This bug is easily reproducible:
- Play a nonhuman creature and give it a menace counter (in this case [[Fertilid]] and [[Blood Curdle]])
- Mutate [[Cavern Whisperer]] onto it, so it gains the menace ability a second time.
- Cast [[Heartless Act]] and remove the menace counter. The creature will now be able to blocked by a single creature.
Note that I've only tested this when the opponent casts Heartless Act during the attackers step, just in case that's the only time this happens. It's also somewhat likely that this logic applies to other keywords as well. I did check with the MTG Judge Chat and they agreed this is a bug, not a rule I'm misunderstanding.
edit: This bug was formally reported here if you want to vote it up to hopefully get this fixed soon.
To clarify, you have to Mutate a menace creature on top? Having menace naturally doesn't seem to result in this bug, I'll try again with mutating. #wotc_staff
EDIT: Yes, mutating seems to do the trick. Let's figure out what's going wrong.
EDIT 2: Alright, got it! Here's what's going on. Whenever we detect that you've gained a new ability, we usually kick off that new ability's continuous effects. However, multiple different places in the code can attempt to start those continuous effects (creating attachment relationships and redestining zone transfers are some somewhat esoteric examples), and we don't want to double-dip starting those continuous effects, so we see if there are any already from this ability.
Menace makes a BlockedByMinCountQualification, which is a continuous effect. When you add menace (say, Menace2, the one from Cavern Whisperer) to something that already has it (say, Menace1, from the Menace counter) we were erroneously thinking we'd be d...
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