WotC_BenFinkel

WotC_BenFinkel



02 Jan

Comment

When you went to combat, could your angels actually not attack? When I get back to work on Monday I'll take a look. Very likely the game was marking them as unable to attack because they are indeed forbidden from attacking YOU and your planeswalkers by Sandwurm Convergence... as well as the normal rules of the game of course. #wotc_staff


10 Dec

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We are taking very rapid action on this, thanks for the report. #wotc_staff


10 Nov

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Thanks, we'll look into this. #wotc_staff

EDIT: We are having trouble reproducing this though. Please, if you see it again or have a reproduction, reach out to me with steps or a screenshot!


06 Nov

Comment

Originally posted by HoefaShtoef

Thanks u/Judge_Todd! I thought I was going crazy for a second.

Is there a place I should note this? Or report it?

This website is where we encourage bug submissions, but obviously I read reddit too :D. We'll take a look into it, thanks for the report. #wotc_staff


13 Oct

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Thanks for the report, we'll look into it! #wotc_staff


01 Oct

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It looks like you are trying to mutate into [[Order of Midnight]]. That card is a human, and the rules of mutate specify that a mutating spell must have a nonhuman target. #wotc_staff


23 Sep

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Sadly yeah, it's a bug. It will likely be with us on live for a couple weeks as it hasn't met the bar for hotfixing. #wotc_staff

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I for one am very confused about why an embalmed Anointer Priest is used in this meme. Lithoform Engine's last ability doesn't interact with that! In fact, you can use the Engine's first ability targeting the Embalm ability, and then having Anointed Procession will result in you getting 4 total Anointer Priest tokens (2x embalm abilities, each of which creates 2 tokens). #wotc_staff


18 Sep

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Originally posted by Shaudius

yes they are saying they are and its a bug. Not sure if they're right about it working like that right now.

Ah, I see. I misread. #wotc_staff

Comment

Originally posted by TheLordCrimson

I believe that creatures that count as all party creature types trigger the "full party" clause on Linvala on their own.

By the rules of party, a single creature cannot be a full party. #wotc_staff

Comment

Thanks for the report, I've written a fix. #wotc_staff

Comment

Originally posted by apetresc

Forget an AMA, that is publication-worthy! Have you guys presented this work in the general NLP/ML community?

Well, it's not machine learning, and Natural Language Processing-wise, we're not doing much interesting - it's a very stodgy "here is the dictionary, here are the syntactic productions" affair. The most interesting part, in my opinion, is the marriage between semantics and game rules. What information does the word "creature" impart? How do we go from a syntactic pattern that looks like an intervening-if trigger to the behavior that stewards those rules? And it evolves with every set. #wotc_staff


17 Sep

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Originally posted by apetresc

Wait - anaphora resolver? Are you saying the rules engine is actually parsing the natural language on the card?

If so, I believe that's incredibly innovative.

We do indeed parse the natural language! It's what generates the cards' code. I keep meaning to do an AMA or something about it but never find the time. #wotc_staff

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I've been told that the update that fixes this will be performed later today. #wotc_staff


16 Sep

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Originally posted by [deleted]

[removed]

No, In Oketra's Name didn't understand what "Other creatures" was supposed to refer to, as 99%+ of the time "other [blah]" in MTG means other than a particular object rather than a category of objects. We substituted that phrase with "Non-zombie creatures" - ancient history! #wotc_staff

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On it. Good ol' anaphora resolver misunderstood the card, it's checking "is the card you sacrificed a land in its new zone" rather than the last-known-information. Ideally we can hotfix this. #wotc_staff


07 Sep

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Very interesting. This likely should instead result in a selection of what to attach the sword to, but the words "attach Ancestral Blade to it" mean the parser didn't think that was necessary. We'll try to fix this soon, but it likely won't make it live for a little while. Thanks for the report! #wotc_staff


31 Aug

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Originally posted by StrikingHearing8

I'm not sure if it really has a meaning. It's just what they use as code for the symbols in oracle text, so I memorize it as o for oracle.

I like to imagine it represents the circle around the mana/cost symbol. #wotc_staff


17 Aug

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Originally posted by RiKSh4w

Well at least you know you're covered in case an un-card comes along that would make a card in your library deal damage.

I could easily imagine "reveal the top card of your library. If it's a creature, it deals damage equal to its power to any target." or a similar ability in black-border too! #wotc_staff

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Originally posted by ZT_Ghost

Why would they implement it this way? It’s not even a glitch, someone literally had to program it to function this way.

What's happening here is that our code for "prevent damage ... by [something]" is supposed to tell the client what objects damage is prevented by (so you're less likely to accidentally attack with such an object etc.). The bug here is that that code doesn't have any guards for the visibility of that [something] currently - until now, no words on a card in Arena could point to an object that wasn't publicly visible (they'd refer to spells or permanents, search for historic cards with "prevent" and "by" in their text!). #wotc_staff