Soren - Captain of Ghost Ship

Soren - Captain of Ghost Ship



22 Dec

Hello Miners,
You did it!

You nominated Deep Rock Galactic so hard it got shortlisted for the Better With Friends category. We are extremely proud of this. Deep Rock Galactic was always a game about playing together, so this nomination feels like a win in it self.

And now we just need one more vote from you to bring us to the top. So smash that vote button and spread the word to prove to the world that Deep Rock Galactic truly is Better With Friends.



Oh, we didn't forget that we promised you a reward if we got nominated. The BOLTED MARAUDER helmet will be added to Update 33 scheduled to release in late January. Not sure what we'll do if we also win the award, but we'll come up with something.

Since this will likely be our last Steam post before Christmas, we would like to say thanks for all... Read more

11 Dec



Hello Miners
It's soon time to get in a very merry mood! On Monday December 14 at 1pm UTC, The Space Rig will be dressed up, presents are to be found in the caves, and The Yearly Performance Bonus assignment will be available to all. And just because Management really likes you the generous rewards includes two Xmas flavored head wear. On top of this, you all get to claim a fancy Yuletide Sock to put on your head.

Take note that the Yearly Performance Bonus can NOT be aborted and must be completed before this event ends on the 2nd of January, 2021.


Update 33 Update 33 is still on track for release towards the end of January 2021. We will have more information and teaser... Read more

05 Nov



Hello, Miners! Now that we're hopefully done hot-fixing Update 32, it is time to brief you on the upcoming updates for Deep Rock Galactic. In other words: a new revision of our Living Roadmap.

When we launched into 1.0 back in May, we made a promise that we would keep supporting and developing Deep Rock Galactic for as long as it made sense to us. And the conclusion there is that it absolutely still makes a lot of sense to us - the mines of Hoxxes have more hardworking Dwarves in them than ever before. Deep Rock Galactic has turned out to be an almost unstoppable force that slowly grows and grows. We hope it will continue like that for a long time.

UPDATE 33 DELAYED TO JANUARY 2021 While Update 32 ended up taking quite a while longer to get out of the door than we initially projected, we hope you all agree with us th... Read more

27 Oct



Hello Miners,
Yesterday, we activated the Halloween event and it had way more Pumpkins than intended. We have dived into the caves and destroyed all the surplus pumpkins.

Also, after reviewing the feedback and weighing pros and cons, Management has decided that the two Halloween hats from 2018 and 2019 should be added to all players wardrobe while the Halloween event is live.

--- Patch notes ---
  • Halloween themed Title Screen
  • Fix pumpkin mesh not replicated correctly. Resulting in weird movement for clients
  • Fix for pumpkin-gate: now there will be the intended amount of pumpkins in the caves
  • Fixed halloween items on the spacerig not networked correctly
  • Reactivetate the Halloween hats from previous years

The patc... Read more

26 Oct



Ghastly greetings, Miners!
It's that spoooooky time of year again, and someone has once again dressed up the Spacerig to get us all in a gruesome mood. This year we felt a bit demonic, and the free Halloween Headwear is of course styled to match: Allow us to introduce the Horned Horror!



As always, the seasonal event's cosmetic items are limited to be claimed while the event is live (it ends on the 4th of November), though Management does reserve the right to just give them out at later point.



ROADMAP UPDATE WHEN? Update 32... Read more

22 Oct



Hello Roughnecks!
It’s finally time for our first major post-launch Update - completely free for all who owns the game! The main dish is two brand-new mission types: Escort Duty and On-site Refining. Both mission types focus on heavy duty mining equipment that needs tender loving care and protection from a team of hard working dwarves! The side dish includes a ton of new cosmetics, further weapon balancing, a much-needed overhaul of the Assignment Board, and many other things. Bon appetit!

It’s time to get greasy! There has never been a better time to be a combat miner working for DRG. See you in the mines!

With Love,
The Ghost Ship Crew

P.S. We know many of our fans on Xbox/Microsoft-Store are also reading these patch notes, so a quick note on the Update 32 version on those platfor... Read more

01 Oct



Hello Miners!
We have two pieces of news for you today. First of all, the Store page for the new Roughneck DLC is now live. This new DLC is called Roughneck pack and is themed around a better-ventilated outfit and with a company-issued hardhat to make up for the lack of body armor and protect your noggin’.

https://store.steampowered.com/app/1430610/Deep_Rock_Galactic__R... Read more

24 Sep



Hello Miners!
First things first: Update 32: Roughnecks At Work will release on Steam on October 8th.

Yes, that’s in Q4 and we promised Q3 in the roadmap, and for a while, we thought we could make it for the very end of September. But it’s still not finished, and we don’t want to rush things, so we decided to give it a week more in the cooker. We will, though, release Update 32 to the Experimental branch early next week. So, technically, you will get access to it in Q3 ;-)

Teasers for Update 32: Roughnecks At Work So, what will be in Update 32? In our roadmap we promised you some new Mission Types, and we are certainly going to deliver on that one. The two new missions are called Escort Duty and On-Site Refining and the overall theme is about working with heavy machinery deep in the mi... Read more

16 May

Hello, Miners! We have just released a small hotfix patch for the launch build.

PATCH NOTES
  • Fixed Dreadnought eggs in elimination was not using correct terrain detection and could be placed on very thin ground, making the egg break immidiatly.
  • The egg can no longer be removed by removing terrain below it before it has been broken. (It leaves half a shell that can then be removed by removing terrain)
  • Explosive barrel dispenser now selects a nearby location when it fails to find a valid location rather than 0,0,0. The actor should now be destroyed properly when game events explode
  • Flares are now upgraded from the start instead of having to purchase mods. Those who bought the mods will get them refunded. The flare mods were a remnant from the old upgrade system. They were not adding anything substantial to the player progression and were an unnecessary hindrance to new players
  • Adjusted Machin...
Read more

15 May


Hello, Miners! ...What a launch! We were excited to the point of hysteria to see the game finally hit 1.0 - and seeing that big Steam Front Page banner in place was just amazing. Milestone Get!
The launch has seen a lot of new players joining the Company Ranks, a ton of Regulars to help them get started, and a horde of existing players return to the caves of Hoxxes. So now it’s time to look forward and talk about the future of Deep Rock Galactic.

UPDATE 31: QUICK POST-LAUNCH UPDATE In the process of finishing the 1.0 build, we had to leave a handful of new features and content behind. But now we are dusting them off and have decided to quickly put together a new update. This first post-launch update, called Update 31 for now, should be released in about 3-4 weeks time, so early to mid June. It will include 3 new Secondary Missi... Read more

13 May


Hello Miners! It’s fantastic to finally be welcoming you all to Deep Rock Galactic 1.0!

This marks the end of more than two years of Early Access development and It has been an amazing journey! We could not have asked for a better community to have along for the ride. And, if you are a new player, rest assured that hard work in the mines awaits you, alongside high adventure, big guns, fancy beards, alien monsters ... and of course - all your fellow dwarven miners!

We are super, super excited to leave Early Access and seeing where the game will go from here. And fear not...we are far from done adding to DRG!

Rock And Stone!

With Love,
The Ghost Ship Crew

... Read more

12 May


Hello, Miners! We have been absolutely flabbergasted with the crazy amount of amazing trailers you all produced in two weeks of recording and editing frenzy. When we decided to run the competition, we honestly didn’t know what to expect, but now we know we have a community packed with very talented trailer-making people all around the world!

Before we jump into the result of the competition, we just want to state that 1.0 of Deep Rock Galactic will launch tomorrow, May 13th, at exactly 3 pm CEST / 6 am PST / 1 pm UTC. With the help of you, we have finally reached the finish line and we can’t wait to see what will happen on Wednesday when we all say Rock and Stone to the world. And calling it a finish line is a bit wrong. It’s more like a pitstop, since we will keep on running and deliver more juicy content onto the game.

Oh, and t... Read more

06 May

HELLO, MINERS! Welcome to Almost Launch Day and our whole new setup! To celebrate the impending 1.0 version of the game, we've been hard at work carving out new cosmetics and music - all of which will be available to you through the game's 3 new upgrade tiers. We thought it was only fair that we did a bit of a write-up to let you know what they include.

But before we start, just to be clear: After the launch of 1.0, we will keep supporting the game with free, meaty updates focusing on new content for the game for as long as it makes sense. More info on this on launch day.




This is simply DEEP ROCK GALACTIC, the core game, the one that's been available all along, with all the procedural... Read more

29 Apr


Hi Miners This is it!

On the 13th of May, two weeks from now, we can all celebrate the launch of 1.0 of Deep Rock Galactic!

Before we head into the details on ALL the things that are happening today, the next two weeks and on launch (and beyond), we first need to thank all of you for supporting us. Some of you have been with us from the very beginning of Closed Alpha back in late 2016. Some of you have joined in since Early Access Launch in February 2018. And some of you just recently joined the ranks. But all of you should be proud of what we have accomplished together in the true dwarven spirit of a co-op first game. Deep Rock Galactic is today owned by more than 1 MILLION players and daily played by more than thirty thousand people. This keeps blowing our minds so much that we hardly have any cells left to think with!
... Read more

07 Apr


Hello Miners! One of the best things about working with Deep Rock Galactic is all the amazingly creative fan-content that you miners put out there, and as we are getting close to leaving Early Access, we feel a little celebration is in place.

If you’re a little handy with both pickaxe and editing software, you now have the chance to win some of the upcoming, not yet revealed, Deep Rock Galactic merchandise.

Your mission is all about using a piece of the Deep Rock Galactic soundtrack to create a dark, dangerous, and dwarven video, that sums up everything Deep Rock Galactic is to you.

The competition runs from Tuesday, April 7th 16:00 CET to Tuesday, April 21st at 23:59 CET.

More info on requirements for the trailer and how to participate can be found ... Read more

28 Feb

Hello Miners!
As promised yesterday, we have an updated Roadmap for you, and it should hopefully help answer most of the burning questions you might have!

Right now, we're laser-focused on getting Deep Rock Galactic ready for the actual 1.0 launch sometime during Q2 2020. During this time, we'll be revisiting old systems in need of some well-deserved love, as well getting the game polished to a mirror shine. Update 28 started a lot of this, with the much-discussed Perk Rework, as well as the first batch of improvements to the Space Rig and its overall layout. And with the separation of Weapon Skins into Paintjobs and Frameworks, we also gave all Dwarves many more options in terms of expressing their personality through the looks of their weapons. These are key themes that you will continue seeing as we get the game prepared for 1.0.

... Read more

27 Feb


Hello Miners! Two years ago, we pushed the scary-looking button called "Release to Early Access", in the firm hope that Deep Rock Galactic would become the next big thing in co-op gaming. Today, we can look back at a fantastic journey where we've exceeded all our goals - not to mention the privilege of witnessing you all play and enjoy the game, while helping us spread the word on space-mining dwarves. And even more amazing to us is the fact that Deep Rock Galactic is now played and enjoyed by more players than ever, all over the world. This calls for some celebration!

So, we've just released a small update to remind us all that Deep Rock Galactic has been in orbit for two years. Like last year, Management has dressed up the Space Rig, and every dwarf will receive a unique Year Two Party Hat. And you can claim this for all your classes with... Read more

21 Feb

Hello Miners, We are back with yet another hotfix for Update 28. This hotfix will most likely (fingers crossed) be the last one before we fully start to focus on Update 29.

When we launched Update 28, we had removed two perks: Weekend Athlete and Souped Up Zipline Motor. We were super focused on explaining some of the other perk changes we had made (guess which!) and we forgot to tell you some of the reasoning behind why these two were pulled. So here it goes:

When we were rethinking the perk system, there were two things that we wanted to change: perks that were boring because they presented an obvious choice to the player and perks that were causing uninteresting and not enjoyable in the long run gameplay. In the case of Zipline Motor, we just thought that everyone should be able to use a speed increase and it should not be a choice against other perks. Unfortunately, we didn’t implement it in time, but here it is!

For Weekend Athlete, the conversation wa... Read more

06 Feb

Hello Miners, Before we get to the patch notes, let’s talk about Jump Boots and why we are removing them in their current form.

So, why do we remove something that almost all of you regard as a lot of fun and one of the better Perks? Basically, we have a quite specific vision in mind for Deep Rock Galactic. We have always stated that this is a Co-op First game and every design decision has to be with the co-op aspect in mind. But the Jump Boots detracted from the class dependencies unless everybody had them on. From a design point of view, we might as well give everybody Jump Boots as a default movement mechanic. So, let’s talk about why we believe that’s not a good idea for this game.

Apart from the co-op aspect, we have a punchline called “Danger Darkness Dwarves”. This is the very core of Deep Rock Galactic. You play as hardy dwarves working their way through danger and darkness. It’s never easy. It’s slow and hard work. But you have the weapons, tools, an... Read more

31 Jan

:pick: HOTFIX 2 IS NOW LIVE! :pick:

This hot fix includes a crucial fix to poor performance on some graphic cards. We have also, per request, updated and moved the Abyss Bar Menu to a more intuitive location as well as changed the key to activate Dash to double tap on SPRINT. Beer mug throwing is back and Iron Will now properly resets between Deep Dive stages. Read the patch notes below for all the juicy details!

ROCK & STONE!

Changelist
  • Changed the key to activate Dash to double tap on SPRINT. You have to be moving forward for it to activate.
  • [COMMUNITY REQUEST] Space Rig - Bar Menu updated and moved to more intuitive position
  • Gems that are taken directly from Bosco will no longer fall through the floor if you press X while carrying it
  • Fixed snow/sand storm effects applying permanently if you go down during a storm and disabled the player from sprinting
  • Attempt to fix a ...
Read more