PDXRyagi

PDXRyagi



24 Oct

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    PDXRyagi on Steam - Thread - Direct
Hello everyone, and welcome to another EU4 dev diary!

My name is David Horler (SaintDaveUK), the art lead at Paradox Tinto, and today we will talk about two different topics; the artwork behind King of Kings, and also the new achievements of the 1.36 update.

Loading Screen As our first piece of art, along with the patch we are adding the loading screen of Shah Ismail I of Persia (1487–1524), founder of the Safavid dynasty.

One of Persia’s most impactful rulers (and that’s saying something), he was a warrior at heart and is usually depicted engaging in activities such as fighting and hunting. Ismail’s reign is celebrated for his religious zeal, military prowess, and political cunning. His military victories and his patronage of the arts solidified his legacy, making him a significant figure in Iranian history.

His fiery red hair, unusual for a Persian, is attested in contemporary accounts and betrays his complex and oft-debated ethnic heritage as a c... Read more

17 Oct

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    PDXRyagi on Steam - Thread - Direct
Hello, and welcome to another EUIV Dev Diary! Today it will be a bit of a different one, as we will be addressing three topics that we think are of the most relevance to the upcoming DLC and update, which are:
  • A recap on the list of features that will come in EUIV: King of Kings.
  • Addressing the questions and some feedback that arose in the last DD.
  • Presenting you the free features coming in the 1.36 update, which are mostly focused on QoL (Quality of Life) improvements added to the base game, and 8 new monuments added for the Leviathan DLC owners.
But before getting started, let me say a couple of things. The first one is that this DD was prepared with the help of our new Assistant Producer, Dargeths, who in his previous role as Embedded QA, also knows the game very well, with more than 5,000 hours of gameplay in it.

The second one is that today we have opened the Pre-Orders for EUIV: King of K... Read more

10 Oct

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    PDXRyagi on Steam - Thread - Direct
Greetings everyone! Today we will take a look into Yemen and the Arabic states, coming back to a more regular type of DD.

Let us start with the content for the Yemeni countries:


Note: Mission icons are still WIP.

As you might notice, the first mission tree is for the Rassids while the second one is for all Yemeni countries. The reason for this is that they are one of the two unique tags that follow the Zaidi school of Islam (the other one is Gilan on that note) and even are a Feudal Theocracy, so figured they deserve a bit more attention.

In general, though, the Yemeni tags are relatively similar with a similar focus which is the unification of southern Arabia, expansion into the Horn of Africa, and, of course, trade.
... Read more

03 Oct

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    PDXRyagi on Steam - Thread - Direct
Good afternoon everyone and welcome! This week we will be covering multiple nations through the lenses of 2 Developer Diaries, one for Qara/Aq Qoyunlu and one for Georgia/Armenia in the thread below!

Embroiled in both external and internal conflicts, the Turkomans in the Middle East offer a very interesting playthrough including government mechanics, events, and now completely new mission trees, government reforms, and more! Both tags share similar mission trees, each imbued with unique branches for AQ and unique branches for QQ.




QQ and AQ will largely share most missions, each tree granting certain diversity in key points.

Despite its smaller size compared to its Eastern neighbor, AQ starts at a much stable si... Read more

26 Sep

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    PDXRyagi on Steam - Thread - Direct
On the 13th August 2013, EU4 was released to the public - and with it a small little event pack called “Purple Phoenix” for a country whose popularity was almost uncanny even back then. Over the ten years, this popularity did not stop but rose further and further, and now it is one of the main three focus points of King of Kings.

Welcome to today’s Development Diary which is all about the one country you guys have been looking forward to the most: Byzantium. Hardly in need of any more introduction on the country, as every single patch of EU4 has at least one video tutorial dedicated to the remnant of the Roman Empire. So without further ado, let us jump into the content we can expect for Byzantium in 1.36.

So first thing first: the setup of Byzantium. The province change has been somewhat spoiled already, but I will mention it here nonetheless to confirm it: yes, Mesambria is now part of Byzantium and it will have the Bulgarian core on it:
... Read more

19 Sep

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    PDXRyagi on Steam - Thread - Direct
Good afternoon and welcome to today’s Developer Diary where we will be discussing new content for the Mamluks! As a preface, there is merit in addressing the design approach I chose to pursue for this country. Domination and its huge amounts of content served as a great platform to gauge what the people wanted, what they liked and disliked. This helped shape the content for 1.36 moving forward, as the entire team takes feedback very seriously and our ears are keenly tuned to the forums and various platforms for it.

How does this affect the content of the Mamluks? For starters, the entirety of the Mamluk tree hosts only 2 new country_modifiers, one temporary and one permanent (more on that later). The idea behind this shift is to give more room to mechanic-related bonuses over pure modifier stacking. So, missions for the Mamluks have been designed from the ground up as a way of investing more effort into slower and natural growth for the country. Moreover, the tree was conceive... Read more

12 Sep

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    PDXRyagi on Steam Forums - Thread - Direct
Originally posted by Rialm:
Originally posted by Marquoz: Nope. They've talked about doing something for South America. After that, who knows.
It's going to be interesting to see how they are capable of making that sector interesting.

Luckily I would love to play as Mamluk, I will check it out when it's released.

You'll be able to see what we having cooking for Mamluks in next weeks Dev Diary :D
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    PDXRyagi on Steam Forums - Thread - Direct
Originally posted by High Society: didnt know this was comming, on the surface seems like a smaller one but I love to seem more flavour in this region.

For sure smaller than something like Domination, this is a region based immersion pack, similar to our previous immersion packs such as Lions of the North. This time focusing on the middle east :steamthumbsup:
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    PDXRyagi on Steam - Thread - Direct
Hello everyone, and welcome back to EUIV Dev Diaries! It’s been a while since the last one, but we come with renewed enthusiasm and energy, especially after having celebrated the 10th Anniversary of the game. It’s been great to notice how big and strong the community is after a decade, and we’re very glad about the reception of the different activities that the CM Team has been deploying in the last month. Kudos to them, as well!

During the summer we’ve also been busy planning, designing, and implementing new content for the game. We still have a bunch of ideas even after the massive amount of content that was added in EUIV: Domination, and we think that we can keep improving the game, even after its longevity. Our objective for the next update will be to further raise the quality of the game while finishing fixing and balancing the post-release issues from 1.35.

In that regard, the topic of the next DLC will be new regional content. And the region that will re... Read more

25 Aug

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    PDXRyagi on Steam - Thread - Direct


Grab some snacks 🍿
Our Anbennar Spotlight has turned into an Anbennar Marathon.

Part 2 (And 2.5) of our multi-part spotlight on Anbennar is out now! Featuring a look into the upcoming Sarhal update, join us as we continue our Anbennar world tour. (Once again way too long for steam 👀)

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Read our Anbennar Spotlight Part 2 here![pdxint.at]
And check out the moditself on the workshop here:
... Read more

17 Aug

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    PDXRyagi on Steam - Thread - Direct


Hello EU4 community, and welcome to the first Anbennar Mod Spotlight!
Today, JayBean, the creator of Anbennar and Lead Writer Karlov will be introducing you to the Anbennar EU4 mod and the Anbennar setting as a whole as part of EU4’s 10th birthday celebration in this first of a two-part series.

We'll let JayBean and Karlov take it away:

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Anbennar is a fantasy total conversion mod set in an original setting inspired by D&D settings like Forgotten Realms as well as settings like Dragon Age and The Witcher. But first, let’s begin with a question:

Have you ever wanted to see how a fantasy world evolves PAST the medieval era?
How wizards react to the advent of gunpowder?
Or what if colonial exploration actually unearthed relics of immense magical power?


Anbennar is all about exploring those themes ... Read more

15 Aug

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    PDXRyagi on Steam - Thread - Direct
Hello everyone! Today we have some very exciting news for you. If you have been waiting for EUIV to finally have its own Official Discord server. Your day has come!



As part of our August Anniversary celebrations, we are launching the official Europa Universalis Discord server.[discord.gg] If you are interested in sharing your game moments, interacting with the EUIV team, and generally hanging out with our awesome community in a Discord setting we invite you to join! If this sounds appealing to you and you do not have a Discord Account it's fairly easy to make. Discord should do a good job at giving you instructions by simply clicking the link but you can also find more information on accoun... Read more

13 Aug

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    PDXRyagi on Steam - Thread - Direct
Today, August 13th of 2023, Marks the 10th Anniversary day of Europa Universalis IV. To look back on how we got here, we invite you to join long time GSG Developer and Studio Manager of Paradox Tinto Johan Andersson as he reflects on the last 10 years.

Please enjoy this retrospective from him below:
Today it is 10 years ago since we released EU4, back on August 13th of 2023. I guess it's a sign that you are getting old that you can write posts like this.

Back in the early autumn of 2011, PDS was much smaller, I was still the studio manager, and we had 1 full team led by Henrik ‘Doomdark’ Fåhraeus working on CK2, while a smaller team with Dan ‘podcat’ Lind and 2 other people was doing expansions for HoI3 and V2. Paradox France, which was a small subsidiary with 2 employees, was working on “March of the Eagles” with support from Olof ‘Birken’ Björk.

I remember this as a time when we had lots of experience, with some of us doing these games for a ... Read more

10 Aug

Comment
    PDXRyagi on Steam Forums - Thread - Direct
A full engine update is exceedingly unlikely for EUIV. Such a process would essentially require porting and remaking soooo many things. That being said minor optimizations here and there are always ongoing at least.
Comment
    PDXRyagi on Steam Forums - Thread - Direct
Originally posted by Preacher:
Originally posted by Rooter: Who says "Devs dont read this forum"?
That's just a moderator, and he is relatively new after years of languishing in silence.

As for EGS vs Steam, they are the same. Steam "licenses" games to you, you don't own them. And Steam is almost as much bloatware as EGS these days. So overall, just take the w with the free game. Oh I'm sorry, free LICENSE.

Actually I am on the Community team! So, yesn't. Basicall... Read more

09 Aug

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    PDXRyagi on Steam Forums - Thread - Direct
Originally posted by Medicles: They did mention after Leviathan, that they wanted to focus the next immersion packs on Scandinavia, Middle-East and South America. We got Scandinavia. We didnt get Middle-East, though i guess it happened because of the extreme mission trees that Lion of the North introduced and they wanted to bring major nations on par with first, So the next should either be Middle-East or South America.

Next we will see Mamluks and Persia get some love, I'll leave everyone to speculate who else might be lumped in with them ;p

08 Aug

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    PDXRyagi on Steam Forums - Thread - Direct
Keep in mind crossplay works as well :steamthumbsup:

So if a friend or anyone would like to try EU4 you can share all DLC with them whenever you play together, so long as the host has DLC. Steam subscription counts too.

21 Jul

Comment
    PDXRyagi on Steam Forums - Thread - Direct
Folks this isn't the appropriate place to talk about modern and sensitive real world topics. Beyond the deleted posts, if further discussion continues we'll be locking this thread.

Apologies for the inconvenience everyone else.

14 Jul

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    PDXRyagi on Steam - Thread - Direct
Hey all! Today's Mod Spotlight features pretty art and pretty numbers.

Ages Reformed adds a plethora of well-thought-out age objectives and abilities. And, it conveniently plays nice with other popular mods too! we're excited to have MDoulos share it with you.
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Hello Everyone,

I am MDoulos, the creator of Ages Reformed, a mod that completely overhauls and improves the age mechanic that was introduced in Mandate of Heaven. Welcome to the mod spotlight for the mod that adds several small but very meaningful mechanics to the ages feature. If you aren't already using Ages Reformed, I appreciate that you're giving me the opportunity to convince you to try. :)

In this mod spotlight, I’d like to talk about the important features which help improve your gameplay experience. I’ll also briefly mention some of the unimportant features which were created with love, just because they’re cool. So let’s go!

... Read more

11 Jul

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    PDXRyagi on Steam - Thread - Direct
Greetings, and welcome everyone to the last Dev Diary of the Domination cycle! We’ve been active in the forums and receiving your feedback about this expansion and the 1.35 ‘Ottomans’ update for almost 7 months, and now it is time to retire for a well-deserved Summer break. But before we do that, let’s have a retrospective of the past months.

First is first, on June 20th we released the 1.35.4[forum.paradoxplaza.com] patch, and on June 27th and July 4th the 1.35.5[forum.paradoxplaza.com] and ... Read more