PUBG_Hawkinz

PUBG_Hawkinz



25 Apr

Comment

Originally posted by metaworldpeace10

This is really an embarrassing response given at how awful you guys have treated the community regarding communication, feedback and how long these game-breaking bugs have been in the game for. Maybe instead of snarking at the community for disagreeing with this controversial change, why not actually listen to feedback and apply said feedback to the game for once? Just my 2 cents here.

I definitely respect people being unhappy at this change, but I do want to try explain why we did it and what it means for players.

Comment

The end is not near, getting flashbacks to Y2K and that calendar sh*t again guys, come on.

Bots will help with queues, they'll also allow us to ensure better queues for comp mode and potentially explore queue options with more choice, especially for smaller regions.

At the same time, it will greatly help new, more casual and less experienced players as well.

To be honest, new player retention for PUBG isn't great - there are many reasons for that, we need to polish the overall experience of course, no one likes bugs, but a huge part of that churn for new players is due to how difficult the game is.

Bringing in and keeping new players will actually greatly help the longevity of PUBG and at the same time, the hardcore players and ones who want to play more seriously will be able to play comp mode without bots. Bear in mind as well, there'll be less ratio of bots the more you play.

This really should be a win-win. Better experience for newer ...

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23 Apr

Comment

Originally posted by The_psychotherapist

...it clearly has come to players wanting to do that, per the comment above. Are you saying it shouldn’t have come to players wanting to do that?

it shouldn't be so loud that players want to do that, yeah :)


22 Apr

Comment

Hey all, I just spoke to the creative team (who actually had already seen this post and were discussing it) and the videos should be ingame with a reduction in volume compared to the original.

This is either not working as intended, or may need to have the volume reduced further. The team is following up on this as we speak.

I know this has been an issue in past videos as well (last season we reduced the volume on live ASAP a week after release). Sorry!

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Originally posted by RoSmuckey

You could get banned for doing that :D

It shouldn't come to players wanting to do that, but if they do, no you of course won't be banned for it


21 Apr

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Originally posted by stevew14

How about allowing trading only if you have 2FA with a mobile number attached? Has to be a contracted mobile number and can't be a burner SIM card.

Not sure if that's possible technically with the way Steam API works, but it's something we can look into. I like the idea!

Comment

Originally posted by xFate96

Info about the Trade Ban you talked about ?

I spoke to the team about this and there are no plans to bring back trading. The temporary removal should now be seen as permanent, as we were unable to find a solution to the issues mentioned in the original announcement.

The main issues mentioned in the original post mostly hold strong still to this day, with additional issues of the impact to players who have their account compromised and items stolen. While the account is often recovered, it's less common to get items recovered.

This is something I'm going to discuss with the team further, especially as we look to enable 2 factor auth with SMS in the near future, but the expectation should be that it will not return.

Comment

Originally posted by Crimsonclaw111

Can you tell us if any of the optimizations for lower a specced PCs mentioned in the letter will be on the live server tomorrow? Or if there is any sort of ETA on those improvements?

Some went live April 9 and we plan to keep introducing more incremental improvements, although can't speak of an ETA right now!

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I'm sure you've all got many more questions on some of the details we touched upon in the letter, so please drop them here and I'll do my best to answer!