MrPopoTFS

MrPopoTFS



09 Apr

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Hey folks,

In the v8.20 Patch Notes, we mentioned that we’d be making an adjustment that allows players to shoot through the glass of The Baller. This functionality won’t be in the v8.30 update that releases later this week We’re still polishing this change and will get it to you as soon as it’s ready!. Keep an eye on Patch Notes though, it’ll be ready in the near future.

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05 Apr

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Week 6 Challenge: Use different throwable items in a single match.

We're aware of an issue where if the throwable item used is the last one in a stack, players won't receive any credit for this Challenge. Additionally, if you drop a stack of throwables from your inventory, anyone who picks that stack up will not receive credit for the

We are investigating this issue and working towards a fix. You can follow the status of this issue on our Trello Board.

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We've resolved the issue some players were experiencing that was preventing them from logging in if they were using mobile accounts that were linked to a PS4 or Xbox One account. Thanks for your patience and please let us know if you're still experiencing any login issues.

If you had disabled 2FA on your account to work around this issue, we recommend you re-enable it. To do that, follow the steps here.

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Hey there!

We believe we were able to resolve this issue today, April 4 at 2 PM ET. Please let us know if you're still experiencing this issue.

Also, we recommend that if you turned off 2FA on your account to work around this issue that you re-enable it. You can find all the steps to do that here.


03 Apr

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Gifting is back for a limited time!

Hop in and surprise a friend with a present.

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Gifting is back for a limited time!

Hop in and surprise a friend with a present.

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We’ve released a client update for iOS/Android devices. This patch includes a fix for login issues as well as stability improvements.

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01 Apr

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Ready your bows! 💥🏹

The v8.20 Content Update arrives tomorrow, April 2 at 8AM ET(1200 UTC). No download or downtime required.

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29 Mar

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We've made a few adjustments to the Floor is Lava Limited Time Mode:

  • Weapons will be Uncommon or better

  • 30 seconds added to the first Storm wait time

  • Cannons turned on

  • Lava damage lowered from 20 to 15

​​​​​​​Drop in and turn up the heat now!

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Originally posted by GaiaOmega

Glad you guys addressed some of the nastier bugs, the trap one being a real bad one. Glad it's gone at the very least.

If you can please look into the switch, it seems like a running joke at this point, but the sound broke yet again.

Lets try to use this post to point out what other bugs are here instead of mindlessly spamming "revert" aswell, I don't think that's gonna get them to actually revert anything that way. All though more context on the siphon changes would be nice.

Hey there! We're looking to reports of the audio issues on Switch you're referring to. If you experience it please drop into the Options and report the bug using the Feedback feature to help provide us with valuable information. Thanks a bunch for the report!

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Originally posted by Wind_Sr

I hate complaining, but this game is running god awful on console. Constant 30ish fps when I have an Xbox One X. End game fps is even worse. Borderline unplayable until a fix is done.

Hey there!

Have you sent in your logs using the in-game Feedback button that can be found in Options? Are there any times you experience frame drops more than others or is it consistently on 30 fps?

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Originally posted by Leo9991

Feels way better for me on PS4 since 8.20. I don't get the random framedrops from farming a tree or a simple buildfight anymore. But there's still improvements to be made.

That's great to hear! We did have the following improvements release to help with some performance issues in v8.20:

  • Fixed an issue where poor server performance could cause undesired effects on clients such as unnecessary movement corrections.

  • Added a fix for a rare server crash.

  • Updated animation budgets to be more performant on higher scalability settings.

  • Improved file I/O performance on PS4, this reduces the occurrence of late streaming buildings.

  • Improved file I/O performance when skydiving on all platforms by changing what data we prioritize loading first.

Be sure to let us know any additional issues you may experience on our social channels or by using the in-game Feedback button.

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Curious about the fixes released in the v8.20.1 update?

Find all the details here: LINK

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28 Mar

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We’re releasing a client update tomorrow, March 29th at 5AM ET(0900 UTC) that includes bug fixes and stability improvements.

 

Additionally, We’ll be releasing a detailed list of all resolved issues shortly after the patch is released. There will be no downtime for this update.

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27 Mar

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Be sure to keep letting us know how you feel about these changes as you continue to try em out. 👍

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Originally posted by Jtneagle

Does it rise?

Drop in and see for yourself 😉

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The look on his face 🤣