That's true for first batch 180mm guns for the kirovs from early 30ies, which was indeed done by shipbuilding industry being almost in ruins, not 130mm design from late 40ies, which has almost 20 times barrel life than the first one.
That's true for first batch 180mm guns for the kirovs from early 30ies, which was indeed done by shipbuilding industry being almost in ruins, not 130mm design from late 40ies, which has almost 20 times barrel life than the first one.
Of course,We're planning something.
People've already shared link to devblog, and I may only that this Birthday will be at least as good as last Year's, and we hope that it will be even better and you'll like it.
https://forum.worldofwarships.eu/topic/4152-the-anti-aircraft-cruiser-design/
This one? Something similar may as well appear at some time.
I'd like to see what battleships can laugh at 6 (trials) and 4 (combat) RPM. If we're talking about Kirov - their main problem was barrel life, especially for first batch of guns, which had no liner. And it wasn't a light cruiser.
Though, it's a topic for different and separate discussion, if you're intrested.
Exactly that. While it's not always the case, but quite a few of super/clantesters are good or very good players, who know a lot of stuff about how the game works and can use that knowledge.
Funnily enough - Jupiter is a british destroyer/frigate name, and Zeus is a name for USN repair ship.
Problem with Tsushima is not some saltiness, political reasons or other stuff - it just most of the ships which were in the battle don't fit in the game.
They did
It was applied for all italian SAP shells.
And it turned out, it's too much, especially with DD damage limit removal.
This approach was also considered, but those are two different approaches, one shouldn't cancel the other.
The Hull is based on Eugen, quite a sturdy ship.
In 1935-1936 germans haid laid down three first Hipper-class ships - Hipper, Blucher, and, with a modernized hull Prinz Eugen. In the june of same year 1936 2 more cruisers were ordered - Seydlitz and Lutzow.
In the of the same year 1936 two more cruisers were ordered, and as a gesture of goodwill, they were planned to be armed with 4x3x150 mm guns and Hull simuilar to Eugen. But on 14th of November, 1936, because of the political situation changing, the decision was changed again, and Seydlitz and Lutzow were to be completed with 203 guns.
Both ships weren't fully completed, Seydlitz wasn't commisioned, and Lutzow was sold to soviet Navy in an incomplete state and was used as a floating battery during WW2.
Mainz shows how Seydlitz and Lutzow would've looked if they had been completed according to the original June 1936 plan.
There will be a closed test of Clan Battles on maps North, Land of Fire, Sea of Fortune and Mountain Range with cyclone. The settings of the cyclone may differ from those in Random Battles.
The addition of one map with a cyclone will enrich the gameplay and diversify tactics. Besides that, the change shouldn't significantly impact the choice of the ships for Clan Battles - there is no strict need to change the setup due to one map with the standard appearance probability.
Please note that the information in the Development Blog is preliminary.
Kuznetsov will also be avaibable for purchase via coal in one of the coming updates, similar story with Auboyneau - he will appear in Armory after a few updates and will be avialable for one of the resources.
Similar method is probably going to be used for other legendary commanders.
@Edgecase is right, cross-realm play won't work when different servers work on different version , only CIS (RU) gets update first, NA second, then SEA, then EU, and it takes two days, and, in case of emeregncies, can take even more time.
When season is being planned, those days are, of course being taken into accont, and this break is pointed out in the Clan Battles article:
On the other hand, if some techinical problem appears with clan battles on a day when shold be held (for example, this Saturday) - we're, of cours will be considering adding extra days as compensation.
Thank you all for your feedback.
Though, there are still bumps for autopilot, but we plan to make it even smoother.
It was. Do you manually target ships with "X" or use autotarget?
This was specifically added for such cases.
If I may add, if you're not in a hurry, you may want for second season and use all the x2 bonuses, and it'll be 3 line completions:
10k free
20k first regrind completed
wait for season 2
20k second regrind completed
10k third regrind completed
Exactly that.
I'll look into that, may need some additional info from you - like images of that happening, and if that really looks like a bug - some technical logs (I'll explain how to get them if needed).
Hey there.
I'll also be helping here with @Bualar.
As he said, we both work at SpB office, so there may be some time zone differences
I've played WoWs for a long time since closed beta, and you may've seen me already on reddit, and I'm quite interested in naval history.
If anyone's intested, main account stats can be seen here.
Nice to meet you all!