rebulast

rebulast



28 Oct


26 Oct

Comment

Originally posted by what4you

And you may say "that's 2018, not today". But recently, one of my friend got banned because he put "FREE HONGKONG" on his weapon. http://m.dcinside.com/board/warframe/692641

I will dig deeper in my records when I have a Korean colleague available, but from what I can tell your OP has a doctored image. And this link... your friend was suspended for trying to sell their account.


18 Oct

Comment

How nice of Baro to invite you on one of his safaris and not anyone else.

Comment

Originally posted by Niedzielan

I seem to recall them saying, when Melee 3.0 was first announced (about a year ago now, I think?), that Maiming Strike would not be changed.

We had a whole workshop dedicated to this in 2018 that you might be thinking of:

https://forums.warframe.com/topic/956243-melee-present-and-future-goals/

Comment

Originally posted by YCaramello

Member when they said "Spin to win still be there" in the dev stream a few minutes ago?

Maiming Strike - Changes from an additive buff to a stacking buff, but base functionality increased to a Significant % of the old version to balance the change. Final % to come soon.

They just forgot to mention that the only thing that "still gonna be there" is the spinning animation.

Overall, im enjoying what i am seeing from Nerf 3.0 phase 2

I've time-stamped the stream for you for that quote, that's not what was said:

https://youtu.be/WPLQOxEnid0?t=1853

Someone in chat said "The Atterax only knows Spin to Win"

Which results in the following:

Spinning isn't going away... what we've recognized is the tools we've given you have made Spin to Win the optimal way to play with Melee. Nothing else comes close - the mods, crit stacking, combo counter. And it (spin to win) is not as engaging and not as 'Warframe' as every other tool and animation we've put in. We're trying to rectify Spin to Win being the only option by changing everything and bring melee back to a more combo-based cohesive and effective system'. Damage is being increased, Range finally being ex...

Read more
Comment

Originally posted by Renjingles

I'm guessing they'll be Vitus purchases. Please god let them be Vitus purchases

EDIT: the way she worded that really sounded like it's a drop and you can invite people to use your key with you to compensate for that

They are Vitus.


11 Oct

Comment

Originally posted by the_lazy_engi

The card also doubles as a ship decoration.

EDIT: the card requires you to have gausss maxed before it can spawn.

You have provided us with closure on a informal betting pool today. Since release we were checking who would be first to find this very intentionally obscured easter egg. When we checked a bit after release on September 9th only 9 people had found it. And we found no record of it being shared. And today we all receive closure.

Comment

This is a monkey's paw scenario - 'Add Jiggle Physics to Warframe DE!'

We add it, but only for Grendel.

(The best outcome?).


10 Oct

Comment

Originally posted by Tungsten666

I would really like this, it's frustrating to rely on the kindness of strangers to WP drops, and it's even hard mark drops accurately when you pick something up you didn't even notice laying around.

It's coming with the next mainline, or soon after.


09 Oct

Comment

Originally posted by Wail_Bait

Why does Glen even have the ability to ban people? Shouldn't he have to send screenshots or chat logs to support just like anyone else?

Yep - that's the procedure and will be enforced.

Comment

There’s several things to cover here - apologies for the delayed reply:

The ‘offense’:

Fundamentally if someone uses gay as a derogatory term in any context, with a 'jk' follow up or otherwise to diffuse the prior use, meme or otherwise, it's can’t be tolerated. It’d be unconscionable ‘to allow derogatory use of marginalized communities, but only if followed by jk’. We won’t do that.

The ‘punisher’:

How that impacts your feelings about a dev is one thing, but if someone said ‘baruuk is the big gay’ to me in chat I would have dealt with the behaviour too! This account will have the normal consequences applied to it that any other account would in this case, which have been dealt with in a support ticket (with a restored account).

The ‘rest’:

The short fact is that while we aren’t replying to every accusation, we are reviewing them, and we’ll ensure this doesn’t happen again.


05 Oct

Comment

Originally posted by Muxailo

Okay, also i have another question, will Kuva Liches have a pets (Kubrow / Kavats / CONDROCS) as an oddity or some kind of perk?

That would be friggin' awesome... we'll have to see.


04 Oct

Comment

Originally posted by Muxailo

Will Spooky Shawzin get unique sound?

Nope, it’s just a custom skinned version.

Comment

Originally posted by Lightningbro

/u/rebulast Thanks for the stream! and the same to Geoff, Scott, and Steve!

Though I should ask; Vamp cat; special skills or purely cosmetic?

Special Skills! Thanks for watching!


30 Sep

Post

Hello all!

This post will be long - so get comfortable. It will have 3 parts discussing the Mod Drop Chance Booster, The Free Paths, and The Loot Frames. It will cover the issues that some players raised about a correlation of releasing a Mod Booster after adjusting Loot Frames abilities stacking earlier this year (which removed getting loot from the same corpse multiple times). No fluff - just facts. Let's begin.

The Mod Drop Booster has existed in Warframe’s Dev Build for 6 years. We originally had plans to release it with other Boosters, then Twitch Drops. As Prime Access continues, many players have requested more diversity in the Boosters added. We started planning the addition of bonus Boosters with Atlas Prime Access without changing the established pricing structure. The first bonus being a 7-Day Mod Drop Chance Booster - which double’s a killed enemy’s chance to drop a Mod. Its existence is in no way associated with Loot Frame abilities.

Part I: Th...

Read more External link →

26 Sep

Comment

Originally posted by StallordD

All the eximus / demolishers added recently have over-chunked scan requirements. Eximus should be 3, and demolishers should be 5 iirc.

That has been the precedent!

Comment

Originally posted by -PC-Archezuli

u/rebulast

Could we please know if this is a Bug or intended...?

Will find out if we can tweak them!


25 Sep

Comment

This post has been appreciated by the MTG loving crew here at DE.