pocketpair_dev

pocketpair_dev



04 Jul

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◆ Bug Fixes
- Introduced mitigation for save data corruption issue.
- Corrected the icon of the item ""Refinery"" to the correct one.
- Changed the contents of treasure chests in some dungeons.
- Fixed a bug where ""graves"" could be created underwater.
- Fixed multi-guest not being able to talk to NPCs when mutliplayer host is not loaded.
- Fixed UI etc. where some translations were not applied. In addition, if untranslated parts are found, we plan to make corrections one by one.

01 Jul

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Hello everyone,

After a long time waiting we finally were able to release the seamless update and we have been enjoying reading about your adventurers in the new Craftopia.

However, we are keenly aware that this update has brought its fair share of problems and we want to assure you that the team is doing everything they can to resolve these issues as soon as possible.
There are some sleepless nights ahead but we want to make Craftopia a game that you can enjoy for a long time.

Among the issues with the update, we'd like to briefly update you on some of the serious ones:

1: GPU/CPU issues:
We are aware that some users are experiencing problems with high CPU usage and GPUs running hot. We really appreciate all the bug reports you sent in and the information you provided about this issue.
In the first hotfix, we fixed an issue that was causing high GPU and CPU usage in the main menu. We've identified some other factors that may still be cau... Read more
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◆ Newly Added Content
- New items have been added. You can get ""Gigantes' Bow"" and ""Gigantes' Arrow"" from high-level Gigantes Ballista, and ""Gigantes' Halberd"" from high-level Gigantes Hoplon! Thank you so many users for enjoying Gigantes!

◆ Balance Adjustments
- We have improved the laser reflection puzzle in ""Labyrinth of Torrent"" to make it easier to understand.
- Adjusted the height and width to make it easier to ride the updraft in ""Hunter's Ruins"".
- Adjusted the questing areas in the early quests to make it easier to understand.
- Fixed UI etc. where some translations were not applied.
In addition, if untranslated parts are found, we plan to make corrections one by one.
- Reduced the number of lasers in the room in the Hunter's Ruins where the door closes when touched by a laser.

◆ Functional Improvements
- The terrain of the starting point was revised.
- Reduced instances of players being pushed by pets.
- The... Read more

30 Jun

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◆ Critical Bug Fixes and Improvements
- Fixed a bug that you couldn't start a game after you closed the news window while the window was downloading the news.

◆ Functional Improvements
- Added the function to display the dialogue if the function detects save data corruption while launching a game and restoring a save data from backups.
- Adjusted the layout of the cave where a player character arrives when you start a game.
- Modified the gimmicks of dungeons to make it clearer to understand.

◆ Bug Fixes
- Fixed a bug that made Chests and Workbenches, which were deployed onto Wooden Floors installed right above water, float in multiplayer.
- Fixed a bug that you couldn't move straight forward when you ran while riding on the pet Fenrir.
- Fixed the visual effect of Lizard Guillotine.
- Fixed a bug that the animations wouldn't be played while riding on Lizard Gunner.
- Fixed a bug that made Noble Frog attack players who were outside ... Read more

29 Jun

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◆ Functional Improvements
- Adjusted the volume of the rain sound.
- Adjusted the volume of the building sound effect.

◆ Bug Fixes
- Fixed a bug that made tower restoration lag during multiplayer.
- Fixed an issue where performing certain actions during the eating animation would break the model.
- Fixed a bug that you could accidentally go underwater under specific conditions.
- Fixed an issue where crystals appearing in Trials of Anubis could not be obtained.
- Fixed a bug that caused the wrong wording to be displayed on the hint ""Slate"" in ""The Old Garden of the Dead"".
- Fixed a bug where items in the stone furnace and blacksmith could not be collected in multiplayer.
- Fixed a problem in multiiplayer where the starting point would sometimes be on the surface of the water.
- Fixed a bug where translations were not applied correctly to some UI etc. due to a bug.
In addition, it has been confirmed that some texts have not been t... Read more

28 Jun

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Thank you for playing Craftopia.

We would like to provide you with instructions on how to transfer your Craftopia data to the Seamless World update.

Please note that after the Seamless World update, any newly created characters will have their progress reset when you perform the data transfer.

Make sure to complete the data transfer **before** progressing further in the Seamless World version. Please see the notes at the end for more details.



1. In the classic version of Craftopia, place the items you want to transfer into your character's inventory.


※ If you have already installed Seamless World, you can play the classic version of Craftopia by selecting the "Legacy" branch from the beta section within Craftopia's properties in your Steam library.

2. Launch Craftopia with the Seamless World update a... Read more

22 Jun

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Hello everyone!
Craftopia's largest update ever, the "Seamless Update" is scheduled to release on June 27! (Japan time)

Craftopia is still in early access, so we need your feedback, especially after the release of this update.
As this is the largest update we have ever done, there are bound to be some balancing issues or bugs so we would appreciate it if you could report bugs and provide feedback when possible.

Please note that this update will initially only apply to the Steam version. The Xbox version will be updated at a later date.

We plan to do regular updates to the game every 2 weeks, as well as larger content updates, so stay tuned!

(Please understand that we may need to delay it by a couple of days if any serious issues appear before then)

05 Jun

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Thank you for playing Craftopia.

This is the announcement about the data transfer from the current version of Craftopia to the Seamless World Update version. The update will still take some time before its release, but we've decided to release information regarding data transfer since many players have asked.

In the Seamless World Update, there will be many changes, such as the map, various items' parameters, and the way how, and how often you'll obtain them.
But we felt terrible about wiping off all the items you have collected in the current version of Craftopia so we worked hard to make it so you could transfer items to the Seamless World Update, however there are some limitations.

Here is the content you can transfer to the updated version.

▼ Precautions on Data Transfer
The gameplay with the transferred characters and items differ from what we've intended regarding the game balance. Strong weapons, convenient mobility, and highly profita... Read more

20 Apr

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    pocketpair_dev on Steam Forums - Thread - Direct
We've just posted the development status report on Craftopia's Seamless Update.
You can check it out via the following link below!

▼ Development Status Report on Craftopia's Seamless World Update for April
https://store.steampowered.com/news/app/1307550/view/3701438418301324514

We've been developing Craftopia's Seamless Update to provide you with new experiences!
Thank you for your continued support.
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Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• MAP



The map of Seamless World Update is almost finished! The image above is a comparison between the map of current Craftopia and the map of Seamless World Update! You have to see it for yourself once it's released!

• Loadouts


We've developed the loadouts feature that the community members have been asking for!

"Equipment Loadout" and "Skill Loadout" are the features that allow you to easily switch between sets of equipment and skills.
You will save up lots of ... Read more

10 Mar

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    pocketpair_dev on Steam Forums - Thread - Direct
We've just posted the development status report on Craftopia's Seamless Update.
You can check it out via the following link below!

▼ Development Status Report on Craftopia's Seamless World Update for March
... Read more
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Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Improvements on Vehicles


We've added "Vehicle Inventory" which you all have been waiting for!

Some vehicles like Motorcycle will have their inventory (in other words: storage space!), you can store excess items while exploring around!

If the vehicle gets destroyed while items are stored in it, a leather bag which contains the stored items will be dropped. So you can keep driving at wild speed!


• Small Biomes Discovered


Redesigning and combining processes of isolated biomes resulted in discovery of small biomes which are different from large ones such as S... Read more

10 Feb

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    pocketpair_dev on Steam Forums - Thread - Direct
We've just posted the development status report on Craftopia's Seamless Update.
You can check it out via the following link below!

▼ Development Status Report on Craftopia's Seamless World Update for February
... Read more
Post
Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Development Status of Map
The terrain of Seamless World Update is almost finished! The world will have 6 biomes at the time of its release!

Some of you might think that 6 biomes are fairly small to play with; however, the size of the map is about 20 times bigger than the current version of Craftopia's. And, its size will be bigger and bigger since we're planning to expand it through the updates!

Now we have a foundation of the terrain, and we're working on the details and improving its quality to enhance playability and player's experiences.



... Read more

14 Dec

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    pocketpair_dev on Steam Forums - Thread - Direct
We've just posted the development status report on Craftopia's Seamless Update.
You can check it out via the following link below!

▼ Development Status Report on Craftopia's Seamless World Update for December
... Read more

13 Dec

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Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Improving the Combat Experiences
As we stated in the announcements before, we've worked on "Improvement on combat and enemies' AI" in November.

"Goblin", the enemy that you have faced again and again in Craftopia.
We redefined them from scratch, along with the changes to the combat system, to provide you with better playing experiences!


Goblins will inspect us to decide whether they will attack.
Don't underestimate them; they will get closer little by little to attack at unexpected moments, surround you with the tremendous amount of Goblins, light torches at night, or use those torches to set you on fire...
... Read more

14 Nov

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◆ Critical Bug Fixes and Improvements
- Fixed the bug that the data of buildings weren't synced properly with guest players in Multiplayers.

14 Oct

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Thank you for playing Craftopia. This is the development status report on Craftopia's Seamless World Update!

▼ Current Development Status
• Adding New Exploration Site "Cave"
The new dungeon "Cave" is totally different from the ones we've had before! You could seamlessly enter caves without teleporting via their entrances.
Caves will be located in various places around the field. If you pass all of the challenges, such as hordes of monsters, traps, and hidden paths, you will find the treasures protected by the boss and the gimmicks!




• Adding 2 New Biomes
"Spring Island" and "Snowy Island" will be available as biomes ... Read more

11 Oct

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◆ Network
- Fixed the bugs occurred in Dedicated Server:
• You couldn't mine any resources by using Excavator on Bedrock;
• Mono wouldn't duplicate themselves when they were on contact with water come out of Sprinkler;
• Enemies wouldn't take any damage when they were put into Cauldron.

◆ Bug Fixes
- Fixed the bug that the boss "Lizard Gunner" could be used in buildings such as "Generator".

06 Sep

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◆ Newly Added Content
- New item has been added to celebrate the 2nd anniversary of Craftopia. You can craft it at Hatter.
• Mono Hat
I thought I could fit myself into the community of Mono...
- New item has been added to celebrate the 2nd anniversary of Craftopia. You can craft it at Furniture Workbench.
• 2nd Anniv. Mono-ment
It will emit colorful lights when deployed. This really is a gaming Mono!

◆ Bug Fixes
- Fixed the bug that the effect of fishing point on the surface of the water wasn't rendered.
- Fixed the bug that the boss "Worm" could be used in buildings such as "Generator".
- Fixed the bug that the ice effects of the skill "Frost Mine" weren't rendered.