key elements that keeps RMT at bay.

It should hopefully feel very natural.

It also doesn’t matter what order the item and the resonance drop in, so if you are short, just play together and you can eventually give it over.


24 Feb

Comment
    Mike_W on Forums - Thread - Direct

It’s still undecided, the CoF area wouldn’t serve much of a purpose but it could be cool.

Comment
    Mike_W on Forums - Thread - Direct

The resonance items themselves only drop while you are playing with people.

Resonance can be used on equipment items to make that equipment behave as though that person was with you when the equipment dropped.

So you’re playing with your friend Bill and you find a resonance. Later Bill logs off but you keep playing and the perfect item for Bill’s build drops.

The next day, you’re playing with Bill and you apply the resonance to the item then you gift the item to Bill.

This allows you to share items that you find with people that you frequently play with.

Comment
    Mike_W on Forums - Thread - Direct

Maybe, we’re still deciding on that, I can see the appeal for it but it’s not necessarily something we want to expose.

The second question is tougher to answer so I’ll answer something else instead that should clear this up. You can only gain progress towards and drop a resonance for people that are currently in your party and zone. Getting one to drop that is associated with one person in your party doesn’t affect them dropping for other people.

Comment
    Mike_W on Forums - Thread - Direct

Let’s ease up a bit of them here eh? It’s ok to be critical of the system too.

Comment
    Mike_W on Forums - Thread - Direct

It’s a lot easier to justify removing that restriction than it is to add it.

Comment
    Mike_W on Forums - Thread - Direct

It will naturally keep MG in check because as items are purchased, they are removed from the market but the gold isn’t. So, eventually prices will rise on items and selling something and then using the gold on the vaults will become more lucrative. This will drain the market of gold and item prices will drop again.

We do plan to add more gold sinks which don’t directly compete with the vaults.

Comment
    Mike_W on Forums - Thread - Direct

Idols will be included in both the MG and CoF systems. They will follow the same rules and restrictions as all other equipment.

Comment
    Mike_W on Forums - Thread - Direct

The image is an example of what one might look like.

Resonances as a mechanic will be usable on any equipment item type. Each resonance might not be usable on every type. So we might have universal types and we might have specified types like you see there.

Comment
    Mike_W on Forums - Thread - Direct

I think you may have hit send a little early on that one.

Comment
    Mike_W on Forums - Thread - Direct

You can use resonance on traded items. It however does not remove the MG tag from those items so it would need to be used by someone who also has the required rank of MG.

Resonancing an item can’t be undone. It’s like a crafting material in a way, you can’t unshatter an item.