110 units = 1 Teemo (his radius is 55)
Metric? Nah.
Imperial? Nope.
Teemos? Yes pls
110 units = 1 Teemo (his radius is 55)
Metric? Nah.
Imperial? Nope.
Teemos? Yes pls
Also IASIP reference in olafs ulti changes :D
I'm so glad someone found them! Couldn't fit in the entire scene unfortunately
So they decided to not give Olaf the armor shred on Q? or did they forget to add it?
Hey there! We're updating the notes now but I'll drop the armor shred update/numbers here as the update gets pushed to the live notes
[NEW] BEATDOWN CITY. POPULATION: YOU :: Q - Undertow now shreds 20/22.5/25/27.5/30% armor for 4 seconds upon hitting an enemy champion. (Note: Subsequent axes will refresh the debuff duration.)
Edit: Forgot to say thank you–thank you!
I'm loving the taglines for these changes LOL
THE PIONEERS USED TO RIDE THESE FOR MILES
BONE APP THE TEETH
NOT A WRECKING BALL
Thank you! Definitely one of the favorite parts of my job. As soon as the Taliyah update was announced I've had that pioneer line living rent free in my head
Fixed a bug where Chaos (Red) side inhibitors would display blue icons when selected
Wait, red side is called chaos? Wtf.
TIL
never got a response to this re: challenges so far:
do "collection" challenges count stuff you currently have? Will all my skins and icons I have now count? Or, like eternals, it starts from day 1? If it's the latter that sounds awful
Hey there! Most inventory related Challenges (skins, mastery, champs owned, icons, etc) will be retroactive
u/Ahris00 the patch notes have Sion P's structure mod backwards, on latest PBE at least it was 40% total damage dealt (-60%) to structures, patch notes say "40% reduced damage".
Could you confirm and get that wording fixed?
Hey there! You're spot on–in 12.9 Sion will deal 60% reduced damage to structures. We're working on getting this updated now. Thank you for letting us know!
Full AP outdated
She underrated
Long have we waited
shyv q bug deactivated
but honestly this is kinda huge and i like how they put it as a champion change and not at the bottom for the bugs. e and q bug both basically happen on average 1-2 times per game, and every time it happens you can lose between 20 and 300+ dmg
Jumping onto this comment to let the Shyvana fans know that we also added an update to her E - Flame Breath. Dropping it here for visibility while the live version is being updated!
[NEW] The area of effect zone from Shyvana’s E - Flame Breath now applies marks to enemies that enter the zone.
Did Olaf update get cut?
The Olaf update is slated for 12.9!
u/Riot_Riru any update on the nexus bug where the hitbox extends out to 2x the size of the nexus making it impossible to kite or move near it (over 2 weeks) or the bug where standing in certain spots near nexus and throwing a skill shot towards fountain will throw it 90 degrees opposite you mouse (over 2 years) ??
Thanks for letting me know! I shared these internally and we're looking into them
Yelling at the person who writes patch notes for a living for...fixing the patch notes is probably not as compelling an argument as you think it is lmao.
Like I have grievances too, but wrong person to be yelling at to fix bugs.
Hey there! You pretty much nailed it, I try to focus on comments about the notes themselves (something very much in my control at Riot)—if that comes off as neglecting the harder hitting questions I do apologize! I do read the vast majority of the comments on the patch notes threads and take them all to heart though, and we can at least send stuff over to the devs if we think they probably haven't read it themselves (like if a comment is buried deep in a thread or something). Some comments are insightful and help us level up patches and patch notes, even if they're aggro in tone, though if someone's venting there's not much of a specific suggestion for me to pass along.
Always appreciate the folks who help try and soften the tone in these discussion threads—thanks!
Does the balance team give you a list of points to cover for each change? I'm curious about how that part of the note-writing process works
Kind of! Once the upcoming patch changes are locked in the Summoner's Rift team will provide a document detailing every change (as well as explanations) and will then work with me and Ahrisoo to answer any questions we have while writing them into the patch notes. It's a very collaborative process, so there's a lot of back and forth to make sure the wording is accurately representing the changes themselves/explanations of the changes for anyone reading them (whether you're in Bronze or Challenger). Hope this helps answer your question!
I especially enjoyed the Gwen paragraph! The way you knit in 4 puns, while still making your points was really knots…. I mean nuts
Thank you! I wish I wrote that one, but that was the other patch notes author, Ahrisoo! Can't believe she strung so many puns together!
No matter how much I dislike the changes, the writer of these patch notes makes me still look forward to reading them.
Thank you so much, this comment really made my day! I don't make the balance changes myself, but I try my best to give everyone sufficient context to the changes being made (while adding in some humor here and there).
PANTHEON Base health regen decreased. Tap Q range and width increased.
Typo for any rioter reading, width decreased, not increased.
Thank you for letting me know!
Do patch notes mean patch is out now, or are they done like a day or so in advance?
Patch notes typically come out the day before the new patch goes live! This (usually) means the patch notes come out every other Tuesday and the patch goes live on the following Wednesday. You can check out the full 2022 Patch Schedule here if interested
Miss fortune update name: "I AM SPEED"
😂😂😂
Glad you liked it! I was proud of this one in particular lol
Wait are you the patch note writer? You are good at what you do, the sett joke was pretty funny
Yes I am - thank you! I can't take all the credit though, I worked with Ahrisoo (the other primary patch notes author) on a lot of these. Memeing myself with the Sett joke was my idea though so I'm glad you enjoyed it!
Oi, Patch Notes Writers: Adding the @18 values when per-level scaling is changed is a REALLY nice touch. Much appreciated!
Thank you, glad you found it helpful!