I have a weirdly specific question. Are there any changes to the very large axial deadzone that exists if you play the PC version with a controller? I've always found it really annoying because it makes it hard to queue any sort of diagonally angled slash without a very large camera movement to bypass that deadzone, which feels like it messes with the ability to drag and accel correctly.
Also, any changes to riposte timings? I've noticed what is now a pretty longstanding issue where ripostes sometimes just don't come out because the window is so tight and you sometimes get f**ked out of them due to trigger travel on a controller.
At minimum I'd like to see options for these features, a slider for axial and radial deadzones and a slider for trigger deadzones like Chiv has. Controller support has improved a lot since I first started playing in 2020 but these two issues have really kept me away from playing more of Mordhau than Chiv.