"We've built the house, we've got everything in, now we need to move in and tidy everything up." Dean says as he speaks about rounding-out Icarus in this week’s episode
Paint The Walls.After many attempts, we've finally got Brian Hicks on camera! The ex DayZ Creative Director chats about the psychology behind Icarus' game loop, and what drives the player to come back time and time again.
We also touch on Animal AI, Character and Concept Art processes plus a mention of future biomes!
Watch now to find out more.
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