darkveil

darkveil



29 Mar

Comment

Originally posted by FalconStrikeFilms

Is there any possibility we can see more objects with the same physics as the Snowmen? They’re affected by gravity, meaning if their floor is destroyed, they fall to the ground. However, with everything else, the objects either stay floating in the air or get destroyed.

Yes, definitely. In fact we're planning to add prop spawners that spawn objects which full physics simulation. Sort of similar to how our vehicles work, but more efficient and with more configurable options.

Comment

Originally posted by ndunn1

Will a tool be added to help us delete a whole building instead of just small parts of one?

Yes, sort of. We're working on it. In an upcoming release you'll be able to select many building tiles quickly and move or delete them. Beyond that we have many plans for improved workflows when dealing with many objects or entire prefabs.

Comment

Originally posted by RayBenefield

Are there plans to re-visit the basic editing tools and controls? For example, rotation in Creative is one of the biggest things that keep me from getting back into it. I come from a Halo Forge background and rotation accuracy and snaps are so much more fluid and intuitive. Another meaningful tool would be fine editing controls that allow you to zoom in and slightly adjust with minor increments. In addition a first person mode so the player model is no longer a factor in visibility would be wonderful.

Yeah this is a great question. Many of us have lots of experience with all sorts of game development tools, and I personally wrote many of the Unreal Engine 4 tools and viewport interactions. But we came at Creative with sort of a different direction -- we wanted you to be able to be social while creating, and we wanted the controls to be physically immersive. The tools also needed to be fully collaborative. In many ways, the approach we take to designing Fortnite Creative interactions is similar to how we create new items and weapons for BR and StW.

However, that's not to say that we won't introduce many "pro control" features and modes in the future to give power users the most efficient workflows for world building. But I think as you see where Fortnite Creative evolves, I'm hoping you'll appreciate the more "immersive" direction we're taking with the editing powers. We think it allows for some awesome possibilities down the road!

Comment

Originally posted by AscendedsMaster

what was the hardest thing you've put in the creative mode in terms of the coding of it.

Great question. I wrote in detail about some of the technical challenges in the OP text above. I think that allowing for many separately-simulating island games with a (mostly) full feature set on the same Fortnite server (without breaking Battle Royale or Save The World), was probably one of the most complicated things we did.

Comment

Originally posted by FrippePlays

Will it come an option to have locked Doors with Keys?

I love this idea. We'll see what we can do.

Comment

Originally posted by TTV_Cadenmario

Will you guys add a rift portals to old location in the creative hub and locations like moisty mires, greasy grove and even older locations?

We can't really do this reasonably yet, as you know the BR island continuously evolves and those old favorite locations don't exist in the game in the same way you remember. So it would be a reasonably high effort for us to have dedicated maintained islands of these "museum" locations. I personally think it's a cool idea, but priority-wise I think our team will invest in more tools for creators and to expand gameplay features.

Comment

Originally posted by thegaminbellend

Are there plans for further ways to interact with sentries, like making them friendly, adding any skin to them, adding text dialogue, quests and giving them any weapon?

Wow, we have so many features we'd love to add to Sentries and also the Creature Spawner. Those are excellent ideas. I think you'll see us continuously expand what creators are able to do with AI in your islands. We have a team dedicated toward this full time, so you can expect ongoing improvements.

Comment

Originally posted by Lehvah

Will we ever be able to use the music from our locker in the radio?

We would like to allow this, yes! We're still talking through the plan.

Comment

Originally posted by Sync_SDB

Is there a chance there will be a feature in creative that will allow you to change into any skin you want?

In short yes we want to be able to change skins in game while in Creative. I wrote a more detailed explanation in the OP text above! :)

Comment

Originally posted by Vortex017

I want to see thanos in creative, along with shadow rocks and hop rocks :)

No Thanos for now, but we definitely will introduce the various consumables that you can place into your island, including hop rocks.

Comment

Originally posted by Stefanbats

Is there going to be a tool that allows us to copy and paste whole structures that have been build?

Yes! The first version of this feature is actually coming quite soon. You'll be able to select multiple objects and copy them around. This includes props and building tiles, or combinations of both. We actually just had a discussion in the office about which button to assign the new selection feature to. Any ideas? :)

Comment

Originally posted by regalflury

Will there ever be storm simulated circles so u can practice end game situations?

Yes! This is planned, but is technically a bit difficult which is why we haven't been able to introduce it. But our goal is for you to be able to run "mini-BR" games on your island, with configurable storms, bus, etc. The reason it's tricky is because of how Creative allows for many games to run at the same time on the same server. We'll figure it out though!

Comment

Originally posted by thatgodlynoob

Do you think you’ll add the ability to recolour objects?

Yes this is planned. We want you to be able to change various materials and colors on props and walls. This include player-built walls. However we're still figuring out technically how this could work so it won't be available soon. However, some new props will have color choices available right on the object, and we'll try to provide color variants in prefab galleries when it seems really valuable to do so.

Comment

Originally posted by pancakesssssss

Is there ever going to be a way to use the phone tool properly on the main island?

We would love to allow the Phone tools to be available on the main BR island. Imagine how awesome it would be to remix the BR map? However it has a great number of technical challenges, so we don't have a timeline for it yet. Also, it has interesting considerations with regards to backwards compatibility -- remember, the BR island evolves continuously withe very release (and even between releases with live events!). Keep every old version of the BR island on your hard drive so that you could load your saved content might not be reasonable to do. We'll see though!

Comment

Originally posted by sirlootllamathe3rd

Will we ever get prefabs of past locations that are no longer in Battle Royale?

There's absolutely nothing that's off the table as far as new prefabs that could be added. I'm sure you'll see more prefabs for old favorite POIs in the future! We also are excited to introduce props and building tiles that allow for more expressive game styles in the future.


26 Mar

Comment

Originally posted by Efelo75

As the title implies the memory has been increased quite a lot for several maps, making any progress kinda difficult or impossible at one point + the game buggy and laggy. This has been almost 2 weeks.

This had been fixed in the past so PLEASE Epic notice this and fix it already I've been wanting to make progress on my island that I simply can't for more than 10 days I mean cmon I've been submitting this many many times and nobody does seem to acknowledge it, but some of us creator are 100% blocked. I. Can't. Work. on. My. Map. Anymore. I want. But I just can't. I've got ideas. I can't test them, apply them.

Anyway details on bug :
Memory is suddenly increased for a lot of islands, mine was around 75K and it suddenly went up to 100K or 99.999 or 99.997 K. Depending on the sessions. Yup it's random, which is a clear sign that it is bugged.
Second, after trying to delete stuff to make space, I was able to lower it to around 98K. I leave the game and next...

Read more

Appreciate the report, and I'm very sorry for the trouble! We're looking into it.

Just a note, that there are some reasons that your island's memory can change between our major releases. This is because of how Fortnite assets are optimized and also our memory algorithms change.

We have plans to stabilize this in the future, and to provide you guys with better tools for handling changes to your island caused by the ongoing evolution of Fortnite. Please bare with us! Thanks so much.


12 Mar

Comment

Sorry! It was a bug that introduced at the last second and we missed it. We often do a pass to flatten out terrain to better match the structural building grid, so walls sit on top of the terrain rather than inside it. Will fix for next update.

Comment

We confirmed an unintentional change to player movement and we're working on a fix! Sorry about that.


07 Mar

Comment

Originally posted by rayrvg

Small demo & explanation video is up: https://www.youtube.com/watch?v=mC1xNywGY6Q

Hey this was super cool! I shared it with the team. It's not something we expected or really thought was possible yet. Cheers!

Comment

This is planned. It's a bit complicated because the storm system needs to be adapted to how Creative works (multiple independent islands simulated on the same server.) So no ETA yet, but we'll figure it out.