SLG-Dennis

SLG-Dennis



11 Apr

Comment

Yes, open a bug report here and attach your world save uploaded to some hoster: https://github.com/StrangeLoopGames/EcoIssues/issues


09 Apr

Post
We have released patch 0.8.1.1 with the following fixes and improvements:

Fixes
  • Fixed elevators to be usable again.
  • Fixed allocate and tax in the treasury.
  • Mint now performs a single check and single action record per Mint operation (previously it was for every single item in request, for 1000 items - 1000 checks and inserts). It greatly improves Mint speed if Mint limiting law is active and also reduces DB size (in any case).
  • Changed logic of Mint operation. Now it completely aborts Mint operation if you don't pass a law instead of partially execute it (i.e. you have limit of 100 items per day, minted 50 items and try another 100. Old behavior: 50 will be minted + error message. New behavior: operation rejected + error message with corresponding law statement).
  • To prevent extra queries law statement logic changed. Now it counts Mint actions before user action, but also added Cur...
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08 Apr

Post
We have released update 0.8.1.0 with the following fixes and improvements:

Additions:
  • Added the barrel cactus, white bursage and joshua tree to the desert biome.
  • Added exclusive fullscreen mode.
  • Added spruce trees to the taiga biome.
  • Added configuration menu for single player world to allow adjusting some settings easily.
  • Added /repairallrooms command to repair rooms that should contribute to the housing score, but don’t.
  • Added several admin commands to manage bank accounts:
    AddAccountManager (accountID, userID)
    RemoveAccountManager (accountID, userID)
    AddAccountUser (accountID, userID)
    RemoveAccountUser (accountID, userID)
    CreateAccount (name(optional))
    DeleteAccount (accountID)
    SetAccountOwner (accountID, userID)

Performance:
  • Fixed an issue that caused FPS drops when opening a store wi...
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28 Mar

Comment

Our recommendation is to use no world size over 200x200.

Post

Today we are taking a look on a modded server with an amazing central city with lots of majestic buildings: https://www.youtube.com/watch?v=o1nTR4FygkE

External link →

21 Mar

Post

Take a look at our new short video from the ECO Life server: https://youtu.be/5qhlIyQneXI

External link →

18 Mar

Comment

Self Improvement levels up by leveling up any other specialty, that is not a bug, but intended.

Comment

No, you cannot reset talents by any means. Sorry :(


15 Mar

Post

Take a look at our newest short video about two monumental Eco Buildings made with the new stone types in Update 8.0:

https://www.youtube.com/watch?v=2xz8QN_-50o

External link →

13 Mar

Post
We have released patch 0.8.0.7 with the following fixes and improvements:

Fixes:
* Fixes memory leak that was crashing servers
* Fixes Sweeping hands talent
* Water pumps now migrate to mechanical pumps
* Fixed skill level update in skill level UI on level up
* Fix repair cost display for repair table
* Fix crash with transfers

12 Mar

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Actually the game is not meant to end with the meteor being shut down. This is a simulation game, that is simulating economy, ecology and society. It's totally up to the players to make their own goals - just like in a well-known blocky game. But yes, we indeed want to give more challenges and goals to the game and polish up the balance as well as introduce new 'end-game' content.

That said, the main goal of the game still is that players create something with the tools they have - and that is not bound to the meteor at all.
Post
We have released patch 0.8.0.6 with the following fixes and improvements:

Features
* Added new GI quality setting levels.

Localization
* Revised existing localized strings
* Added localization to species Yield and Capacity
* Fixed registrar localization category filter failure

Gameplay
* Compost now has a tooltip in the water filter UI.
* Trashed compostables will now turn into compost.
* Pickaxes now work on a damage system rather than a strict tier system. Repeatedly hitting harder rocks will eventually destroy them.
* The water pump was split into a mechanical and electrical version.
* Waste Filters that shut down due to full inventories will now restart themselves if there is more inventory space available.
* Added specialties display in foodstatus hud
* Made water filter accept 20x more throughput (from .1 sewage block per second to 20 sewage blocks per second)
* Made water filter outpu... Read more

28 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Sorry, our game is about a different kind of PVP - based on opinions and fights about how things in society should be solved. You'd battle your corrupt world leader and the smelters not caring about the ecology rather than killing people. *g*
Comment
    SLG-Dennis on Steam Forums - Thread - Direct
The wheelbarrow is going to replace the small wood cart in the future, just like the steam truck replaced the electric cart. We're still working it out, though and it'll be easier to handle in the future.

27 Feb

Comment

Originally posted by HawkkeTV

Dennis occasionally posts but discord is their main channel as others have said.

I'm not a reddit guy at all, not using it privately either. So i'm doing my best to read the messages everyday, but i'm not maintaining this reddit. Afaik this is also subject to the reddit mods, i'm not even able to change that release announcement for 7.4.

Post
We have released patch 0.8.0.4 with the following fixes and improvements:

Fixes:
  • Fixed zero tax display in transfer UI.
  • Fixed world leader removal from treasury bank account
  • "Your currency" law clause now counts all funds on all accounts!
  • Optimized rubble.
  • Fixed initial currency setup from server default currency
  • Fixed issue with non-withdrawing funds during trade when total tax (seller + buyer) is greater than buyer funds.
  • Fixed currency dropdown indexing (from master) => results in working /leader command and some minor stuff
  • Fixed black screen on first login
  • Fixed steam tractor exceptions when it moved with no driver

Starting with this version, we ship a 32-bit version of the EcoServer.exe which is used by default for singleplayer worlds, greatly reducing memory consumption.

18 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
You can't. The name in Eco is the steam name with which you joined the server. If you change your steam name and then freshly join a server you will have a different name.

13 Feb

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
There is no more unlearning feature and there is no way to delete your character yourself, unfortunately. Fiddling with the savegame you or your serveradmin can, though.

30 Jan

Comment
    SLG-Dennis on Steam Forums - Thread - Direct
Die deutsche Lokalisierung ist zu etwa 75% fertig, da aber alle unsere Übersetzungen von der Community erstellt werden, wird diese nie wirklich vollständig oder richtig gut sein. Ich habe mich selber in letzter Zeit darum gekümmert, diese zu verbessern und 8.0 wird einen spürbar größeren Umfang in der Übersetzung haben, aber eine Übersetzung garantieren können wir generell in keine andere Sprache als Englisch.

24 Jan

Post
Fellow Eco-Players,
the Big Eco Game community event with Jeff Grubb and friends started this night.
They're playing through Eco 8.0 all month long with 70+ players and three major factions!

Multiple people are streaming this event, so here are some of them you can follow to get a look on Eco 8.0 in action on a highly populated server:

- GamesBeat on Twitch http://twitch.tv/gamesbeat/
- Jeff Grubb on Twitch http://twitch.tv/jeffgrubb
- DrJonez on Twitch https://www.twitch.tv/drjonez
- Rinderblock on Twitch ... Read more