Riot_Riru

Riot_Riru



09 Jan

Comment

Originally posted by vrachtbeer

Baron Nashor

  • Movement speed: 300 lol

where is bro going

We aren't quite sure...


12 Dec

Comment

Originally posted by DavidHopp

Did you make this only so you could say HweiMA?

Comment

Originally posted by outoftheshowerahri

Buff to 333 move speed when?

MISSED OPPORTUNITY

Comment

Originally posted by FeelPureLust

Can we have a hidden passive, where his pings become "On the Hwei"?

Where were you when we started development?

Comment

Originally posted by shotare

Why is Hwei?

Everyone asks why is Hwei, but no one ever asks how is Hwei

Comment

Originally posted by Organic_Squirrel7998

Can you please tell balance team to not buff him since he is fine and people are just now realizing he’s ok?

After careful review of this pitch the team gas agreed that Hwei will be getting more nerfs instead

Comment

Originally posted by Spideraxe30

For Emizery, can you share any cool scrapped Hwei spells tested in development and was it hard to make 10 different spells gel into a single kit

For any art folks, what were the art goals with Hwei and how did you guys determine his color palette, since Ionia doesnt really have any unifying colors among champs

For Riru, with Hwei having 10 different spells, shall I look for 10x more typos when he shows up in the patch notes

As it turns out, number of abilities doesn't correlate to typos otherwise champions would have 0 abilities because I've nevr made a typo.

Post

Hello Redditors and aspiring Hwei mains!

We’re some of the dev team members that brought you League’s most recent champion, Hwei, and we’re here to answer your questions! Hwei’s been leaving his mark on the Rift for about a week now, so we figured this would be a good time to say hi and see if you have any burning questions you’re looking to ask.

This AMA will run from 10am-12pm PT, but a few Rioters will likely stick around to keep answering questions afterwards.

Rioters joining the AMA will include:

Riot_Riru (Community Manager) | RiotEmizery (Game Design) | orkidian (Narrative Writer) | NeoLexical (Team Lead) | ProfRincewind (VO Producer) | RiotComrade (Researcher) | Etlios (QA Engineer) | Riot_Wubs (Sound Design)

Let’s kick it off!!

EDIT: And we're at time! Thank you so much to everyone that dropped by and asked questions about our broody painter boy, Hwei. A few of us will be staying around to keep answering questions, but unti...

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05 Dec

Comment

Originally posted by ReverseMermaidMorty

Any idea if arena is here to stay or is it just a RGM?

It’s here as a RGM for this launch. No news to share on whether or not it will be permanent though

Comment

Originally posted by yukine95

Is it possible to queue up as 6 in Arena? From what i read is just 2, 3, 4 or 8.

Just 2, 3, 4, and 8 at the moment. The team couldn’t add 5-7 players due to match fixing concerns

Comment

Originally posted by imchocolaterain

Arena returns this patch. There is an encyclopedia of champion adjustments.

Imagine being the sucker that had to type those out


20 Nov

Comment

Originally posted by Arsenije32

Unending Despair doesn’t have a name for it’s passive.

Is that intentional or a mistake?

Not everything has names yet so some are just passive for now


10 Oct

Comment

Originally posted by bunonafun

FYI @ rioters lurking TFT patch link seems to be broken.

Working on this now, thanks!


26 Sep

Comment

Originally posted by Oaktreestone

These are also, apparently, 250ME each (500ME for both) according to SkinSpotlights

Hey there, wanted to apologize for the confusion here. Redeemed Star Guardian Rakan (and Xayah) will be available for direct purchase with RP similar to Legendary skins (1820 RP) when they're live. We're also going to be doing a bundled discount for the two of them for 2002 RP. They will be purchasable for a limited time until the end of the year directly for RP, after that we'll vault them, similar to them being available for a limited time in WR. We apologize for the confusion. Thanks!


12 Sep

Comment

Originally posted by Ckrest

I know most people don't care about how well the patch notes are written, but Riru has been doing a fantastic job with context, especially in the last 2 patches.

Thanks! A lot of it has been going back and forth with asking the devs questions so we can be more clear around specific points.

For example, with Tryn last patch it was obvious +50 range would be a hot topic so we tried to tackle the question "why exactly are we buffing Tryn with 50+ attack range and how do we explain this in a way that will make sense to players and shows that we believe this will be the best direction for Tryn going forward?"

Some people will always disagree with us, but the least we can do is provide some insight for players that want to try and understand where the team is coming from.

Also having a team of incredibly knowledgeable devs like u/phroxz0n and ...

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28 Aug

Comment

Hey there, I'm sorry about the incorrect information that made it into the patch notes recently. I do my best to make sure everything that goes into the notes is accurate, but i'm only human and sometimes I do make mistakes. When I realize there are issues I try to correct them ASAP, but obviously players that read them immediately on release still see the incorrect information.

I am working to make sure these issues become less and less frequent and eventually disappear altogether though, so I hope you'll continue to read the patch notes.


25 Aug

Comment

Originally posted by Spideraxe30

Was this written like a week ago, since they def cut the Kled changes

This was indeed written a week ago. We generally have to lock everything ~1 week in advance in so it can be translated globally


24 Aug

Comment

Originally posted by Deadpotato

appreciate the reply nonetheless!

No problem! Next dev video should be coming out early next week