T0TALfps

T0TALfps



14 Dec

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You don't, Grinch. Our Christmas isn't up for stealing! Don't make us turn the music up louder!!

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Even during times of strife and war there should still be time for a little bit of festivity!

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Keep on being awesome and have a great holiday season!

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It's people like you that really win the matches for your team, underrated MVP.

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That's some dedication right there. Welldone!

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Originally posted by purplebasterd

Oh cool a DICE employee 😎

Been playing since Bad Company 2 and my #3 game for 2024 was Battlefront 2 🫑

Thanks for your support! Hope you're having fun with them!

And yes, Battlefront 2 will always be a πŸ’Ž

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Originally posted by loveandmonsters

To add to what they said, a vehicle may not even be in action, could have been abandoned. Sometimes there's no pondhawks or LATVs to spawn on but it says "1" next to it, then I'll notice there's one somewhere on the map that someone used to hop out of and then didn't use again. Can't get a new one until the old one's been blown up!

Spot on!


13 Dec

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🫑🫑


03 Dec

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This is fantastic!

Would love to see more! :D


29 Oct

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Originally posted by tddcghnn

Yes, that was it, thank you very much

Enjoy, see you out there!

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Hello there, please try reloading the game incase it may not have picked up the recent update. Let us know if this persists, thank you!!

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Please do let us know if you're still experiencing this! :)

Ensure that you've reloaded th e game in order to pick up the latest update.


25 Oct

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Originally posted by diagoro1

  • Added a setting to enable Ascension Points. This is a system that awards players points for in-game actions beneficial to their team. AP must then be spent to meritocratically access vehicles, instead of deploying them directly from the call-in menu or deploy screen. Vehicles have predefined AP prices, based on their combat effectiveness and utility.

Wondering if this is going to make stomps even worse. It's bad enough when a team is getting killed, and you can clearly see the winning side has more vehicles (often all the active vehicles), and the timer is so bad that the losing team can't even get one tank, just transports.

As this is a Battlefield Portal setting, it is on experience creators and server runners to moderate and ensure it doesn't become a stomp for that particular server. I think when used in scenarios like within Control it works rather well, but I am equally interested to see what Portal creators come up with when coupling AP to other modes.

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Originally posted by SpcTwombly

Lots of interesting changes. I don't usually play hardcore but will definitely give it a go. Very happy to see updates to Portal

Hope you have fun, be careful on the olde spray and pray logic, hardcore is not the place for it!

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Originally posted by sturdywarmeat

Magazine discarding!!! I never ever thought I’d see the day thank you. Please keep this for future battlefield hardcore modes.

I do foresee a few complaints that they are running out of ammo faster, but then its on you to find suitable resupply, and well, also better ammo management too.

Hope you enjoy it!


21 Oct

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Originally posted by T0TALfps

Hey there,

This is something we're actively working towards resolving, it's not you - it's us.

Sorry about that!

This has now been resolved and you should once again be able to matchmake.

Thanks for the patience :)

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Hey there,

This is something we're actively working towards resolving, it's not you - it's us.

Sorry about that!


09 Oct

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I'd like to think that this is one of the underrated aspects of Battlefield, and often goes under the radar. A lot of foreshadowing exists within Battlefield's lore, and unfortunately, they do come to pass.

Even wilder ones like the Arecibo Observatory collapsing, as seen in Battlefield 4. Battlefield has always tried to be grounded in reality in this way, lifting up events that have come to pass and going deeper into them.

Also, hearing that intro once more really put me into a feels state, long live Michael K Williams. King :(.

PS: With Milton on the way - stay safe out there!


24 Sep

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Originally posted by MarkyPancake

Thanks and apologies if I missed an update about it!

This issue has now been resolved, sorry about that!

https://x.com/BattlefieldComm/status/1838596527381459120

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Hello!

We're aware of it and are working to get this fixed asap, stay tuned!