Something I think I misunderstood, so I would appreciate it if you could clarify, was the Jax ASU done like this? Or what you meant was how you guys used the new design from LoR as the base, but all the assets were built from scratch?
Also, I guess this might not be the best place to ask, but any thoughts on CGUs and how the Asol one landed? Are they still an option for certain champions, or is it unlikely that we see another one in the future?
Jax's assets were built from scratch, but released piece by piece, rather than all at once. Drawing on another game's take on a character can save some time/work up front, for older champs in particular though the vast bulk of the work comes from updating their (usually) large skin catalogs, rather than from the base itself. That's one of the issues with adapting WR assets - the games have different skins, so even if we could figure out how to port things efficiently that still only covers some of what's needed (would certainly help though)