Straatford87

Straatford87



26 Jun

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https://preview.redd.it/jq73x016vc8b1.png?width=1080&format=png&auto=webp&s=bea52b0e1b5999b65b5a75a76770fe446723cf53

Join the team as we discuss the story and writing process for Battlefield 2042.

We've had quite a few questions from you to have a sit down with the narrative team, so we hope you'll enjoy this week's episode:

http://go.ea.com/InsideBattlefield

... External link β†’

22 Jun

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Have you tried it from behind?


20 Jun

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Originally posted by N7_Hades

Then I have to ask why stuff like the RM68 nerf or changes to Hinds took so long? You can change stats of a grenade within days but not to a gun?

You would know the answer to this question if you listened to the episode :-)


19 Jun

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Originally posted by clippy_is_a_prick

Interesting listen. Not claiming to be an expert but it really sounds like alot of the restricted response and time consumption seems to be working around the live service portion of this game.

For example - as far as i can tell - they are making tools with parameters in it to make adjustments to variables (e.g. weapons damage) live, if a variable that is causing a problem isnt included in that tool, a change needs to be made to that tool and then rolled out so that they can make a change to that variable all because its a live service.

This to me sounds like alot of effort and time consumption for what should essentially be a relatively small patch, all because its a live service.

Not to downplay the amount of effort required to do this, but id much rather have a 3 hour downtime every 2 weeks while the game is updated and have faster response to issues/larger coverage patches than have a live service, it makes very little difference to the playe...

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We can make those updates without downtime now. The downtime wouldn't add anything, it would just be less convenient for you as a player.

Separately, making changes and updating the backend tools is separate work between teams so it's not that we have to choose between making a change OR updating the tools. We can do both.

Setting up that backend will be a major benefit to the game now, but also for what comes in the future.

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Originally posted by medicnoxy

I'm sorry but I find it extremely hard to believe the claim that over 10.000 hours were spent on testing season 5. How did the spread bug get through "quality control" if this is the case? It is not like it is "fringe" player behaviour that caused this. This is something that is immediately apparent if you use an AR - especially the AC.

You also boast about being able to allegedly "hotfix" issues quickly based on player feedback - yet the RM68 has been widely complained about since Season 4 launch and the entire season nothing was done. And the "fix" in Season 5 made it worse. Now you say you will do more to the RM68 - but why wasn't this in Season 5 from the very beginning then if you have the ability to "hotfix"?

It was literally just tweeted that you hotfixed buff the mini grenades, inspite the intention to fix explosive spam this season....? I'm so confused why this was a priority? Doesn't this run contrary to your intentions about redu...

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For anyone else reading, I first recommend to instead listen to the podcast which has full context + a longer discussion on the subject. But I'll summarize answers to the questions below.

Changes to the RM68- Since we already changed dispersion for all Assault Rifles in the Season 5 update, we wanted to see how that played first before making further changes to the RM68. As a team we are in favor of gradual changes vs over-buffing/nerfing. With that said, it can happen that we miss the mark on a change.

What can we "live tweak"?

- We can't do live tweakables (yet) for all in-game items. We can do it for Gadgets as an example, as we did today for the Spring Grenade. But as of right now, weapon changes still need a separate game update, and work on that next game update is ongoing.

Live tweaking versus other priorities

- If we see that an item is not performing as we want it to, and we ca...

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Comment

Originally posted by medicnoxy

... completely ruin gunbalance since season 4 with the RM68. doesn't respond on feedback for the entire season. Tries to fix, but ends up bugging the guns. First hotfix of the patch: Grenade buff. Is there not enough explosion spam in this game DICE ? Why is this a priority?

This doesn't replace your other grenades. You have to pick one, so there it doesn't lead to "more" explosives.

Weapon balance changes are coming in separately, via a Quality of Life update as we can't "live tweak" them similar to what we did today for this Gadget. Stay tuned for details.

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https://preview.redd.it/70m989myty6b1.png?width=1080&format=png&auto=webp&s=8db5c9990bfb752e860d000625fea9d397abc835

Hi all,

A new Inside Battlefield episode is now available!

In this episode we give a behind the scenes overview on how we update and tweak our Battlefield games in a Live Service environment.

We often see questions from you all about how we roll out and test our game updates, how we fix bugs, what goes into releasing a Season, and that and more is covered in today's episode.

We hope you'll enjoy πŸ‘‡

...

Read more External link β†’

09 Jun

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We are still working on it.


07 Jun

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We're seeing many of you trying to login at the same time (because hell yeah, new Season). But yes, this is putting some strain on the servers at the moment.

I can confirm we have players online and playing, so it's just the login queues that are seeing issues.

We're aware, and our team is on it. You can follow us here for updates:
https://twitter.com/BattlefieldComm/status/1666416999092633602

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Originally posted by gravejello

DICE being silent regarding season 7 is telling. They don’t respect the fans 🀬

Staaaahp

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Originally posted by ToothlessFTW

It honestly seemed like all signs were pointing towards the end of the game. Releasing a new edition of the game (just like what happened with BFV) and before this almost zero word on the future after S5.

Really glad to see this though.

New Dawn!

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Originally posted by silentdeath3012

Idk as bad as this game started, call if duty is significantly worse. I turned my back on it and went back to Battlefield.

Welcome home.

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Originally posted by grr187

I’m a β€œplay for 30 minutes when the kids go to bed player” but I love Battlefield. Can someone please tell me what all of these Seasons are? Do you have to pay for it? If so, am I missing out on anything by not buying it?

The Premium Battle Pass is the paid content, which offers cosmetics. If you purchase and complete it then you’ll earn enough Battlefield Coins to pick up the Pass for the following Season, for free.

All gameplay content is always free and earnable through gameplay such as the weapons, maps, vehicles and gadgets.

In short, if you jump in today you have 5 Seasons worth of new content to play through without having to spend any additional money, if you already own the game 🫑

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Originally posted by Brilliant_Page7172

Oh god, i actually can't believe it

We said it was a New Dawn so 🫑


30 May

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yeah we memed it by accident.

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Originally posted by limpmaster9000

Only joking, loving the game ATM cheers guys

mah dude

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Originally posted by limpmaster9000

This game made me go bald.

That makes it difficult to dye your hair then.

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Originally posted by BetterMetalJake

The woman in the pictures is Alexia Christofi. She works for DICE. Still pretty awesome she did this for each season though.

She is incredible and it's an absolute pleasure to work with her!

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Originally posted by timtheringityding

You mean the spidercraft

I do miss the spidercraft.


25 May

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Originally posted by Great-Ad9090

Are you f**king dumb? Do you know that RAM is like an armored MRAP and can't be on the same category of tanks? Do you have any idea of the game you have already worked on? Why don't you create a separate category for the RAM considered is multirole attitude and not the hardness of the armor....

Are you okay there buddy?