MoltonMontro

MoltonMontro



27 May

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Originally posted by thisguyisNick

Yeah, Controller and Unturned 3 don't work, I wish it did but no.

U3 has had controller support since 2015. What specific issues were you having?

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Originally posted by RyanCR3000

Why would you p2p with friends (yes ok r/minecraft is an exception to this)

I think there's a misunderstanding of what's being discussed in the comment chain. A "private game" doesn't mean anything besides that it's private, such as with a password or a whitelist. It's not the opposite of a dedicated server, nor has anything to do with whether or not you port forward. Anyone can make a private server.

It's not the opposite of a dedicated server, which could more accurately be described as a listen server. But when people think of games like Don't Starve, Garry's Mod, and Terraria, those are actually using Steamwork servers.

When Turkey-er mentioned P2P, they're probably referring to peer-to-peer (not pay-to-play, which I think you may have interpreted it as).

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Are you sure you've downloaded and installed those maps?


25 May

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I believe we've said there'd be a playable beta/demo version of the game by 2019 (which has happened), and more-or-less jokingly said that the game would most definitely be publicly available to everyone before 2025.

We've never put out an actual release date, but an actual release date will be available when it makes sense to have one. It doesn't make sense to have one right now.


24 May


22 May

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All boxes that require keys were removed from playtime drops several years ago.

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Doesn't look like a heat press was used, unless maybe it was done straight-on the shirt and is just super faded now. Is this just fabric paint?

👌 regardless.


19 May

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Originally posted by Noobie_Action

There are still plugins there.

There are, which is why I didn't make a comment about plugins.

My prior understanding was that Hykscraft offers pre-compiled versions of a lot of the plugins linked on the official RocketMod subreddit, and provides (will provide?) services to future plugin developers.

I don't have anything to say regarding that, so I didn't. :X

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RocketMod should only be acquired from the patched version included with the game's base installation. Using older versions (i.e., versions from archives / third-party websites) won't work, especially for Linux hosters.

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I'm not exactly sure what you're referring to by "upgraded objects".