This was a server blip, should be stable now. Please let us know if you see this again via support.playdauntless.com
This was a server blip, should be stable now. Please let us know if you see this again via support.playdauntless.com
We got a good bead on the “very rarely you get a weak version of the Behemoth” in Trials and deployed a server-side fix (7/31/19). We have also cleared the bugged runs from the Leaderboards.
This issue is being investigated. In the meantime, we are removing bugged hunt times from the leaderboards manually.
Fixed in 0.9.1
~~The FPS issue can be resolved in the short term by opening the options menu and closing it. We are still looking into a long term fix for this.~~
Workaround: Hit ESC and then ESC again
Update: (7/22/19) We have a fix for this that will go out before the end of the week.
Fixed in 0.9.1
~~We are digging into this and trying to reproduce it on a local console here in the office. Will update once we have a plan of action to fix!~~
Update: (7/22/19) We have a fix for this that will go out before the end of the week.
Fixed in 0.9.1
It appears that mousing over an item in Lady Luck’s store can select it, causing purchase confusion. In the meantime, please contact https://support.playdauntless.com for a refund if the wrong item was added to your account!
Update: (7/23/19) We have a fix for this that will go out before the end of the week.
Fixed in 0.9.1
Added more context to End of Hunt experience objectives. This should make it easier to understand which Mastery challenge each item relates to
Fixed in 0.9.1
Chain blades’ invulnerability frames now begin at the start of the dash, instead of in the middle!
Fixed in 0.9.1
We have disabled collision during spawn in, and improved the location selection to avoid spawning Smollucks too close to players.
Fixed in 0.9.1
~~We thought that we squashed this, but it is back. We are investigating how to get a fix in for this that sticks.~~
Workaround: You can use the arrow keys to get around this.
Update: (7/22/19) We have a fix for this that will go out before the end of the week.
Fixed in 0.9.1
~~We are still in the process of nailing down what is happening here so that we can roll out a fix.~~
Update: (7/19/19 @ 245pm PT) We have rolled out a fix for this! Please let us know if you are still experiencing this issue.
~~We have taken Lady Luck’s store offline while we sort out this issue. We also have applied temporary service change to limit players from earning more than 500 of each. We are discussing internally how to handle accounts that gained more than the 500 marks that were intended. More on this soon!~~
Update: (7/19/19) The fix took! We will NOT be rolling back anyone who had more than 500 steel marks, nor will we be taking back any of the purchases from people who bought things from Lady Luck’s store with them before we disabled it.
~~Ideally we can identify the hunts on the leaderboards where this happened and wipe those specific times. If that is not possible, we will consider other options to make sure that the leaderboards are fair and accurate.~~
Update: (7/22/19) We have made changes on this front and have not been able to reproduce the problem in the office since. This could mean that the changes are in effect. If you do see this still happening in the wild, please let us know.
Description We are aware of an error that may appear for players on PlayStation which refers to fulfilments not being found.
This is a display issue only, and will not affect your account in any way. Our teams are working on resolving this as soon as possible.
Platforms PlayStation 5, PlayStation 4
Description We are aware of an error that may appear for players on PlayStation which refers to fulfilments not being found.
This is a display issue only, and will not affect your account in any way. Our teams are working on resolving this as soon as possible.
Platforms PlayStation 5, PlayStation 4