rdw2ts

rdw2ts



23 Mar

Post
    rdw2ts on Steam - Thread - Direct
Hey folks! The team here Windwalk is incredibly excited to reveal SWORN, our second title. We're very proud of where we are at with this pre alpha closed playtest and hope the Enemy on Board community can jump in and enjoy it as well.

SWORN is a 1-4 player action rogue-like where you Explore and reclaim a fallen Camelot in a dark retelling of the Arthurian legend. You'll be bound to your party companions in an oath to purge the corrupted Arthur and his Knights of the Round Table. Fuse your characters’ strengths; master abilities and test thousands of builds in your quest to overthrow a grievous reign. Each run will be masked in glory and ignoble death.

Check out SWORN’s co-op action in the announcement trailer here:


Want to play now?
  • Sign up to the SWORN Hub 👉...
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06 Jul

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    rdw2ts on Steam - Thread - Direct
We're thrilled to tell you a little about Project G, our next game, and our first foray into the roguelite genre.

Project G is a co-op action roguelite set in a dark fantasy universe. We've dropped our first teaser in our series to set the stage for our game annoucnement and trailer over the coming months.

This first teaser should give you a window into the vibe we're going for with Project G.



As we mentioned at the beginning of the year, we're excited to take some of the best features and aspects of Enemy On Board and bring them to our new project. To that end, we think Project G will be quite fun if you enjoyed EOB, and are looking for playtesters as we near our first outside playtests soon.

If you are interested ~ {LINK REMOVED}... Read more

15 Jan

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    rdw2ts on Steam - Thread - Direct
Summary Update 1.7.0 brings public lobbies to Enemy On Board. This feature will eliminate the need to go into our Windwalk Games / Enemy On Board Discord[www.discord.com] to find matches. Additionally, we've addressed an FPS drop issue that occurs in custom-matches of less than 8 total players.

I've made this a Major Update since our community has been "quite vocal" about it. Shout out to Cris for implementing the public lobbies and Rosco for addressing the FPS issue. The Windwalk Games team thanks you for your patience.

Public Lobby Browser Update 1.7.0 brings public lobbies to Enemy On Board. Private lobbies ARE STILL AVAILABLE and will not show up in the lobby browser.

Functionality
    ...
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16 Dec

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    rdw2ts on Steam - Thread - Direct
The last update for 2020 is here! What a year it’s been ~ we hope everyone has managed to stay healthy and safe. It’s been a blessing to get to know all of our community members even better in 2020. It's been a flagship year for Enemy On Board. 6-months since we launched into Early Access and we've had close to 300,000 people download a copy of our first game. It's come a long way, and we’re now looking forward to the new year. As many of you are aware, our team has also grown from 5 to 7 people and we're planning on hiring an Art Director soon. We're blessed to be able to make games for you and can't wait to see what 2021 will bring.

With Update 1.6.0, we're moving away from our matchmaker and replaced it with a custom lobby system. As our concurrent player count and download figures are low, we've moved away from the matchmaker and to a lobby system. These lobbies are fully customizable (change the # of aliens, speed, and a whole host of other options). We can't wait to se... Read more

02 Oct

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    rdw2ts on Steam - Thread - Direct

We've been hard at work over here at Windwalk. As many of you know, since the last update, we've added 2 new engineers to the team, Kristian and Josh. They are now fully on board and working hard. We're so grateful to have them as we push EOB to the next level at full speed.

Early Access v1.5.0 represents our largest update to date. In this update, we've made large changes to up the focus on deductive gameplay elements and reduce the amount of combat in game. With 8 players, 6 Crew and 2 Aliens, being discovered early marks almost certain death. We also needed a bigger ship to house more players, so we decided to fully revamp the Andromeda. Map 2 is now in process. Finally, we've heard your comments - WASD is now the control scheme. We sincerely thank you for drilling this feedback home and can't wait for you to play EOB 1.5.0.

GENERAL UPDATES
    ...
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01 Oct

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    rdw2ts on Steam Forums - Thread - Direct
In anticipation of our major update on Friday, we pushed out an infrastructure update. Some players will experience unstable conditions.

21 Aug

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    rdw2ts on Steam - Thread - Direct
In this episode of Aboard the Andromeda, they've been here all along PLUS a new store opens on Main Street




Additional Information
  • [Ability] Shadow Sneak: Silas is able to move in the shadows, causing them to become invisible to distant players and only partially visible to those in close proximity. invisibility is lifted upon item or ability usage.
  • [Perk 1] Concealed Blade: When the Assassin is invisible while using Shadow Sneak, an attack trigger with an empty inventory slot uses a concealed blade instead of a punch that deals damage.
  • [Perk 2] Backstab: Attacking a player from behind with a Knife, Shiv, or Concealed Blade will deal additional damage and bleed. Only one instance of backst...
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05 Jun

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    rdw2ts on Steam Forums - Thread - Direct
As some of you know and have helped us to gain more info, the MacOS Microphone Issue is not yet completely fixed. With the issue being bigger than we thought, we are back to our dev caves to fix this problem. Please stand by <3

19 May

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    rdw2ts on Steam Forums - Thread - Direct
We've read a ton of feedback from you all since the Early Access launch, and we've put together a list of some of the most important things we want to tackle!

The devs will continually update this list of projects to let you know what we have finished and what we are planning to get done in the next few weeks.

We hope that as we push these new, exciting features and contents out, you all can help us test them to make sure they are the best they can be!

Upcoming Features
- Dedicated European Servers
- Voice upgrade and fixes + Mac support
- In-game "bad connection" and "bad performance" notifications, so there's proof and reason for - why you're playing badly
- Starting Item Unlocks for progressing new players
- Ascension 6 for all the god gamers
- Adding player colors to the game, to make callouts prettier and more clear
- Adding max HP change indicators
- In-game Announcement Bar, for yelling things at you in-game
... Read more

14 May

Post
    rdw2ts on Steam - Thread - Direct
Howdy!

What a week of Early Access. Thank you for all your kind words, suggestions, comments, and feedback. We've been overwhelmed by your support...You all are the best!

Anyways...we've been hard at work as per usual and are now starting to work through some changes.

Hope you enjoy and join us for the Outage Event in our Discord!

PATCH NOTES ROUND
  • Added voice indicators for approaching generator failure. This should help remind us all to do generators.
ABILITIES
  • Battle Rage: Removed movespeed bonus from active ability.
  • Heal: Now targets player with the lowest % health. Fixed heal beacon health.
  • Shield: Deals 4/6/8 damage on break. Cast time reduced to .75/.6/.45
ITEMS
  • Fixed stance breaking
  • Snare Trap: Charged snare trap particle effect updated
  • Force Blaster: Sweet spo...
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13 May

Comment
    rdw2ts on Steam Forums - Thread - Direct
Sam, Cris and Colin spent all day working on this and we just pushed out an update that fixes this issue.

Specifically, it occurred when people the game + API load time took more than 20 seconds. This usually occurs when there are tons of background applications running or a not-so-great computer.

Happy to get this bug squashed.

- BabushkaBoi