Things Barb Barrel can still do that Log can't:
- Play in the middle to pull a Baby Dragon or Mega Minion into the opposite lane
- Cycle in the back for a cheap Barb defender
- Counter Goblin Gang at the river and hit the tower for more damage
- Counter Goblin Barrel and provide a counter attacker
- Single handedly kill a distracted support Troop
Barb Barrel is still pretty versatile and strong - it can still kill Princess / Dart Goblin / Rascal Girls, you just rely on the Barbarian to finish them off and lose the ability to chip tower. Barb Barrel had over a 50% use rate in high level play for months on end, it needed a nerf for sure. Something had to be done to change at least one fundamental interaction and I think the Princess/bait type decks were the ones that suffered most from Barb Barrel's insane value. It has the same win rate as Zap and Log now, so let's see how the player base adapts to the change over the next few months.
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