Originally posted by Dracyoshi
I don't doubt that League of Legends is receiving just as much attention from Riot developers as other Riot IPs, but I understand why so many people are perceiving it that way. When I glance at a game like Valorant or Wild Rift, I see a game that's packed with polish in every corner. Everything is up to modern standards.
But when I look at League of Legends, I see the poor condition of the engine and client, along with the state that a lot of older champions are in with their low-quality models and animations, and then think to myself "this is being neglected."
Neglect usually occurs because of a lack of attention and care, something that makes it easy to jump to the conclusion that Riot isn't paying as much attention to League of Legends as their other IPs.
So it doesn't necessarily matter if Riot is giving more attention to champion development, skin development and balancing than the entirety of Valorant. For as long as there are aspects of the game whic...
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As I said, everything has a cost, and everything takes time. If you want to update an old champ, that means that you have to take away headcount from making new content, or fixing something else, or building X new feature. I can't speak as much to say, giving a new skin to Zilean, or doing a VGU for another champ, except to reiterate the same point. In tech, you always have to weigh tradeoffs. I've worked for many years in software development, and you wouldn't believe some of the debt that exist, or bugs that exist, that just never get addressed. I think the same thing applies here.
In regards to communication, I didn't even know that sub existed btw, but I think much of our comms are available on social media. You can follow most of our designers, producers, etc. on twitter, or watch August on Twitch, or watch our dev videos, or read our blog, and get a lot of this info. There isn't necessarily a one stop shop, but you can pretty easily find it if you google for it.
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