Stona

Stona



17 Sep

Post
    Stona on Forums - Thread - Direct

The PT-16/T14 mod is a later prototype of the current generation German MBT, featuring an autoloading mechanism. German tankers in War Thunder will soon have the chance to add this experimental version of one of the most well-known German fighting vehicles by taking part in the upcoming crafting event!


PT-16/T14 mod, MBT, Germany, rank VI, event vehicle.



Pros

Autoloaded 120mm cannon


Superb mobility




Cons

Mediocre protection





History



During the development of the Leopard 2 project, German engineers came up with several different hull and turret designs as well as respective combinations. This led to equally many different prototype designs being tested. Among t...

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Comment
    Stona on Forums - Thread - Direct

I will reveal you a secret. But promise to do not pass it further!




And for real, that topic has been raised many times. There is no "bad luck", no "secret code" nor anything like that. Simply when you launch booster, you try harder, usually too hard and you fail. And one more, very important thing - with big boosters, you simply "record" the fight in your memory. It's not any random battle for you, it's booster battle - something special for you, so you start to search for excuse for any failure everywhere except in your in game behaviour. Out of nowhere that tree was never there, the sun is too bright and all that no pen shots! Like cmon, normally you are death machine one shot everything, but in this battle?! No way!


Pro tip - just do not attach importance to it. I use smaller boosters in flight, bigger one when I got more than 1 vehicle to spade and that works fine for me....

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16 Sep

Post
    Stona on Forums - Thread - Direct

HMS Mohawk, a Tribal-class destroyer, comes as one of the prizes of the “Export order” craft event!


HMS Mohawk, destroyer, Britain, rank II. Premium



Pros

Excellent main calibre suite


Premium bonuses




Cons

Few torpedoes





History



The destroyer Mohawk was laid down as one of the Tribal class destroyers on July 16th, 1936 at the Southampton shipyard. Like all destroyers of the series, the Mohawk differed from most ships of her class in high firepower of the main calibre and good torpedo armament, while maintaining a displacement under the London Treaty - no more than 1,850 tons. Immediately after construction, Mohawk joined the destroyer flotilla in the Mediterranean. Before WWII started, th...

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    Stona on Forums - Thread - Direct

Due to issues with the "Modesty" task, yesterday we have decided to switch it with the next task. The Modesty task will become available from 22nd . We are sorry for inconvenience.


15 Sep

Post
    Stona on Forums - Thread - Direct

In the 1950s, Sweden, like many other countries, found itself in a pretty tough spot. Europe was caught between two superpowers — the USSR with its satellite states, and the US with the North Atlantic Alliance. One of the biggest things they needed was a domestically produced tank, suited for use in the mountainous terrain of their country. The efforts to develop a new tank started!










We invite youtubers and streamers to cooperate and offer support depending on the quantity and popularity of your content. More information: https://warthunder.com/en/media/partnership/

Post
    Stona on Forums - Thread - Direct

Download Wallpaper:1920x1080
2560x1440




On the 15th of September, 1940, over one and a half thousand experienced pilots from Great Britain with some of its friends and Germany entered battle in the skies over Southern England! This battle became a turning point in the attempts of the German command to completely destroy the Royal Air Force.




Great Britain withstood this battle, and to this day, every 15th September, the Allied nations and the whole world remember this heroic feat and commemorate "Battle of Britain day".







Until 07:00 GMT on the 17th of September. Participate in 3 battles using British aircraft of rank II or higher (with an in-game activity of at least 70%) and get the “Battle of Britain Memorial Flight” badge.




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    Stona on Forums - Thread - Direct

Improvements and fixes

A bug has been fixed when, if a voluminous shell hits a cross section area of 3 or 4 armoured elements, a shell didn’t form fragments after penetrating the armour.


A bug has been fixed where, when switching from commander’s sight to binoculars with “Save direction while switching current trigger” option enabled, the view in binoculars was directed to the east.


A bug has been fixed that resulted in locking on enemies nearby the selected one with the “Automatic target lock” option enabled in Naval battles.


A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.


A bug has been fixed with missing grass on any graphic presets available on the Linux version.

Ground vehicle mode...

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Post
    Stona on Forums - Thread - Direct

Improvements and fixes

A bug has been fixed when, if a voluminous shell hits a cross section area of 3 or 4 armoured elements, a shell didn’t form fragments after penetrating the armour.


A bug has been fixed where, when switching from commander’s sight to binoculars with “Save direction while switching current trigger” option enabled, the view in binoculars was directed to the east.


A bug has been fixed that resulted in locking on enemies nearby the selected one with the “Automatic target lock” option enabled in Naval battles.


A bug has been fixed that resulted in incorrect range correction at nearer distances in Naval battles: rotating down in some cases increased correction, rotating up decreased it.


A bug has been fixed with missing grass on any graphic presets available on the Linux version.

Ground vehicle mode...

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Comment
    Stona on Forums - Thread - Direct

In majority of my battles I need to wait 10-15 seconds before I can do first spawn because server is waiting for other players. So your idea is implemented in the game since years. You simply got too slow connection/load game times to notice it.

Maybe try to switch off Join in Progress functionality. It should solve your issue in most cases.


14 Sep

Post
    Stona on Forums - Thread - Direct

Previously, we invited you into a discussion concerning potential BR range changes in air SB sessions. Now, it’s time to vote how these changes will be implemented.


First, let us tell you a little more about this mechanic - judging by your feedback, not everyone fully understands the essence of the proposal.


Currently, sessions are divided into 7 fixed BR ranges: 1.0 - 2.0, 2.3 - 3.3, 3.7 - 4.7, 5.0 - 6.3, 6.7 - 7.7, 8.0 - 9.3, 9.7 - 11.0. At the same time, to play in each of the indicated ranges, you must have at least one aircraft from this range, but you can also use any aircraft with a BR below the minimum. We do not plan to abandon this mechanic - in the case of BR range rotation, the aircraft with BR lower than the minimum can still be used in the session.


Additionally, now aircraft with a minimum BR in the range are practically unclaimed, because they are often much inferior ...

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    Stona on Forums - Thread - Direct

The terms for the “Invite a friend” program have been changed.

Now, to achieve a first stage reward (70,000 SL), an invited friend has to achieve rank III in air/ground forces.


Stage II reward (300,000 SL, 100 GE) is granted for rank IV;


Stage III (2,500 GE) for rank VII.

Requirements for naval forces' progress remains unchanged.

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


13 Sep

Comment
    Stona on Forums - Thread - Direct

Hi

Jump here: https://support.gaijin.net/hc/en-us


Sign in, send a ticket with info what happened.

In meantime be sure to change your password and double check your e-mail (and change password on it too).

I am guessing you do not use 2step authentication?

Post
    Stona on Forums - Thread - Direct

A bug has been fixed where the LMB was unable to interact with the interface in the hangar after leaving a battle or watching a replay in full screen mode with a hidden interface.


F-104S, Ju 288 C, B18B

— a bug has been fixed where wingtip vortices and aerobatic smoke was displayed from the aircraft’s centre.

PlayStation

A bug has been fixed with a client crash after extended play.

VR

Incorrect zooming has been fixed for the PIMAX headsets PIMAX (report).

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.





... Read more
Post
    Stona on Forums - Thread - Direct

A bug has been fixed where the LMB was unable to interact with the interface in the hangar after leaving a battle or watching a replay in full screen mode with a hidden interface.


F-104S, Ju 288 C, B18B — a bug has been fixed where wingtip vortices and aerobatic smoke was displayed from the aircraft’s centre.

PlayStation

A bug has been fixed with a client crash after extended play.

VR

Incorrect zooming has been fixed for the PIMAX headsets PIMAX (report).

The current provided changelog reflects the major changes within the game as part of this Update. Some updates, additions and fixes may not be listed in the provided notes. War Thunder is constantly improving and specific fixes may be implemented without the client being updated.


31 Aug

Post
    Stona on Forums - Thread - Direct

USS Pittsburgh is an American heavy cruiser of the Baltimore-class which entered service with the U.S. Navy in the final years of WWII. Inheriting the class’ signature combination of firepower, protection and mobility, USS Pittsburgh is arriving to War Thunder naval forces as the new top American cruiser with the next major update!


USS Pittsburgh, heavy cruiser, USA, rank V



Pros

Well-balanced characteristics


Enhanced secondary arsenal


8 director control towers and well protected fire control room




Cons

Post
    Stona on Forums - Thread - Direct

Ground vehicle model, damage model, characteristic and weaponry changes:

Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles (link). MLRS sighting grids are temporarily displaying incorrect aiming angles.

Aircraft model, damage model, characteristic and weaponry changes:

Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles (link). Weaponry preset costs in SL

Post
    Stona on Forums - Thread - Direct

Ground vehicle model, damage model, characteristic and weaponry changes:

Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles (link). MLRS sighting grids are temporarily displaying incorrect aiming angles.

Aircraft model, damage model, characteristic and weaponry changes:

Missile characteristics have been adjusted to the values described in our recent news article regarding changes to the dynamic characteristics of missiles (link). Weaponry preset costs in SL

Post
    Stona on Forums - Thread - Direct

Hi


Since yesterday we noticed issues with some Forum Sections and functions.
We are working to fix the issue ASAP.

Sorry for inconvenience


30 Aug

Post
    Stona on Forums - Thread - Direct

A bug has been fixed due to which disabling of the ‘first gun; of the ship resulted in disabling of the ranging shot option.


A position of a sound of an aircraft, exceeding Mach1, no longer depends on its distance from a listener and doesn’t attributed to the aircraft position.


Changes to Enduring Confrontation missions in Simulator Battles


In aircraft and helicopter EC missions, the mechanics of forced session leaving (kicking) for inactivity has been reworked. A player may be kicked from session for 300 seconds of inactivity in total during the mission, not on