mod_sova

mod_sova



18 Feb

Comment

Originally posted by Bladecom

For integrity changes, I would suggest doing a blog post of some sort, a week or more before it goes live, with the exception being Hotfixing newly released content.

Div-o-matic has been in the game for a long time, and having a major change to it, and what it effects should be addressed before hand as to why you're making such a change.

Other issues that came out with today's Patch include the TH key icon in the inventory. Why does Jagex feel the need to promote it there while it's shown in other interfaces, and when you log in.

It's hard to say if this will stop Reddit from being a Echo chamber, but it would go a long way. I would say it is obvious that integrity changes, nerfs (clue scroll before hotfix), and MXT updates will always have some backlash, and you need to be prepared for that.

I've had a few talks with Shauny today, and this is what we're planning. Some form of new category of dev blogs discussing topics we're bringing up in game revolving around the health of the game, and changes to preserve it. This involves the Skilling Council, the Combat Council and CM.

This would only really cover that topic of things however, the Treasure Hunter changes are outside of my or Shauny's remit and are handled by other people.

EDIT: wasn't too clear on the dev blog idea, these would discuss future updates before they came out, so nobody should be caught blind by something like this change. It also gives us an opportunity to gather rounds of feedback on how exactly to go about some changes.


18 Jan

Comment

Nice!


11 Jan

Comment

Originally posted by MaxedPainRS

First of all, a big thank you for the detailed response.
Second, it sucks pretty hard to read, but I saw a part of the issues and bugs on the post-gamejam livestream and i'm hoping you can resolve some of them whenever TAPP comes back :/
Looking forward to that update alot though! You're doing the Lord's work.

NP It's an awesome update that I really want too, so i share your pain. <3

Comment

Originally posted by MaxedPainRS

But it was also worked on on GameJam and somehow that doesn't make the cut for "Gamejam month" ? I think this is one of those updates that would benefit the entire playerbase, no matter what their focus is ingame :/, other than another stupid Firemaking update while we already got afk bonfires, fast linemaking again, Jadinko still being at 1M/hour, I don't understand the line of importance in this matter I hope you guys get TAPP back asap :(

After working on it further over the gamejam I realised there were a lot of fundamental changes required to some core systems which means its a massive project.

It's even too big for the ninjas to have implemented alongside any of the other projects for the month the updates were planned for, so for now I can tinker with it in TAPP time comes back to figure out more of the requirements, and then I'll be able to pitch it as a whole project for one of our teams to take on.

Comment

Originally posted by MaxedPainRS

u/mod_sova working on ED3 ? What happened to actionbar keybinds :(

That was a TAPP project and we dont have TAPP time back yet :<