Originally Posted by Nick Witucki
In other words it was great for Casual but bad for the Pro-League so it had to go?
Not necessarily. The map was unbalanced in general, not specifically for Casual or PL. The rotation options were extremely limiting, especially on the 3rd floor where you were pretty much a sitting duck if attackers got the platform wall open, or had a Glaz sitting on the roof adjacent to the 3F Dummy rooms. Those parts received the most attention which is why the rework has been the most drastic one the dev team has done so far.
I wanted to touch briefly on the Pro League comment because I know there are players in the community that feel a lot of the chan...
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