OwlcatStarrok

OwlcatStarrok



23 Sep

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Originally posted by Wash_Manblast

Is arcane agent still around? He had some amazing builds for kingmaker. Actually planning to use a large part of his mad dog amiri for my legend playthrough.

He's planning to participate in the challenge, yeah :) Waiting for him to start.

Comment

Originally posted by Piflik

Would it be possible to add an option to the game that if the portrait folder contains a folder with an NPC's name, this portrait would be used for their dialog? I don't know the code base, but considering that the import itself already exists and works, this should not be too complicated. (Bonus points is these portraits are automatically hidden during character creation). It would also make it easier to replace existing characters portraits, if the player so chooses, without the need for a mod that might introduce bugs.

That would be a staggering amount of work to implement I'm afraid. Maybe in something like enhanced edition, one day. Team recognizes the love for portraits and understands people would love to see something like this.


22 Sep

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Originally posted by Willpanman

The patch released was for Windows and it said Mac version coming soon. Will the Mac version also be released today or will we need to wait 4 or so days like last time?

Expecting tomorrow. Black screen issue is tricky and we're still trying to pinpoint all cases where it appears. If you have the time and opportunity, please contact us at [[email protected]](mailto:[email protected]) or PM me your discord ID to work on it with us. It may help a lot, devs need a person who ran into this issue for testing.

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Originally posted by Nixflyn

Is there an estimated time frame for the steam workshop? I'm really excited for the mod potential that will allow.

No ETA yet, I'd expect when the initial bugfixing wave tones down a bit.

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Originally posted by Icandothemove

You underestimate how important portraits are for some of us psychopaths.

I spent three hours yesterday finding a new portrait because I had like one default option for a tiefling male and it's actually incredibly distracting for me having a literal demon as a MC (reformed fiend bloodrager, demon path) with a human portrait.

I mean I get it, you gotta make those decisions somewhere and this one can partially be resolved by the player. But I'd 100% take more portraits as a stretch goal over another race.

Or even just a couple portrait options that are vague and don't show too much so that they could be anything.

We totally understand you guys. But sadly the portraits are very expensive and we gotta make the hard choice sometimes. Different people wish for different things, and we've got to find some sort of a reasonable middle ground for everybody to be more or less satisfied.

And after all, if you feel there's not enough portraits, you can always add more custom ones :)

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Yikes. Please leave a bug report via ALT+B and PM it to me.

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Originally posted by Canadish27

Fully appreciate the balance there. It's one that could be quite easily fixed by a mod given the amount of art out there as well, maybe something to facilitate for future games?

Steam workshop for Wrath will launch after some time, should make things like these a lot easier.

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Originally posted by _plinus_

I wonder if they add it moving forward. I’ve noticed that some items still have the box image such as the demon heads you get from a certain companion when you’re in act 4, so maybe they’ll add more images as well

If it's not a default icon, but an actual box, sounds like a bug, please report it using ALT+B.

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Originally posted by Canadish27

Portraits is less of a time issue, and more of an art budget issue.

They're not done in-house, they're commissioned generally, so the limited number implies that only so much budget was given over to this.

Correct. We'd always love to do more portraits, but we're constrainted by the budget. Would you want more portraits at a price of less creature models, fewer items or less detailed locations? I'd say it's unlikely. We're trying to keep a reasonable optimal middle ground between all of those.

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Originally posted by Golvellius

Sorry to go off topic here, but do you know if the assumed bug concerning the Training Center lowering unit damage instead of raising it was already fixed?

Training Center lowering unit damage

It's known, but seems to be difficult to reproduce, so not being fixed in the nearest patch. Can you please send a bug report if you experience it, and PM me the ID of the ticket? That will speed it up.

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Originally posted by sephelutis

was the bug fixed? because its still in my game

That has been fixed, and should be retroactive. Very odd that you're still experiencing the issue. Which platform are you on, and are you sure you haven't turned off the updates? If you see it in the newer version, please report a bug using ALT+B and PM me the ticket number.

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Originally posted by thraxalita

that's good to know, do you know anything about this one?

Did you leave a bug report via ALT+B in-game? If yes, please PM me the ticket number.

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Originally posted by thraxalita

oh that explains why I have 0 military experience, spent a while the other day looking through decrees trying to figure out why I wasn't getting any

It is a bug. Addressed in the coming patch.

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Originally posted by CapitalTax9575

It’s a wierd bug. I know only one other person who has it

It's a recent problem that came with 1.0.4d. We're addressing it in the closest update, which is almost here, matter of less than 24 hours now if everything goes well.

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Originally posted by Trierarch

Thank you! I'm having the same issue. Any idea when the next build is coming?

Within 24 hours unless something critical delays it.


20 Sep

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Originally posted by Live-Statement7619

Is it game over if their MC dies once? Is that what this mode means?

I look forward to this being over within a week due to nat20s

Yup, it's that mode. We'll see :)

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Originally posted by Yashakami

I'm very excited to see this. A very good concept for an event. I'm interested to see the teams they put together for it!

We'll soon find out!

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Originally posted by mscomies

I thought the whole point of the last Azlanti was to limit the number of saves to prevent savescuming. Unless they're using soft rules and aren't actually using the ingame last Azlanti option.

Technical issues and bugs are the only option where you can revert. Participants are asked to make save backups manually for that, just in case. Otherwise, all decisions and deaths are final :)

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Originally posted by TimeToCollision

u/OwlcatStarrok Can we have above image updated from time to time with lets say "bloody trails" who died and who is still in :D
I can compile (for free) compilaion with people's death if content creators share their VODs somewhere :D

It will of course be updated as they proceed :)