Zoythrus

Zoythrus



30 Apr

Comment

Originally posted by GoodGuyNelis

Kickoo is hard nerfed by this new update right?

No, if anything, it was a buff

Comment

Originally posted by VividRadiance

Poor custom houses 😞

Ultimately, we realized they were too meta-defining and didn't like how they were restricted to water.

So Markets were meant to be a more flexible sort of thing. Since Port costs were adjusted to 5, and then 7, we couldn't keep Port->2* on a Custom House.

Comment

Originally posted by Bazzuu

how is it possible to start a game with such old versions :D?

It's not.

They just didn't update.

Comment

This was the "Path of the Ocean" update.

Here's a quick overview (and nowhere near comprehensive):

  • replaced boats, ships, and Battleships with Scouts, Rammers, and Bombers, 3 ship designs that are all meant to complement each other.

  • replaced Custom Houses with Markets, a more flexible, land-only building that uses Sawmills, Forges, and Windmills instead of Ports

  • Removed Whales and replaced then with Starfish, which are harvested by a unit

  • the Specials got mini-reworks in order to use the new naval features, such as Aquarion getting buffs/nerfs, more powerful Mooni, and Elyrion losing Navalons

  • Roads and Lumber Huts were nerfed, both were brought up to 3* for the sake of balance

Comment

Originally posted by Bazzuu

2* cost is gold

Which is why we nerfed it


28 Apr

Comment

Originally posted by EnMargeDesActes

It will be the last tribe, right?

We never said that.

Comment

Originally posted by JungMikhail

Ever considered adding some kind of campaign/story mode?

I could see that being really fun, maybe sort of like Advance Wars

Edit: I'd pay money for this, maybe with a different campaign for each tribe

Not really, honestly.

Comment

No, last announcement has been for the Ancients, but no idea when they'll be released.

Comment

Originally posted by anickapart

Maybe it is to show the thermal layer, which would indicate we’re getting submarines!

No


27 Apr

Comment

Originally posted by bloodyNASsassin

Is there a max price for skins that you guys have talked about that you can share?

The ai mo skin looks like it had just as much change to it, but it doesn't look as pretty. The luxidoor skin looks like it has as much change or more(with the boat alteration) and it looks about as pretty.

I might buy them all if the skins ever go on sale for like half off.

We actually can't put the skins on sale since $1 is lowest we can price something on Android or iOS, so that sale won't happen.

There isn't a set max price, but more like "Regular skins are $1, Specials are $2." Mainly to match the tribe prices.

Comment

Originally posted by bloodyNASsassin

What do you mean by "more involved"? All the skins have music changes, outfit changes, city changes, most have an animal or fruit change. I would think a color change of the land would not be enough to double the price from one skin to the next. I'm not sure what I am missing.

I really love that you guys stay so passionate with the game and keep working on it to make things better. I have bought every tribe and several of the skins in support.

I just am worried about having double the price now, only for even better skins to come along, and the price gets doubled or more again to the point where skins are costing a third or half the game's price point like call of duty or something. Skin pricing is out of control in gaming today. Of course, a $5 skin for a roughly $15 game is more understandable than a $20 skin for a $70.

Nah nah, we don't want that, either.

We want to keep them cheap.

Comment

Originally posted by bloodyNASsassin

Luxidor isn't $2, though. It's just weird to ask as much for cosmetics as is asked for game-enriching content.

This was actually a debate in the office about how much Lux's skin should cost.

We settled on $1 to match the other skins instead of breaking the pattern.

The Special skins are meant to be "more involved" than the others so we are okay with making them $2.


26 Apr

Comment

Originally posted by chickennuggets3454

Skin looks great probably the best one, I think it would be better if all the Elyrion territory had the new skin though instead of just cities you’ve captured, kinda looks weird it being half and half.

We wanted to make it feel like you were "spreading the darkness", so we overhauled the skin system to allow for the spreading mechanic.

Comment

Originally posted by TemporaryTight1658

The music of Elyrio Midnight is better than the skin. The skin look too "reverse colors".

Yeah, but that was the point. We designed them as "opposite Elyrion".

So, we succeeded, apparently.

Comment

Originally posted by sanscatt

One of the best skins yet, it has: New music, skin for the heads and the city like all the other tribes. recolor for the ground, the trees, the monuments, the flower. Polaris mechanic that terraform the map. New skin for the polytaurs that becomes graves and demons, with the sanctuaries becoming crypts. New skins for the mountain that looks awesome, and for the dragon. New skin for the shields, basic weapons, sword,mount and mind bender staff. Most units have a black cape.

They are just lacking skins for their ranged weapon, catapults, cloaks and farms compared to all the other skins.

Most complete skin yet, with three things that only it has even when you don’t count elyrion unique features : unique mountain (more than the luxidoor recolor) , unique mind bender staff, and its "wild animal" is different from the mount. Also the only skin with terraforming.

I’d say this is the skin with the best value, like you could expect from a special tribe skin.

...

Thank you!

We can say that we don't think that a skin needs everything changed if it doesn't need it. That sets a poor precedent.

Not opposed to adjusting the skins a bit in the future, but it's not like it's "missing" the ranged skins. We just don't think it needs them.

Comment

Originally posted by bloodyNASsassin

I noticed that the skin costs double the price of other skins. Why is that? I know the tribe costs double other tribes, but more work goes into the special tribes. Did the skin take double the effort?

It did, and we do want the Special skins to be more than the regular ones.

But mainly, the cost was to match the cost of the tribe.