SaloAtLarian

SaloAtLarian



22 Nov

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Hello everyone,

Nominations for the Steam Awards 2023 are now underway! For the duration of the Autumn Sale, we’re asking for your nomination for Game Of The Year. Thank you all for playing Baldur’s Gate 3, and all the support you’ve so generously shown to us so far.

If you feel like throwing some more support our way, your nomination would mean the world to us.

Thank you!

09 Nov

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Update 10/11/2023: Hotfix 10 is now live for Mac!

Hello everyone,

We’ve got a hotfix for you today, addressing some visual issues and bugs.

This hotfix corrects an issue where Astarion’s voice wasn’t quite following what he was supposed to say during dialogues.

Speaking of following, we’ve also asked Shadowheart to stop getting distracted by the wonderful vistas of the Sword Coast. She should now follow along with the rest of the team.

We still need to do some testing on Mac, and the Hotfix will be live for the platform soon.

We continue to look into your reports and are working on further fixes.

Thank you for taking the time to submit these issues to us. If you have any bugs to report, please ... Read more

02 Nov

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Hello everyone,

Patch 4 is now live for Baldur’s Gate 3. Today’s update clocks in at over 1000 fixes, tweaks and changes, once again flying past the Steam character limit. This patch introduces a setting for colour-blind people, and allows for visual customisation of hirelings upon recruitment! No more Extreme Makeover: Faerûn Edition.

In this update, we’ve added a setting in the Accessibility tab that will allow you to choose between protanopia, deuteranopia, or tritanopia, which will apply to character outlines and circles, character map markers, frame portraits in turn order, and party portraits. We hope that including these settings will allow you to more easily differentiate between friends, foes, and help with navigating combat!



Notably, today’s patch also upgrades AMD FidelityFX Super Resolution to Version 2.2. This update will enable ... Read more

06 Oct

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Hello everyone,

Another hotfix is now live for Baldur’s Gate 3, taking care of multiple bugs, issues and crashes.

Wish your hirelings looked a little more… glamorous? Worry no longer! We’ve given it a kick, and the Magic Mirror will now allow your hirelings to change their appearance! The same restrictions apply as when you edit your Tav, but we hope this enables you to create the party of your dreams. Or, someone else’s nightmares. We can’t wait to see it.

In addition, you can now change your name through the Magic Mirror. We’ll be using this to add Cool in front of every one of our characters, but you do you.

Once again, thank you for playing Baldur’s Gate 3, and for taking the time to report these issues to us.

CHANGES
  • You can now use the Magic Mirror on hirelings.
  • You can now change your name through the Magic Mirror.
  • Fixed a rare crash that could occur when unloading or quickloa...
Read more

03 Oct

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Hello everyone,

We’ve got another hotfix for you today, fixing multiple bugs, crashes and visual issues.

Have your companions taken to weighing you down physically as well as emotionally? We looked into your reports and have restored their Patch 2 behaviour. When dismissed, they will no longer give you all the items they deem important for you to carry, like a toddler in a grocery store.

More importantly, we shaved His Majesty.

Thank you for reporting these issues to us. If you have any bugs to report, please reach out to our support team. Thank you for playing Baldur’s Gate 3.

CHANGES
  • Companions will no longer transfer story items in their inventory to the player upon dismissal, restoring Patch 2 behaviour.
  • Fixed reaction popups sometimes showing no text descriptions of the reactions available.
  • Fixed a multiplayer crash that would occur when listening to a dialogue after an active ...
Read more

27 Sep

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Hello everyone,

We’ve got a small hotfix for you today, taking care of several crashes and savegame issues. We continue to look at your feedback, and are preparing additional hotfixes for issues you’ve reported. This includes an issue with shared items when dismissing companions, which we are aware of and looking into.

Thank you for taking the time to tell us about these issues, and thank you for playing Baldur’s Gate 3.
CHANGES
  • Fixed a crash that would occur when listening in on some dialogues during a multiplayer session.
  • Fixed crashes caused by corrupted item stacks that could occur when unloading a level or moving to a new region.
  • Fixed a savegame issue when loading into a new region while Withers' Wardrobe was still loaded in an old region.
  • Fixed a crash that would occur when loading savegames with potentially invalid items in the inventory.
  • Fixed a savegame issue relat...
Read more

07 Sep

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Hello everyone,

We’ve got a small hotfix for you today, taking care of a few issues affecting dialogues and the controller interface.

As ever, thank you for taking the time to report these issues to us, and thank you for playing Baldur’s Gate 3.

CHANGES
  • Fixed an issue preventing you from starting a new dialogue.
  • Fixed in-game tutorials not popping up at the correct time on the controller interface.
  • Fixed visual artefacts in an Underdark dialogue.

05 Sep

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Hello everyone,

We’ve got a new hotfix for you today, fixing several bugs, glitches, and multiplayer issues.

Minthara lovers, your ship has come in. This hotfix takes care of a bug that blocked access to some of Minthara’s lines of dialogue, including some hot takes from your companions about your decision to date the ruthless Oath of Vengeance Paladin.

If approval is high enough, your romance with Minthara will progress in Act 3. This unlocks several new dialogues allowing you to explore and deepen the relationship, and discover more details of Minthara's backstory. Alongside many lines of interactive dialogue, many more non-interactive voiced lines are available with Minthara as a romantic partner.

Minthara isn't the only one who has new things to say though. Other companions in the party will comment on the relationship and may even find themselves on Minthara's bad side (there is no good side; we've looked really hard for it) should they have th... Read more

29 Aug

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Hello all,

Since launching last month, a lot of tweaks and updates can already be seen in Baldur's Gate 3. Over the past few weeks we've chased down bugs, polished up some cinematics, and used your feedback to help organize our thoughts and inform our plans going forward. The first major patch just launched, solving over 1000 bugs to hopefully make Baldur’s Gate 3 an even better experience. But it was still a patch designed primarily to squash bugs.

We want to go further than that. We now find ourselves at a time where we’re able to properly sit down and consider how to parse feedback beyond bug fixing and UX tweaks. Patch 2 is just around the corner, and while it does include bug fixes, it also includes substantial performance improvements for the first time since launch. Perhaps more notably, we’re adding better closure to the story’s final act in the form of a more fleshed-out ending for Karlach - something many of you have been asking for.

Before we ge... Read more

25 Aug

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Hello everyone,

Today we’re releasing our first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more. Patch 1 is too big for our usual patch notes due to Steam’s character limit, so for the full notes head to this link:

Read the full Patch 1 patch notes (Note: Some of the entries might have spoilers!)[baldursgate3.game]

So what can you expect from this update? Well, we’ve eliminated issues like NPCs who sometimes spot you when they really shouldn’t be able to, floating items like mugs and newspapers that should abide the laws of gravity, and the conclusion to Shadowheart’s romance scene not triggering for some players, among others. With expansive systems come many unknowns, so our support team continues to work with you to relay a... Read more

17 Aug

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Hello everyone,

Yesterday we had to rollback hotfix 4 because of a rare compiler issue. To avoid this from happening again we’re changing the way we deploy patches.

Players who had downloaded hotfix 4 were unable to continue from their hotfix 4 saves once we had rolled back the patch. While this is not ok, rolling back the patch in order to diagnose the problem and limit those exposed to it was the lesser of two evils. We truly appreciate your patience & understanding while we worked to understand the problem.

This situation is remedied now with the re-release of hotfix 4 but we recognize the frustration caused by this and want to apologize. That’s why we’re changing things up.

All of you should now be able to continue your adventures, but essentially, here’s what happened:

Hotfix 4 went through a rigorous QA pipeline and was confirmed as a candidate for release yesterday. However, we triggered a rebuild of the version relatively last m... Read more

16 Aug

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NOTICE: Due to a build error causing new crashes, we’ve rolled back Hotfix 4 for the time being. We'll re-release it as soon as we’ve fixed the cause.

If you’ve saved since updating, you won’t be able to load those saves until we’ve re-published Hotfix 4. You can keep playing on your Hotfix 3 saves, you just won't be able to load saves from today’s Hotfix 4 until it’s pushed live again. Sorry about the inconvenience. 🙏

(8/16/23 @ 3:40pm PDT)
----

Hello everyone,

Thanks to all of you, we had an even better second weekend on Steam than our first, taking us to over 850,000 concurrent players on Sunday. We can’t quite believe it, but we’re firmly in the top 10 most played games of all time on Steam now, and we’re immensely grateful.

All that said, Hotfix #4 is here and it’s taking aim at several crashes, bugs, flow issues, and companions who keep trying to sleep in, all detailed below. Beware of spoilers!

As ... Read more

11 Aug

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Hello everyone,

We’ve got another hotfix for you today, fixing over 200 bugs, issues and more. Dogs: man’s best friend, but remarkably high maintenance. In this update, we’ve let Scratch off the leash a little bit, and he’ll sniff out digging spots by himself! Make sure you give him a pet for every bit of treasure he uncovers, you heartless monsters.

Also, we’ve decided to make the Blue Behir Dice permanently available to all players. Some lucky players may have gotten hold of it early, but we’ll just… roll with it.

As ever, thank you for playing Baldur’s Gate 3 and reporting these issues! Behind the frontlines, our team would like to thank you for how much information you’re providing in your bug reports, it’s enabling us to get these hotfixes ready very quickly. Continue to be thorough, we appreciate it. Please reach out to our support team... Read more
Post
Hello, everyone!

During the launch weekend, you played a combined 1225 years of Baldur’s Gate 3 – almost as long as it took to make it. And 368 of you managed to finish it within that 3-day weekend. We salute you.

We’re about to enter the second weekend of launch, and thanks to you, it’s looking like it might be a big one. Last Thursday, we released Baldur’s Gate 3 in its final form (give or take a few hotfixes), and since, you’ve taken it into the top 10 all-time most concurrent players on Steam, and according to this Twe... Read more

10 Aug

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Hello everyone,

As it turns out, many of you were doing so much in Baldur’s Gate 3 that some of your personal ‘story’ databases (where your choices and actions are stored) got too big. We now made the size infinite (or at least as infinite as you have storage space), to account for the sheer amount of things you’re all doing on your journeys.

As of today, we’re also reactivating cross-saves as we near our PlayStation 5 launch.

Hotfix #3 is currently in the oven, and will include further fixes in the near future.

Please reach out to our support team[larian.com] if you encounter any troubles on your journey through the Forgotten Realms.


CHANGES
  • Fixed an issue with save games that could occur if a save file grew too large.
  • Re-enabled Laria...
Read more

08 Aug

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Hello everyone,

Over the weekend, Baldur’s Gate 3 hit over 800,000 concurrent players on Steam – a number that surpassed our wildest expectations. Thank you for getting BG3 in the 10 most popular games of all time on Steam! It means the world to us, and we’ll continue to read and watch everything over the coming weeks.

That said, there’s work to be done on the road to the PlayStation 5 launch on September 6, and we’re busy working away on squashing some of the remaining bugs and issues that have come up since launch. We’ve got a new hotfix for you this week, addressing almost 300 crashes, blockers, and bugs. We saw a video floating around on the internet this week of… an unintentional gnome sorcerer wardrobe malfunction, and have kindly asked them to cover up while descending into the Underdark.

As ever, thank you to everyone who has taken the time to report these issues to us. Please ... Read more

04 Aug

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Hello everyone,

Happy post-BG3-launch day! Thank you so much for all the love and support you’ve shown Baldur’s Gate 3 – it’s been surreal to finally launch this game after six years in development, and an incredible honour to watch so many of you play and discover what the team has built. We hope you’ll enjoy BG3 for many months – even years – to come.

All that said, Hotfix #1 is coming in fresh: today’s update takes care of several crashes, bugs and much more.

We’ve been reading your reports on issues with saving your game, and have found a culprit – our cross-saves. Bearing in mind this will only be a useful feature come September 6 when the PlayStation 5 version launches (and beyond), we’ve decided to disable it for now to allow us to solve the issue in the interim. You shouldn’t notice anything in-game and Steam Cloud saves are unaffected by this change.

Thank you to everyone who has taken the time to report these issues to us. As always,... Read more

02 Aug

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Hey everyone!

We are ONE DAY away from the release of Baldur’s Gate 3, so we hope your hearts are ready for adventure and your eyeballs are primed for tadpoling.

Many of you have been playing Baldur’s Gate 3 since the start of Early Access, all the way back in 2020. You may have accumulated a backlog of old save games, or even a few mods along the way. Even if you’re a first-time player, there’s information here that will be useful to you.

To make sure you’re prepared for the journey ahead, we strongly recommend you take the following steps before venturing forth.

1. Delete your in-game Early Access Saves We’ve taken measures to ensure a smooth transition into the launch version of BG3, but we still recommend deleting your in-game Early Access save files if you still have access to an Early Access version of the game.

Your Early Access saves and player profiles aren’t compatible with the release version of Baldur’s Gate 3, and leaving them... Read more

31 Jul

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Happy launch week, folks!

We hope you’ve printed out your lawyer-approved special dispensation form to explain your mysterious absence from work on August 3rd to your boss, because there are only three days to go before release.

After six years in the making, Baldur’s Gate 3’s PC launch is right around the corner and we couldn’t have gotten here without you. So let’s have one last Community Update before then to wrap things up, answer some of your biggest questions, and reveal a few final surprises before you finally get stu... Read more

12 Jul

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A malevolent new Origin character. A disembowelled video game producer. A night of passion with a bear.

What a way to go out!

Thank you so much for joining us last week at Panel From Hell: Release Showcase, our final big show before launch.

As you saw for yourself, Baldur’s Gate 3 is going to be a truly deep, systemic RPG with a story and world that is yours to mould. No two playthroughs will be the same, and that even goes for those of you who have clocked a few hundred hours in Early Access.

Act 1 makes up less than a quarter of the total content that will be available at launch. And compared to the start of Early Access, even Act 1 has roughly 33% more content in it. Much has changed, a lot has been added, and we’re finally at a place where we’re happy with the fidelity and performance of the game.

Today’s update will explore those new features: fresh Character Creation options, Multiclassing, a malevolent new playable O... Read more