SaloAtLarian

SaloAtLarian



27 Sep

Post
Hello everyone,

We’ve got a small hotfix for you today, taking care of several crashes and savegame issues. We continue to look at your feedback, and are preparing additional hotfixes for issues you’ve reported. This includes an issue with shared items when dismissing companions, which we are aware of and looking into.

Thank you for taking the time to tell us about these issues, and thank you for playing Baldur’s Gate 3.
CHANGES
  • Fixed a crash that would occur when listening in on some dialogues during a multiplayer session.
  • Fixed crashes caused by corrupted item stacks that could occur when unloading a level or moving to a new region.
  • Fixed a savegame issue when loading into a new region while Withers' Wardrobe was still loaded in an old region.
  • Fixed a crash that would occur when loading savegames with potentially invalid items in the inventory.
  • Fixed a savegame issue relat...
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07 Sep

Post
Hello everyone,

We’ve got a small hotfix for you today, taking care of a few issues affecting dialogues and the controller interface.

As ever, thank you for taking the time to report these issues to us, and thank you for playing Baldur’s Gate 3.

CHANGES
  • Fixed an issue preventing you from starting a new dialogue.
  • Fixed in-game tutorials not popping up at the correct time on the controller interface.
  • Fixed visual artefacts in an Underdark dialogue.

05 Sep

Post
Hello everyone,

We’ve got a new hotfix for you today, fixing several bugs, glitches, and multiplayer issues.

Minthara lovers, your ship has come in. This hotfix takes care of a bug that blocked access to some of Minthara’s lines of dialogue, including some hot takes from your companions about your decision to date the ruthless Oath of Vengeance Paladin.

If approval is high enough, your romance with Minthara will progress in Act 3. This unlocks several new dialogues allowing you to explore and deepen the relationship, and discover more details of Minthara's backstory. Alongside many lines of interactive dialogue, many more non-interactive voiced lines are available with Minthara as a romantic partner.

Minthara isn't the only one who has new things to say though. Other companions in the party will comment on the relationship and may even find themselves on Minthara's bad side (there is no good side; we've looked really hard for it) should they have th... Read more

29 Aug

Post
Hello all,

Since launching last month, a lot of tweaks and updates can already be seen in Baldur's Gate 3. Over the past few weeks we've chased down bugs, polished up some cinematics, and used your feedback to help organize our thoughts and inform our plans going forward. The first major patch just launched, solving over 1000 bugs to hopefully make Baldur’s Gate 3 an even better experience. But it was still a patch designed primarily to squash bugs.

We want to go further than that. We now find ourselves at a time where we’re able to properly sit down and consider how to parse feedback beyond bug fixing and UX tweaks. Patch 2 is just around the corner, and while it does include bug fixes, it also includes substantial performance improvements for the first time since launch. Perhaps more notably, we’re adding better closure to the story’s final act in the form of a more fleshed-out ending for Karlach - something many of you have been asking for.

Before we ge... Read more

25 Aug

Post
Hello everyone,

Today we’re releasing our first major patch for Baldur’s Gate 3, addressing over 1000 bugs, balancing, flow issues and much, much more. Patch 1 is too big for our usual patch notes due to Steam’s character limit, so for the full notes head to this link:

Read the full Patch 1 patch notes (Note: Some of the entries might have spoilers!)[baldursgate3.game]

So what can you expect from this update? Well, we’ve eliminated issues like NPCs who sometimes spot you when they really shouldn’t be able to, floating items like mugs and newspapers that should abide the laws of gravity, and the conclusion to Shadowheart’s romance scene not triggering for some players, among others. With expansive systems come many unknowns, so our support team continues to work with you to relay a... Read more

17 Aug

Post
Hello everyone,

Yesterday we had to rollback hotfix 4 because of a rare compiler issue. To avoid this from happening again we’re changing the way we deploy patches.

Players who had downloaded hotfix 4 were unable to continue from their hotfix 4 saves once we had rolled back the patch. While this is not ok, rolling back the patch in order to diagnose the problem and limit those exposed to it was the lesser of two evils. We truly appreciate your patience & understanding while we worked to understand the problem.

This situation is remedied now with the re-release of hotfix 4 but we recognize the frustration caused by this and want to apologize. That’s why we’re changing things up.

All of you should now be able to continue your adventures, but essentially, here’s what happened:

Hotfix 4 went through a rigorous QA pipeline and was confirmed as a candidate for release yesterday. However, we triggered a rebuild of the version relatively last m... Read more

16 Aug

Post
NOTICE: Due to a build error causing new crashes, we’ve rolled back Hotfix 4 for the time being. We'll re-release it as soon as we’ve fixed the cause.

If you’ve saved since updating, you won’t be able to load those saves until we’ve re-published Hotfix 4. You can keep playing on your Hotfix 3 saves, you just won't be able to load saves from today’s Hotfix 4 until it’s pushed live again. Sorry about the inconvenience. 🙏

(8/16/23 @ 3:40pm PDT)
----

Hello everyone,

Thanks to all of you, we had an even better second weekend on Steam than our first, taking us to over 850,000 concurrent players on Sunday. We can’t quite believe it, but we’re firmly in the top 10 most played games of all time on Steam now, and we’re immensely grateful.

All that said, Hotfix #4 is here and it’s taking aim at several crashes, bugs, flow issues, and companions who keep trying to sleep in, all detailed below. Beware of spoilers!

As ... Read more

11 Aug

Post
Hello everyone,

We’ve got another hotfix for you today, fixing over 200 bugs, issues and more. Dogs: man’s best friend, but remarkably high maintenance. In this update, we’ve let Scratch off the leash a little bit, and he’ll sniff out digging spots by himself! Make sure you give him a pet for every bit of treasure he uncovers, you heartless monsters.

Also, we’ve decided to make the Blue Behir Dice permanently available to all players. Some lucky players may have gotten hold of it early, but we’ll just… roll with it.

As ever, thank you for playing Baldur’s Gate 3 and reporting these issues! Behind the frontlines, our team would like to thank you for how much information you’re providing in your bug reports, it’s enabling us to get these hotfixes ready very quickly. Continue to be thorough, we appreciate it. Please reach out to our support team... Read more
Post
Hello, everyone!

During the launch weekend, you played a combined 1225 years of Baldur’s Gate 3 – almost as long as it took to make it. And 368 of you managed to finish it within that 3-day weekend. We salute you.

We’re about to enter the second weekend of launch, and thanks to you, it’s looking like it might be a big one. Last Thursday, we released Baldur’s Gate 3 in its final form (give or take a few hotfixes), and since, you’ve taken it into the top 10 all-time most concurrent players on Steam, and according to this Twe... Read more

10 Aug

Post
Hello everyone,

As it turns out, many of you were doing so much in Baldur’s Gate 3 that some of your personal ‘story’ databases (where your choices and actions are stored) got too big. We now made the size infinite (or at least as infinite as you have storage space), to account for the sheer amount of things you’re all doing on your journeys.

As of today, we’re also reactivating cross-saves as we near our PlayStation 5 launch.

Hotfix #3 is currently in the oven, and will include further fixes in the near future.

Please reach out to our support team[larian.com] if you encounter any troubles on your journey through the Forgotten Realms.


CHANGES
  • Fixed an issue with save games that could occur if a save file grew too large.
  • Re-enabled Laria...
Read more

08 Aug

Post
Hello everyone,

Over the weekend, Baldur’s Gate 3 hit over 800,000 concurrent players on Steam – a number that surpassed our wildest expectations. Thank you for getting BG3 in the 10 most popular games of all time on Steam! It means the world to us, and we’ll continue to read and watch everything over the coming weeks.

That said, there’s work to be done on the road to the PlayStation 5 launch on September 6, and we’re busy working away on squashing some of the remaining bugs and issues that have come up since launch. We’ve got a new hotfix for you this week, addressing almost 300 crashes, blockers, and bugs. We saw a video floating around on the internet this week of… an unintentional gnome sorcerer wardrobe malfunction, and have kindly asked them to cover up while descending into the Underdark.

As ever, thank you to everyone who has taken the time to report these issues to us. Please ... Read more

04 Aug

Post
Hello everyone,

Happy post-BG3-launch day! Thank you so much for all the love and support you’ve shown Baldur’s Gate 3 – it’s been surreal to finally launch this game after six years in development, and an incredible honour to watch so many of you play and discover what the team has built. We hope you’ll enjoy BG3 for many months – even years – to come.

All that said, Hotfix #1 is coming in fresh: today’s update takes care of several crashes, bugs and much more.

We’ve been reading your reports on issues with saving your game, and have found a culprit – our cross-saves. Bearing in mind this will only be a useful feature come September 6 when the PlayStation 5 version launches (and beyond), we’ve decided to disable it for now to allow us to solve the issue in the interim. You shouldn’t notice anything in-game and Steam Cloud saves are unaffected by this change.

Thank you to everyone who has taken the time to report these issues to us. As always,... Read more

02 Aug

Post
Hey everyone!

We are ONE DAY away from the release of Baldur’s Gate 3, so we hope your hearts are ready for adventure and your eyeballs are primed for tadpoling.

Many of you have been playing Baldur’s Gate 3 since the start of Early Access, all the way back in 2020. You may have accumulated a backlog of old save games, or even a few mods along the way. Even if you’re a first-time player, there’s information here that will be useful to you.

To make sure you’re prepared for the journey ahead, we strongly recommend you take the following steps before venturing forth.

1. Delete your in-game Early Access Saves We’ve taken measures to ensure a smooth transition into the launch version of BG3, but we still recommend deleting your in-game Early Access save files if you still have access to an Early Access version of the game.

Your Early Access saves and player profiles aren’t compatible with the release version of Baldur’s Gate 3, and leaving them... Read more

31 Jul

Post
Happy launch week, folks!

We hope you’ve printed out your lawyer-approved special dispensation form to explain your mysterious absence from work on August 3rd to your boss, because there are only three days to go before release.

After six years in the making, Baldur’s Gate 3’s PC launch is right around the corner and we couldn’t have gotten here without you. So let’s have one last Community Update before then to wrap things up, answer some of your biggest questions, and reveal a few final surprises before you finally get stu... Read more

12 Jul

Post
A malevolent new Origin character. A disembowelled video game producer. A night of passion with a bear.

What a way to go out!

Thank you so much for joining us last week at Panel From Hell: Release Showcase, our final big show before launch.

As you saw for yourself, Baldur’s Gate 3 is going to be a truly deep, systemic RPG with a story and world that is yours to mould. No two playthroughs will be the same, and that even goes for those of you who have clocked a few hundred hours in Early Access.

Act 1 makes up less than a quarter of the total content that will be available at launch. And compared to the start of Early Access, even Act 1 has roughly 33% more content in it. Much has changed, a lot has been added, and we’re finally at a place where we’re happy with the fidelity and performance of the game.

Today’s update will explore those new features: fresh Character Creation options, Multiclassing, a malevolent new playable O... Read more

29 Jun

Post
Where to begin.

This week has seen you take to the streets of the Lower City as amateur sleuths in Blood in Baldur’s Gate, a community murder mystery[bloodinbaldursgate.larian.com] to uncover the hidden darkness that lurks just beneath the city's surface. Where will the investigation lead? Keep digging, detectives, you’re leading us all to the Panel From Hell, where untold surprises await you: July 7th.

In the meantime, it’s time to talk about Baldur’s Gate 3. But not as you know it. We’re going to go in depth about some of our most-anticipated details: races & classes (we see you Ctrl+F Dragonborn), new Origins and Companion characters, the official level cap, new Difficulty Settings, and much, much more.

... Read more

19 Jun

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15 years before the events of Baldur's Gate 3, the streets of the city ran red with blood.

Tavs, we need your help. Will your sharp analytical minds unravel these heinous killings before the murderer strikes again?

http://bloodinbaldursgate.com


29 Mar

Comment
    SaloAtLarian on Steam Forums - Thread - Direct
Hey! Here to confirm the DDE upgrade for owners of the Early Access game on PC extends to those that purchased the game on GOG too 😊 You should also be able to play with other players on Steam.

23 Feb

Post
Hello and howdy, dear readers!
What’s it called when the long-awaited third installment in a beloved RPG series finally gets a proper release day announcement? That’s Baldur’s Date. 😌

Baldur’s Gate 3 releases on August 31, 2023 for PC, Mac, and PS5.

Earlier today we unveiled a brand new gameplay and story trailer during Sony’s State of Play livestream. Fret not, our PC-focused friends, as you will still want to see this trailer:



Meet General Ketheric Thorm, a seemingly invincible necromancer leading an army of the dead towards the city of Baldur’s Gate. Ketheric isn’t the antagonist, but one of three main antagonists that your party will need to contend with if you ever want to get those tadpoles out of your head (maybe even if you decide you don’t 😏).

Ketheric’s plans... Read more

09 Feb

Comment
    SaloAtLarian on Steam Forums - Thread - Direct
MULTIPLAYER CONTENT INFORMATION

Is there multiplayer in Early Access?
Yes, there will be 4 player online multiplayer, but split-screen will not be immediately available on launch. In 4 player online multiplayer, players can either start a multiplayer journey together and both create their own custom character (origin character will not be available as main player characters at the start of Early Access) or join a friends single player game during the adventure. In this case they will take over a companion.

Is there Cross Play?
As of Patch 8, Direct Connection works between Steam and GOG, but does not between and computers (PC/Mac).

Will there be split-screen in Early Access?
Split screen will not be available on Early Access launch, but will be available on launch.

Will there be DM/GM mode?
There will not be DM/GM mode in Early Access.

How can I enable the Twitch integration for my stream?... Read more