wotc_Cromulous

wotc_Cromulous



08 Apr

Comment

Originally posted by Drain01

Can I offer some feedback? It feels a little bad that you basically get the same win reward for 4 wins vs 5 wins. Maybe add a small amount of gold to 5 wins so you get more than just the join fee? Other than that, great work, the cube itself has been very fun!

This is a bit of feedback that I've seen a few times and that makes a lot of sense! Gems are technically more valuable than gold, since they have better buying power in a few situations, but you need to be hyper fluent in the Arena economy for that to feel like it matters very much. For many other players, it's kind of unsatisfying. We'll certainly be taking this into account for the future.

Comment

Originally posted by Wonton77

I love Sealed Cube as a fun, fairly cheap, casual, varied format. I hope the devs don't take all of the negative feedback on this sub to mean they should never do it again. :\

<3

We will absolutely do it again - in one form or another. :)


25 Mar

Comment

Originally posted by [deleted]

[deleted]

Sure. As we were starting up the Workshop series, we were looking at all kinds of sources for decks content - this is a new feature, and it wasn't clear (still isn't!) what kinds of things players would enjoy or hate. One source we tapped was the old NPE precon decks that you see here (and there's another Workshop coming in a few weeks that uses a different set of decks from the same family).

For a couple reasons, this Workshop didn't get as much direct scrutiny during development: one, these decks came from that common source, and two, having three decks is a bit of a backstop for lopsided matchups (as players can go try the third deck instead of beating their heads against the unfavored one). We certainly don't want to put up an imbalanced scenario, but we have limited time and attention, and we focus them where we think they will do the most good.

That said, regardless of the "expected" deck balance, experience with the tools will make a noticeable diffe...

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21 Mar

Comment

Originally posted by melanino

I won’t lie, Thassa and Callaphe were easily the two cosmetic rewards I’ve been the most excited about and while a Blue Singleton Mirror Event has amazing flavor, I guess I was expecting another cool emblem

Edit: I really did enjoy this event despite my own grandiose ideas for what I thought it was going to be. Like I said, the flavor is phenomenal and that’s why I play the game! I definitely plan to do the event either on or off stream, but my ideas for what it was going to be have absolutely no bearing on the validity of event design!

Sadly, our Emblem Guy headed off to a deserted island with some animal friends at the last minute, so here we are... ;)

I kid, I kid. Really, we just try to mix up the types of events we offer, especially within a connected series like the Festival. Different Magic players like different play experiences, and we want to provide a wide spread - something for everyone, you know? Emblem events are sweet, but they can be taxing for newer players who don't own the more offbeat cards, and many players just don't enjoy building a whole new deck for a temporary event.

I hope you still got those styles and that it was at least interesting for you, even if it wasn't what you were expecting. And thanks for the feedback! #wotcstaff


17 Mar

Comment

Originally posted by worddoc

I think this type of workshop post mortem would be really interesting, if you were inclined to do it every so often. As ever, I enjoyed trying to win with both decks in this event.

I'll be around. :)

Comment

This is a somewhat delicate matchup. Both decks have nigh-unbeatable draws, and games can be quite precipitous. The difference between, say, playing an accelerant to help offset a land-light draw, versus losing it to a Drill Bit, can make the rest of the game look either pedestrian or impossible.

That said, this one did turn out kind of harsh. It's almost exactly 60/40 for Empty Throne, which is outside the range I consider "successful," even for an event that only requires one win. (For some background, the enchantments deck had a lot of trouble taking off during testing - too many hands that just petered out or folded to a little disruption. I spent multiple iterations boosting its resiliency and adding a little inevitability, but it seems I Went Too Far.)


09 Mar

Comment

Originally posted by AzIddIzA

Don't know the best way to send feedback on the event, so here's this comment. Thanks for the event, awesome change if pace and I had a valid reason to play an not that great WBR Knights deck. Also cool to see some of the other decks people used, especially since I didn't run into too much meta outside of RDW.

Looking forward to the next one.

Hey, thanks for the feedback! I'm glad you enjoyed it. :)


06 Mar

Comment

Originally posted by freestorageaccount

[[Nicol Bolas, Dragon God]] gonna also be a sad lil' lizard like normal planeswalkers. "You forgot me..."

(Also, thanks for your daily-shop posts, you saved me the trouble so I can pass on today's one)

We sent Bolas and [[Chandra, Fire Artisan]] to their rooms with everyone else. They do *technically* have passives, but they really aren't going to work the way players would want, so we thought we'd save folks a little pain.

And, uh, it looks like [[Jace, Arcane Strategist]] got hit with the banstick despite having a viable passive? That's an error on our part, but at this point, we're probably gonna let it ride. Sorry about that. :|

#wotcstaff


04 Mar

Comment

Originally posted by oprahlikescake

it lets me DRAW TWO NEW CARDS FROM MY DECK!

:o

Is it possible to learn this power?

Comment

Originally posted by Petrico94

I name "Pot of Greed"

I'm not familiar with this card. Can you explain what it does?


25 Feb

Comment

Originally posted by gawker_sucks

I enjoyed it and look forward to the next workshop events. Sure, more than two decks would be better, but it's fun enough for a couple of games and it's only live for 48 hours anyway.

Regarding the win rates, as always half the people say that deck is OP, the other find the other one OP. I have only access to mtgarena.pro data and there we have 59.55% wr for Royal Scions and 57.53% wr for Syr Konrad. Both numbers are over 50% because it uses only data from people using the tracker and they seem to be better than the average player. I would be curious to see data from other trackers, but it seems that both decks are pretty even.

That is about the same shape as the internal numbers - very tight, with the Scions ever so slightly ahead (like, sub-51% last I looked). Go team Kenrith!


13 Feb

Comment

Originally posted by mattyisphtty

It's very homebrew and I'm open for any and all feedback.

Commander 1 Krenko, Tin Street Kingpin (WAR) 137

Deck 1 Castle Embereth (ELD) 239 1 Legion Warboss (GRN) 109 22 Mountain (ANA) 64 1 Ember Hauler (M20) 137 1 Goblin Cratermaker (GRN) 103 1 Dreadhorde Arcanist (WAR) 125 1 Goblin Smuggler (M20) 144 1 Goblin Banneret (GRN) 102 1 Infuriate (M20) 145 1 Barge In (ELD) 112 1 Shock (M19) 156 1 Tin Street Dodger (RNA) 120 1 Samut's Sprint (WAR) 142 1 Redcap Melee (ELD) 135 1 Cavalcade of Calamity (RNA) 95 1 Weaselback Redcap (ELD) 148 1 Lava Coil (GRN) 108 1 Robber of the Rich (ELD) 138 1 Runaway Steam-Kin (GRN) 115 1 Maniacal Rage (M20) 149 1 Jaya's Greeting (WAR) 136 1 Sure Strike (M19) 161 1 Chandra, Acolyte of Flame (M20) 126 1 Light Up the Stage (RNA) 107 1 Ferocity of the Wilds (ELD) 123 1 Risk Factor (GRN) 113 1 Skewer the Critics (RNA) 115 1 Slaying Fire (ELD) 143 1 Cosmotronic Wave (GRN) 95 1 Experimental Frenzy (GRN) 99 1 Torbran, Thane of Red Fell (ELD) 147 ...

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Thanks!


12 Feb

Comment

Originally posted by mattyisphtty

My krenko brawl deck still out there making slow decks suffer.

I, uh, would like to see this list.

For science.


03 Feb

Comment

Originally posted by clearly_not_an_alt

Bots often seem to pretend black isn't a color, despite it being the best in the format.

When you run enough trials, you're going to get a few fun-looking outliers.

For the record, we consider it important and positive that weird situations can happen. Predictability is a major concern, so even if we know a color is strong and can support a lot of drafters, we don't hard-code a fixed number of them into every table. We just arrange the numbers so that they usually end up there - but it's not for sure, and it's up to the player to figure out what their specific table is up to.

Anyway, don't worry, the bots like black just fine. :)

Comment

Originally posted by rogomatic

Bots will pass it if they're not in WG and that's not exactly uncommon.

This isn't *universally* true - there are situations in which the automated drafters will take cards outside their colors. But that can easily not come up by pick 4 in a pack.

In general, though, you are correct to point out that a multicolor card is less likely to fit any given drafter's colors and therefore more likely to be passed (whether they're automated or human).


28 Dec

Comment

I appreciated reading this.

I joined the Arena team partway through this year, and this was a good, salient reminder of all the change that brought Arena up to that point. (Not to mention all the change that has happened since, of course, but the things that I wasn't around for are harder to internalize.)

Thank you for your effort here, both in the snapshots and in your personal thoughts.


14 Dec


13 Dec

Comment

Originally posted by trinquin

Sol Ring was the best card in any of these decks change my mind.

I see no lie here.