Mithril

Mithril



22 Jun

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    Mithril on Forums - Thread - Direct
The Chimera will be dispatched to provide a heavily armored ground combat platform for the Nanite Systems Operatives faction when the NSOverhaul releases. Configuration A pilot-operated main cannon and forward-mounted secondary turret are complemented by four rumble seat passengers. The Chimera operates as a main battle tank and troop transport hybrid that functions best when all seats are filled, similar to the Colossus Heavy Tank. Weapons Both the main cannon and forward-mounted turret will have three weapon options available upon release. The standard-issue main cannon is the CT-135, a balanced weapons platform... Read more

15 Jun

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    Mithril on Forums - Thread - Direct
One of two vehicles being released with the NSOverhaul update is the Dervish Heavy Fighter, an air vehicle available to the Nanite Systems Operatives faction. Configuration Unlike its Empire Specific Fighter (ESF) counterparts, the Dervish is a two-seat vehicle that sacrifices agility for durability. The pilot operates nose-mounted forward guns, while a secondary top-gunner can deal with threats ahead, behind, and above. The Dervish is meant as an air superiority fighter, and has limited ground support capabilities. Weaponry Both the nose-mounted and top-mounted hardpoints will have three weapon options available during the initial rollout. The standard DV-22 Raycaster nosegun uses photonically propelled tungsten slugs that remain effective even over long range. The DV-22T Lightweaver ... Read more

10 Jun

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    Mithril on Forums - Thread - Direct
Greetings again all! Thank you for the warmest welcome. I have joined the community discord, although I will try to be as active on there as I can, I do ask for a little patience as I incorporate it into my work schedule. Feel free to reach our to me via DM there for all inquiries. See you there, soldiers!

08 Jun

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    Mithril on Forums - Thread - Direct
This hotfix is schedule to go live tomorrow, Wednesday, June 9th, at 9:30am PT (6:30pm CEST). No downtime is required for this update, though active players will need to restart their client before seeing these changes. -- Misc. Changes, Fixes, and Additions
  • Lock-on Rocket Launchers once again deal damage past 250m. (This change was implemented last week.)
  • Outfit permission visuals no longer reset when using the scrollbar in the Outfit management pane.
  • Infantry no longer kneel while in the Valkyrie's rumble seat, and once again use their sitting animation.

03 Jun

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    Mithril on Forums - Thread - Direct
We're getting closer and closer to one of our largest updates this year, one that drew a lot of community excitement during the announcement back in November. Today we'll take a moment to talk about what's on the way for the Nanite Systems Operative faction. Quick stats for what's gone into the revisited NSO faction so far.
  • 2 New Vehicles
  • 4 New Weapon HUD Overlays
  • 4+ New Vehicle Weapon Reticles
  • 6+ UI Screen Updates
  • 11 New Directive Trees
  • 15 New Vehicle Weapons
  • 35 New Infantry Weapons
  • 40+ New Particle Effects
  • 130+ New Sound Effects
Suffice to say, the team has been hard at work. NSO Faction Changes In this article we won't be going into too many sp... Read more
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    Mithril on Forums - Thread - Direct
This is a second test with replying.
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    Mithril on Forums - Thread - Direct
This is a forum test post. If you see this, feel free to leave a quick comment. The thread will be deleted soon. Expect this subforum to be a dedicated section to gather your feedback on each game update news article post.

27 May

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    Mithril on Forums - Thread - Direct
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13 May

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    Mithril on Forums - Thread - Direct
Hey Mithril, good luck as new CM ;) Is there already infos on how to better reach out to you about stuff? Is it gonna be just this forum or also other platforms?"
Official social channels including here on the forums :) Thank you all for your continued support, I highly appreciate you all!
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    Mithril on Forums - Thread - Direct
Great news, its fantastic to have a passionate gamer in this role. Any games we may know that you CM'd for before? I know you are very experienced and have a comprehensive understanding of CM duties, so while you get acclimatised and up to speed with everything here is just my tuppence of what I think could bring immediate benefit as we either don't have these, had them before, or could use improvements:
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  • Bugs feedback visibility - there is in-game /bug command. There are daily posts on reddit about the same issues. But there is no mechanism in place that could allow us to at least understand what's been acknowledged and is in the pipeline. Even a simple list of the 10 most reported items. People post the same on reddit every day because there is no info on the status. Sometimes Wrel confirms via twitter if fixes are coming for specific bug, but it's far from rule and more of a good will. We used to have a bug tracke...
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12 May

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    Mithril on Forums - Thread - Direct
Nobody uses the forums, where else will you be present?"
Greetings! I'll be scouring Reddit and our social media pages. Still going through some bootcamp here so I may not be actively posting on Reddit just yet, but I have already started reporting trends from there. I'll pop in on Discord soon! :D
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    Mithril on Forums - Thread - Direct
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