Trello

Trello



04 Oct

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    Trello on Trello - Thread - Direct

[ID: 915305001] _______________ ############################################################################################ FATAL ERROR in action number 1 of Step Event0 for object objPurchaseLand:

Unable to find any instance for object index ‘-4’ name ‘' ############################################################################################ -------------------------------------------------------------------------------------------- called from - gml_Script_SaveGame (line 493) called from - gml_Object_objPurchaseLand_Step_0 (line 32)

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Specifically the right and top areas (close to the edge)

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  • It makes sense for the player to slow down when interacting with animals
  • It doesn’t make sense for the player to slow down, when their droid is interacting with animals > Might not be a bug, but I haven’t got feedback on this one yet, so I might as well report it.
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Ghost drops a large chest when you spam E and mouse 1 after you finished his first quest (demon horns). - You are supposed to get one small chest. - This will probably work on any other NPC as well. - Ghost might drop another large chest after actually completing his second quest.

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You can target bridges, but you cannot attack destroy them if anything is hovering on them.

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Entering / Exiting buildings will reset Droid buff on shrine. This might affect other structures and buffs as well. Temporarily fixed by reattaching the Droid.

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After hovering over the icons, their text preview doesn’t disappear anymore

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When HopFrog spawns at the left side of the map, his text is out of screen. Furthermore, you still get item toast notifications from within the trivia game.

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A few people have reported that NPC’s have been disappearing, like Ana Banana and the Druid. Based on reports, this is not crash related. Loading their saves confirms shows that instances do not exist at all

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When you put a droid on a shrine and shoot it with the thunder rod, the timer counts up instead of down.

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This can be achieved by going to build menu, quickly going to Buy land menu and returning within a fraction of a second

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Lighthouse AOE checking doesn’t account for deactivation in every case